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BH are essentially worthless in pvp

STAR WARS: The Old Republic > English > PvP
BH are essentially worthless in pvp

cashogy's Avatar


cashogy
04.22.2012 , 09:44 PM | #161
http://www.youtube.com/watch?v=mlRAk...ature=youtu.be

ta-da, here is a novare coast i just did. complete pug, neither team had decent healers.

the quality is kinda crappy, but i had 190k damage w/ 26 kills and 14 medals and 3 deaths, not too shabby for only 7 minutes. the person with the next most damage had 100k.

there is nothing wrong with merc, pyrotech or arsenal. you just need to l2p.
Da'ny - Attomm - Dan'y - Fogel
The Original Stormborn Commando Representative
The King of Bads

Mirthadrond's Avatar


Mirthadrond
04.22.2012 , 10:00 PM | #162
Ok - for all you CLUELESS posters, the OP is 'really' talking about 'mercs' NOT powertech's, when referring to BH.

He 'should' have clarified he was talking about MERC's only, rather than lump all BH together as one, because quite frankly... lol... that was just silly.

That being said: MERC's need some tweeking, and it is NOT in the DPS department.

From a DPS stand point, merc DPS is 'as intended'. They absolutely CRUSH fools who ignore them.

That being said, they DO lack some utility that (as pointed out in some other posts) most other classes have.

Now - before we discuss this further and compare our 'epeen', lets reflect on the BIOWARE video discussion between developers on "Who would win a fight? Jedi vrs Bounty Hunter"

Careful observation of this clip will show that "CLEARLY" it was a 50/50 split, but the FIGHT depended on the JEDI closing in on the BH and his ability to STAY in melee range.

Please note: ONLY arsenal spec'd mercs have TWO knock backs. Healers/Pyro - have 1. (which does not get 'spec' buffed, so it's weak.)

Keeping this: "Can the Jedi close and kill" in mind, the answer is always YES, he/she can... quite easily. In fact, it's easier for a jedi to close and kill than it is for a Merc to move.

It's my opinion - this lack of mobility on a class that has a bloody rocket attached to it's back, is the problem with Merc Bounty Hunters. They have NO or LITTLE mobility. Even with Pyro/Bodyguard spec, you are still required to channel most of your attacks/heals, which means you cannot move. If you cannot move, you WILL DIE. No question.

So - with this in mind I propose 2 simple changes.

Allow Merc BH the ability to use "Unload" and "Flame Thrower" on the move.

Flame thrower will cancel if you move ANY direction, but backwards, at 'normal' slowed pvp speed. This allows the merc to try and create distance, while still maintaining some DPS.

Unload - well?? Lets face it; it would look insanely cool if you could use it while running. Regardless, allowing the Merc to move, while using this 'normally' channeled power, would go a LONG way in improving their viability in PVP.

Kotadiatu's Avatar


Kotadiatu
04.22.2012 , 10:06 PM | #163
I have noticed no major screwing in the PVP aspect of things. I'm playing a pretty steady Powertech and seem to be absolutely annihilating in Warzones. I can't say the same for Mercenaries though. They never seem to top anymore.
Master Dar'Nala
Wyyrlok Legacy
<Archons Chosen>

cashogy's Avatar


cashogy
04.22.2012 , 10:07 PM | #164
Quote: Originally Posted by Mirthadrond View Post
Ok - for all you CLUELESS posters, the OP is 'really' talking about 'mercs' NOT powertech's, when referring to BH.

He 'should' have clarified he was talking about MERC's only, rather than lump all BH together as one, because quite frankly... lol... that was just silly.

That being said: MERC's need some tweeking, and it is NOT in the DPS department.

From a DPS stand point, merc DPS is 'as intended'. They absolutely CRUSH fools who ignore them.

That being said, they DO lack some utility that (as pointed out in some other posts) most other classes have.

Now - before we discuss this further and compare our 'epeen', lets reflect on the BIOWARE video discussion between developers on "Who would win a fight? Jedi vrs Bounty Hunter"

Careful observation of this clip will show that "CLEARLY" it was a 50/50 split, but the FIGHT depended on the JEDI closing in on the BH and his ability to STAY in melee range.

Please note: ONLY arsenal spec'd mercs have TWO knock backs. Healers/Pyro - have 1. (which does not get 'spec' buffed, so it's weak.)

