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The end of the arguement. Is SWTOR in decline? Can it be saved?

STAR WARS: The Old Republic > English > General Discussion
The end of the arguement. Is SWTOR in decline? Can it be saved?

Marrond's Avatar


Marrond
04.23.2012 , 04:28 PM | #461
Quote: Originally Posted by JeramieCrowe View Post
I think you're totally misunderstanding me. Now allow me to explain slowly:

I have fully acknowledged that there are servers with such a low concurrent playerbase that finding groups is all but impossible. I have fully acknowledged that server transfers are needed. I have fully acknowledged that server transfers have already begun. I have fully acknowledged the provable, quantifiable fact that subs have not decreased (BioWare has those numbers and they've commented on it), but concurrent playing has fallen sharply, as happens with all MMOs 3 months out from launch.

What you "slowly" described in your post I have already fully acknowledged ad nauseum. I don't know how you keep missing it.
Ok. So we can go to the next step now I think. Now acknowledge that merging and transfering is a temporary solution for those who decided to stay at this point, and have nothing to do with fixing the game at all. It will just prevent in common frustrated players who are stayed to not left. It's mending a hole in the side of our TORtanic (seriously I like this name, don't use it to piss anyone off, besides Titanic was greatest and most advanced ship ever created, right? ) so we don't get even more water and we can still keep ourselves above the sea. Got my analogy? Now. Look at our active playerbase (please, mention subs proven by BW and I will just start shotin' laz0r with my eyes xD) - it's shattered. You're perfectly right that things like this (losing active players) is happening after release in every MMO - no doubts with it. But - yes, there's allways a "but" - this usually isn't happening on such great scale. At worst servers from super heavy should change to heavy/normals in peak hours. This means there's a HUGE drop in active players in this moment in time. Also you (or not you, sorry, I don't remember who wrote what actualy) are reffering to WoW have lots of "light" servers - yet that "light" servers are way more crowded than your heavy. And our "light" are just like point 0 in Chernobyl. I will state in advance, please don't mention how many subs have WoW because it doesn't really matter - the same thing is with Aion or Lineage who had way less subs BEFORE they went F2P. I'm just saying that light servers here are just unplayable in terms of MMO genre. I'm also not saying that low number of active players in general packed on 3 servers instead of 20 is bad. No, it's good that there will be 3 crowded servers so those people can actually enjoy their stay. But personally I doubt that 3 crowded servers (yes I took this number out of my cup of tea, but if you ask me I think there will be 2-3 crowded PVP servers and atleast 1 or 2 PVE servers) will generate enough cash to make BW able to rapidly (this is crucial in MMO market these days, rapidly - if you don't want to sink ofcourse. Rift makers acknowledged this since beggining, that's why their WoW clone still have lots of active players - new stuff is just dripping out from the screen) add new stuff.

Rayla_Felana's Avatar


Rayla_Felana
04.23.2012 , 04:37 PM | #462
Quote: Originally Posted by rakuenCallisto View Post
K enjoy The Fatman while the rest of the world deal with our ghost towns.
Fatman is nothing like the only server with such a population, almost any standard status server has such a number, fatman has a far higher number than that, for it to have queues in the first place, it must be in the thousands.

Marrond's Avatar


Marrond
04.23.2012 , 04:42 PM | #463
Quote: Originally Posted by Rayla_Felana View Post
Fatman is nothing like the only server with such a population, almost any standard status server has such a number, fatman has a far higher number than that, for it to have queues in the first place, it must be in the thousands.
Personally if you ask me, I play on EU fatman - Tomb of Freedon Nadd - the last time I'd seen any queues was 1st day after patch 1.2 and they were only for a while - 3 minute queues (hanging in total for about 1 hour I believe yet I didn't stand there with clock in my hand, max arround 2h) - after that didn't seen any queue up to date. Including last weekend - I think mentioning mondays is pointless anyway

PostalTwinkie's Avatar


PostalTwinkie
04.23.2012 , 04:47 PM | #464
Quote: Originally Posted by Rayla_Felana View Post
Fatman is nothing like the only server with such a population, almost any standard status server has such a number, fatman has a far higher number than that, for it to have queues in the first place, it must be in the thousands.
Are you high?
I played on a "Heavy" status server and we had no where near the population that Fatman has. During peak times we had maybe 200 Empire and 100 Republic, if lucky.
Quote: Originally Posted by Blavatsky View Post
Problems of the First World.

"My Video Game Dev implements improvements to my gaming experience in a clandestine manner , this is costing me virtual money "

Rayla_Felana's Avatar


Rayla_Felana
04.23.2012 , 04:47 PM | #465
Quote: Originally Posted by Marrond View Post
Personally if you ask me, I play on EU fatman - Tomb of Freedon Nadd - the last time I'd seen any queues was 1st day after patch 1.2 and they were only for a while - 3 minute queues (hanging in total for about 1 hour I believe yet I didn't stand there with clock in my hand, max arround 2h) - after that didn't seen any queue up to date. Including last weekend - I think mentioning mondays is pointless anyway
I play on The Red Eclipse, and it has basic 180 on fleet on regular nights, and almost never dips to below 100, at primetime it can skyrocket to nearly 600.

Kthx's Avatar


Kthx
04.23.2012 , 04:49 PM | #466
Quote: Originally Posted by rakuenCallisto View Post
K enjoy The Fatman while the rest of the world deal with our ghost towns.
I'm not on Fatman. I'm on a standard server. The population is just fine. I don't have problem finding groups. The notion that every player not on Fatman is in a ghost world is completely bogus. This doesn't detract from the notion that some servers have population problems, but when you say things like this you lose all credibility.

Jett-Rinn's Avatar


Jett-Rinn
04.23.2012 , 04:51 PM | #467
Quote: Originally Posted by rakuenCallisto View Post
K enjoy The Fatman while the rest of the world deal with our ghost towns.

Nice hyperbole
I play on three different servers and none of them are ghost towns
No one hates Star Wars as much as "Star Wars fans"

Rayla_Felana's Avatar


Rayla_Felana
04.23.2012 , 04:52 PM | #468
Quote: Originally Posted by PostalTwinkie View Post
Are you high?
I played on a "Heavy" status server and we had no where near the population that Fatman has. During peak times we had maybe 200 Empire and 100 Republic, if lucky.
350 is the minimum population for Standard actually.

And you also misinterpreted my statement, It was in reply to a statement that assumed Fatman was the only server he could be playing on because he had a 200 population, this assumption is way off.

Rayla_Felana's Avatar


Rayla_Felana
04.23.2012 , 04:53 PM | #469
Quote: Originally Posted by Kthx View Post
I'm not on Fatman. I'm on a standard server. The population is just fine. I don't have problem finding groups. The notion that every player not on Fatman is in a ghost world is completely bogus. This doesn't detract from the notion that some servers have population problems, but when you say things like this you lose all credibility.
This.

Jett-Rinn's Avatar


Jett-Rinn
04.23.2012 , 04:53 PM | #470
Quote: Originally Posted by Rayla_Felana View Post
350 is the minimum population for Standard actually.

And you also misinterpreted my statement, It was in reply to a statement that assumed Fatman was the only server he could be playing on because he had a 200 population, this assumption is way off.

BS
Unless you can provide proof.
No one hates Star Wars as much as "Star Wars fans"