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Very Very Confused about Gear

STAR WARS: The Old Republic > English > New Player Help
Very Very Confused about Gear

-Germ-'s Avatar


-Germ-
04.23.2012 , 08:08 PM | #1
Hi.

Okay, now I've been trying to get my head around how gear works in this game. I understand the following are item types:

Cheap
Standard
Premium
Prototype
Artifact
Legendary
Custom

The following are the different item modification types:

Armoring
Mod
Enhancement
Hilt/Barrel (Weapons)
Color Crystal (Weapons)
Augments

Firstly, Cheap, Standard, Premium and Prototype items are not supposed to be moddable; Custom items can be fully modified. However, I have been able to fully modify Artifact items. What is the difference if we can modify both Custom and Artifact gear?

Secondly, how do augments work? I understand that you can only get them by crit-crafting gear. Now, what types of gear can be augmented? Only Custom? Can existing Custom gear be augmented?

Doesn't all the other Custom gear become obsolete if only a few Custom items can be augmented? For instance, I have been using the Custom Lightsaber I created at Level 10. Now, there are Custom Lightsabers available on the GTN which have augment slots. Are these the best lightsabers one can get in the game? Since they have another slot and can be fully modded it seems not buying these if you have the credits would be foolish. Shouldn't the final goal be to get augmented gear with the best mods available?

Would love some thoughts on this stuff. Don't hesitate on pointing out where I might be wrong. I have made quite some assumptions. Thank You

Vid-szhite's Avatar


Vid-szhite
04.23.2012 , 08:15 PM | #2
Quote: Originally Posted by -Germ- View Post
Firstly, Cheap, Standard, Premium and Prototype items are not supposed to be moddable; Custom items can be fully modified. However, I have been able to fully modify Artifact items. What is the difference if we can modify both Custom and Artifact gear?
Artifact usually comes decked out with full purple mods. Beyond that, no difference.

Quote:
Secondly, how do augments work? I understand that you can only get them by crit-crafting gear. Now, what types of gear can be augmented? Only Custom? Can existing Custom gear be augmented?
Only crit crafted, doesn't have to be custom. You can get a crit craft of pretty much any item in the game, even green, even custom.

Quote:
Doesn't all the other Custom gear become obsolete if only a few Custom items can be augmented? For instance, I have been using the Custom Lightsaber I created at Level 10. Now, there are Custom Lightsabers available on the GTN which have augment slots. Are these the best lightsabers one can get in the game? Since they have another slot and can be fully modded it seems not buying these if you have the credits would be foolish. Shouldn't the final goal be to get augmented gear with the best mods available?
If there was an infinite number of crit crafted armor? Sure. Getting crit crafted armor doesn't just require credits, though, it also has to be, well, crit crafted. There is only so much supply at any given moment, and besides that, not everyone will buy a custom piece just because it is crit crafted. People with the credits will want not only an augment slot, but the look they want. Some powergamers will go for function over form, but many people are much pickier than that.

psyciceman's Avatar


psyciceman
04.23.2012 , 08:20 PM | #3
I believe you can only mod Custom and Legendary items (could be wrong) but no, there is no difference between modded items regardless of colour.
As for augments anything can be augmented so long as it has an augment slot (crit crafting as you said) and yes in theory fully modifiable items with augments are better (cause you have one more slot to boost the stats)
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Fomby's Avatar


Fomby
04.23.2012 , 08:33 PM | #4
Is there any legendary gear in the game?

illgot's Avatar


illgot
04.23.2012 , 08:54 PM | #5
Quote: Originally Posted by -Germ- View Post
Hi.

Okay, now I've been trying to get my head around how gear works in this game. I understand the following are item types:

Cheap
Standard
Premium
Prototype
Artifact
Legendary
Custom

The following are the different item modification types:

Armoring
Mod
Enhancement
Hilt/Barrel (Weapons)
Color Crystal (Weapons)
Augments

Firstly, Cheap, Standard, Premium and Prototype items are not supposed to be moddable; Custom items can be fully modified. However, I have been able to fully modify Artifact items. What is the difference if we can modify both Custom and Artifact gear?