Keeping this: "Can the Jedi close and kill" in mind, the answer is always YES, he/she can... quite easily. In fact, it's easier for a jedi to close and kill than it is for a Merc to move.

It's my opinion - this lack of mobility on a class that has a bloody rocket attached to it's back, is the problem with Merc Bounty Hunters. They have NO or LITTLE mobility. Even with Pyro/Bodyguard spec, you are still required to channel most of your attacks/heals, which means you cannot move. If you cannot move, you WILL DIE. No question.

So - with this in mind I propose 2 simple changes.

Allow Merc BH the ability to use "Unload" and "Flame Thrower" on the move.

Flame thrower will cancel if you move ANY direction, but backwards, at 'normal' slowed pvp speed. This allows the merc to try and create distance, while still maintaining some DPS.

Unload - well?? Lets face it; it would look insanely cool if you could use it while running. Regardless, allowing the Merc to move, while using this 'normally' channeled power, would go a LONG way in improving their viability in PVP.
backpedaling is for bads. if you back pedal using any skill youre bad.

i wouldnt say no to more mobility, but its not necessary. merc has a role in the team dynamic of PvP in this game, and if the merc knows what theyre doing they will succeed and assist the group in succeeding.
Da'ny - Attomm - Dan'y - Fogel
The Original Stormborn Commando Representative
The King of Bads

Ihazcrayon's Avatar


Ihazcrayon
04.22.2012 , 10:18 PM | #165
A good player will have good situational awareness. As for a pyro merc, that translates to when they should or shouldn't hard cast. Positioning themselves to where they can land a few hard casts. And see when it's time to move or switch targets for a quick cc and kite. Same goes for arsenal. If you find yourself in the middle right near the ball in the very beginning of a huttball and expect to just cast away....you deserve what's coming to you.
Cap'n-Planet 50 Pyrotech Merc - The Crucible Pits, 50 Marksman Sniper, 50 Carnage Marauder, 50 Madness Assassin

Cegenaus's Avatar


Cegenaus
04.22.2012 , 10:24 PM | #166
so far arsenal and bodyguard are worthless in pvp. pyro is quite mediocre imo
Cegenaus/Xyrin/Ixor/Domz
Merc/Sorc/Mara/Jugg

Vortex Reborn/Das Ubel- Terentatek

gattiman's Avatar


gattiman
04.22.2012 , 10:28 PM | #167
Quote: Originally Posted by cashogy View Post
http://www.youtube.com/watch?v=mlRAk...ature=youtu.be

ta-da, here is a novare coast i just did. complete pug, neither team had decent healers.

the quality is kinda crappy, but i had 190k damage w/ 26 kills and 14 medals and 3 deaths, not too shabby for only 7 minutes. the person with the next most damage had 100k.

there is nothing wrong with merc, pyrotech or arsenal. you just need to l2p.
So where is your 600k. I could reproduce those results ESPECIALLY in a pug group.

gattiman's Avatar


gattiman
04.22.2012 , 10:33 PM | #168
Quote: Originally Posted by Ihazcrayon View Post
A good player will have good situational awareness. As for a pyro merc, that translates to when they should or shouldn't hard cast. Positioning themselves to where they can land a few hard casts. And see when it's time to move or switch targets for a quick cc and kite. Same goes for arsenal. If you find yourself in the middle right near the ball in the very beginning of a huttball and expect to just cast away....you deserve what's coming to you.
haha oh man what a joke.

All arsenal is is stationary. This advice is terrible and will put you out of the fight. Yes it will boost stats but it will take you out of the wz.

gattiman's Avatar


gattiman
04.22.2012 , 10:37 PM | #169
Quote: Originally Posted by cashogy View Post
backpedaling is for bads. if you back pedal using any skill youre bad.

i wouldnt say no to more mobility, but its not necessary. merc has a role in the team dynamic of PvP in this game, and if the merc knows what theyre doing they will succeed and assist the group in succeeding.
Another piece of excellent advice. So I'm supposed to run towards a Jedi? Or stand still? Left right and back for Pyro and just die if your arsenal.

I back up often as I'm known on kv and can get people to leave doors/caps occasionally.

double_rocker's Avatar


double_rocker
04.22.2012 , 10:41 PM | #170
merc is crap class right now. glad I bailed on mine.