Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Lost Island, ***...


Zuluzu's Avatar


Zuluzu
04.20.2012 , 11:12 PM | #151
After finishing this place three times, on hardmode, with a different assortment of tanks, healers, and dps each time, i must say Bioware has done a fine job of creating an engaging/entertaining small-scale end-game game play. The gear level of the groups were roughly 1/2 rakata and 1/2 columi, and the clear time for each was between 1 1/2 to 2 hrs, including the bonus boss. I view this as the "premier" end game 4-man, as it really feels more like a 4-man operation. The flashpoint as a whole is thoroughly worthwhile, and i'm sure i will enjoy it for a great many challenging clears to come.

Bioware! More like this!!!
... technically is a moon...

oliorn's Avatar


oliorn
04.21.2012 , 12:24 AM | #152
Quote: Originally Posted by Phrozenn View Post
Took us about 5 attempts on the first boss, about 4 on the 2nd(mostly on understanding the knockback), 3 on the 3rd (tried to dps from the bridge, lol) and we only took 2 attempts on the final boss. Having to learn fight's and going in blind is what makes new content fun, already knowing every mechanic and dominating new content is never how anything should be released.

Challenges are good, people don't understand that anymore and feel as though they are entitled to dominate content just because of the gear the currently possess.

our group comp btw was:

Jugg Tank
Merc/Sorc DPS
Operative Heals
My run was just like that and i had a blast.
+10 for lost islands best and most rewarding experiance so far.

SithIntraining's Avatar


SithIntraining
04.21.2012 , 12:27 AM | #153
Quote: Originally Posted by ADTRr View Post
BTW i called this. I said when bioware releases harder content, people will qq about it being too hard after qqing about content being too easy. Case and point
Pretty much this ^

AshlaBoga's Avatar


AshlaBoga
04.21.2012 , 12:51 AM | #154
To all the people (and the OP) QQing about how "hard it is" THAT IS THE BLOODY POINT!

Many people such as myself were incredibly let down by how bloody easy the so called HM Flashpoints were. Killing HM Revan with Tionese gear was as easy as killing him at level 37 had been! HM BT? I struggled more with BT with a 4 person level 10 group than I ever did on HM BT even when none of us had Tionese gear yet.

Normal mode Ops are supposed to be easy so they get off on that one. But the Hard Mode Ops? Hard Mode should have had the same difficulty as Nightmare Mode and Nightmare Mode should have taken longer to beat. It's the lazy ignorant players that say "it's too hard! WAH! WAH! MOMMY GET ME A NEW DIAPER! WAH!" that ruin mmos for those of us that actually give a crap.

That's why the World Bosses (except for Nightmare Pilgrim) were too bloody easy - because EA has decided to whore itself out to the unmotivated lazy (yes that's right, "lazy" not "casual") gamers who now make up maybe 50% of the market. If you have a problem with a Flashpoint being to hard, A) gear up, B) find a better group C) L2P, D) Any of the above!

That's all I have to say for now - peace out.

Harrmageddon's Avatar


Harrmageddon
04.21.2012 , 08:55 AM | #155
I can't thank you enough for this FP Bioware!

I am one of the players that enjoy the content with only few RL friends. Done all other HM FPs 2man and the new FP was a very fresh and fun to do. Took about 3 hours in total to learn and clear it but oh boy it was all worth it. Keep this policy when releasing new FPs.

Thank you once more!

Hitsuu's Avatar


Hitsuu
04.21.2012 , 01:37 PM | #156
To those complaining about the first boss being overtuned for melee just do what my group did... Have the tank pull the boss to the bottom left corner and all players stack behind the boss. Anticipate the cast and move to the opposite corner then to the middle right then top right then top left then middle left and back around again. The lightning orbs tend to fizzle out after being on the ground long enough. Just make sure not to have the boss pointing at the group as to avoid incinerate stacking on them. Interrupt what lightning balls you can and GG... Our group was mostly columi with some rakata.

MonKy's Avatar


MonKy
04.21.2012 , 05:42 PM | #157
For those having trouble with the three mainbosses, here's some nice videos from our guildruns with easy tacs throughout the encounter.
Hope they give some help for those who need it.

LR-5 Sentinel Droid
www.youtube.com/watch?v=BD6ubR6TwfY

Project Sav-Rac
www.youtube.com/watch?v=XRUr4mNsjrM

Doctor Lorrick
http://www.youtube.com/watch?v=e4n-ZGUKLas

As some have said, I also really enjoyed this flashpoint. It all comes down to knowing the mechanics of the fight and working together.
Good luck.

MarkaRagno's Avatar


MarkaRagno
04.21.2012 , 06:04 PM | #158
Setup;
Tank: Guardian
DPS: 2xSages.
Healer: Sage

Just finished Lost Island hard mode. Yes it was challenging, it was actually quite fun. I really enjoyed that instance.

Now, to you who complain about Lost Island being too challenging, I only have this to say.

- Do story mode and learn the instance and game mechanics

- If you still think Lost Island is too hard, there is still 7 flashpoints you can enjoy, while we who welcome a challenge can enjoy Lost Island.
"Giving President Obama a Nobel Peace Price would be like giving someone an Oscar in the hope that it will encourage them to make a descent motion picture" - Christopher Hitchens.

KBSIP's Avatar


KBSIP
04.21.2012 , 11:22 PM | #159
small server still working on progression through this FP, can't wait to get in on my pyrotech (sitting out so they can stack long range DPS for ease of mechanics). Honestly the only thing intriguing me more than this is the kethess fight on denova, love the new content.

Mishko's Avatar


Mishko
04.22.2012 , 03:01 AM | #160
The FP is very doable if u have 2 range dps.