Secondly, how do augments work? I understand that you can only get them by crit-crafting gear. Now, what types of gear can be augmented? Only Custom? Can existing Custom gear be augmented?

Doesn't all the other Custom gear become obsolete if only a few Custom items can be augmented? For instance, I have been using the Custom Lightsaber I created at Level 10. Now, there are Custom Lightsabers available on the GTN which have augment slots. Are these the best lightsabers one can get in the game? Since they have another slot and can be fully modded it seems not buying these if you have the credits would be foolish. Shouldn't the final goal be to get augmented gear with the best mods available?

Would love some thoughts on this stuff. Don't hesitate on pointing out where I might be wrong. I have made quite some assumptions. Thank You
Small history lesson.

In beta, all items were fully modable like the Orange gear currently is. Near the end of beta Bioware made some drastic changes and started locking in mods until they finally ended up with only Orange gear (new class of gear) being fully modable.

They are starting to reverse this so the colour variations mean less. If an item is fully modable just know that the colour is only an indication of how powerful the preset mods were.

Right now in game you can still find a few green items they forgot to change that are fully modable.

Baelish's Avatar


Baelish
04.24.2012 , 01:26 AM | #6
Many blue and green Droid components are moddable. There are Companion weapons which are green and moddable. The switch over to the Orange way of doing things was patchily implemented.

Mithros's Avatar


Mithros
04.24.2012 , 08:55 AM | #7
Quote: Originally Posted by Fomby View Post
Is there any legendary gear in the game?
Unless it got changed in a recent patch, BHs can get a 'legendary' pistol.
Beta Squadron 157

As long as we remember, it's never really gone.

Owsley's Avatar


Owsley
04.24.2012 , 09:56 AM | #8
You might also want to read the Reengineering sticky.
http://www.swtor.com/community/showthread.php?t=45866

Among other things, it explains what the prefixes on the items mean.
Each green piece of equipment can yield three blue schematics. Each blue schematic can yield 5 purple schematics, so there are 18 different combinations of stats available. Crit crafting any one will yield an extra augment slot. *One schamtic is not in game. For example an Overkill (power) item can be reengineered and will retain power and gain accuracy and will become Hawkeye.

-Critcal (Critical)
----Fervor(Accuracy)
----Supremecy(Alacrity)
----Leadership(Presense)
----Endowment(Surge)
----Tempest(Shield)

-Overkill(Power)
----Hawkeye(Accuracy)
----Vehemence(Alacrity)
----Commander(Presense)
----Expert(Surge)
----Rampart(Shield)

-Redoubt(Defense)
----Exactitude(Accuracy)
----Not In Game*(Alacrity)
----General(Presense)
----Anti-Armor(Surge)
----Veracity(Shield)


Here is a nice picture of the process (it's pre1.2 but the only real change is the suffixes will all say Augmented now instead of the various names):
http://www.lonestranger.net/swtor/re/SWTOR_RE_GUIDE.png

-Germ-'s Avatar


-Germ-
04.24.2012 , 11:07 AM | #9
Quote: Originally Posted by Vid-szhite View Post
If there was an infinite number of crit crafted armor? Sure. Getting crit crafted armor doesn't just require credits, though, it also has to be, well, crit crafted. There is only so much supply at any given moment, and besides that, not everyone will buy a custom piece just because it is crit crafted. People with the credits will want not only an augment slot, but the look they want. Some powergamers will go for function over form, but many people are much pickier than that.
Yes, but what is the point of having different types? Once a character gets to max level, the only viable gear is going to be Custom or the best Artifacts available.

Owsley's Avatar


Owsley
04.24.2012 , 11:24 AM | #10
Quote: Originally Posted by -Germ- View Post
Yes, but what is the point of having different types? Once a character gets to max level, the only viable gear is going to be Custom or the best Artifacts available.
Depends on you definition of "viable." I might be a lvl 50 crafter that doesn't care to find "the best" because I'm just gathering resources. I don't need "the best." Also, you might get a drop that is better than the orange gear you have because you can't find / afford the best mods. You might wear that, instead of orange gear, until something better is available. Then there is the matching set bonus...