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Does anyone group in this game anymore?

STAR WARS: The Old Republic > English > General Discussion
Does anyone group in this game anymore?

rickyard's Avatar


rickyard
04.21.2012 , 07:07 PM | #81
Quote: Originally Posted by Bluerodian View Post
I haven't grouped since I started playing and probably won't group in the foreseeable future. I really have no need to as neither raiding nor PVP hold any appeal to me. So with neither need nor incentive, why group?

Also, the days of forced grouping a la EQ are long past. If Bioware were to suddenly ramp difficulty up in order to force grouping, then they might as well file preemptive bankruptcy at the money laden casuals bailing.
But then, -i am not flaming-, what is really the point to pay a monthly? It is suposed to be a game where there are servers that allow you to have some data out of your computer to be stored in a server. The data you need is in your PC, any new content you need is downloaded everytime you start the game, you can't play with anyone as the interaction, due to wrong design, has gone nuts, you can't have houses neither harvesters neither ANYTHING that suggests that "you are there" while you are logged out (except the "clock" of your crew skills, could be anyway managed through your computer local time). So most times i think...

Why do I need a server? so, why do we pay for?

If we pay just for updates, it's been five months for 1.2 version. Tell me if there's been enough changes to justify the 60 dollars or so we have already spent. With that money we could have bought a new videogame that would sure have given us a lot more fun than replaying the same fp and quests.

Darth_Urtani's Avatar


Darth_Urtani
04.21.2012 , 07:21 PM | #82
I can't get any groups. Especially on Taris (very few people) or Hammer Station (a lot of people on the fleet, but no one groups, the area is dead), etc
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Saltybill's Avatar


Saltybill
04.21.2012 , 07:40 PM | #83
I get lots of groups for endgame dailies (and of course raids/fps) and even leveling you'll usually see people forming them.

maybe you should move to a more populated server.... like Iron Citadel!
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MMornard's Avatar


MMornard
04.21.2012 , 07:48 PM | #84
Quote: Originally Posted by rickyard View Post
Then what's the point to pay monthly for a solo game?
Because I want KOTOR3 that keeps expanding and that I can play with my wife, and $15 a month is chump change.

Bluerodian's Avatar


Bluerodian
04.21.2012 , 11:47 PM | #85
Quote: Originally Posted by rickyard View Post
But then, -i am not flaming-, what is really the point to pay a monthly? It is suposed to be a game where there are servers that allow you to have some data out of your computer to be stored in a server. The data you need is in your PC, any new content you need is downloaded everytime you start the game, you can't play with anyone as the interaction, due to wrong design, has gone nuts, you can't have houses neither harvesters neither ANYTHING that suggests that "you are there" while you are logged out (except the "clock" of your crew skills, could be anyway managed through your computer local time). So most times i think...

Why do I need a server? so, why do we pay for?

If we pay just for updates, it's been five months for 1.2 version. Tell me if there's been enough changes to justify the 60 dollars or so we have already spent. With that money we could have bought a new videogame that would sure have given us a lot more fun than replaying the same fp and quests.
I'd rather not pay a monthly sub, but find me TOR without the monthly sub, all the updates on the same timetable, and as much support as the MMO TOR has and I'll be on my way. The game you speak of doesn't exist.

Now then, I don't group simply because I'm looking for a single player game. I've been an MMO player for years, but this is the first time I've found that I have neither need nor desire to group with anyone for anything. Thus far the beginning and end of any interaction I've had with another living person in this game is using the GTN. Beyond that, it's weird. I know it's an MMO, but one without any need to group up. Neither bad nor good, but just very different to what I'm accustomed to and I'm simply going to run with it.

It could also be that I've simply become less tolerant of people as my faith in humanity has waned to exactly nil in the past few years.
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Captiosus's Avatar


Captiosus
04.22.2012 , 12:11 AM | #86
Massively Multiplayer Online Role Playing Game.

Grouping is a hallmark of the MMORPG genre. Just because there are people online at the same time should not classify something as an MMORPG when most of them are running around playing the game like any ordinary single player game.

If that's how people want to play it, fine. Sell the boxed game at $49.99 with no subscription fee. Bug fix patches are free. Content updates are $10-$25 each, depending on amount of content. Just like DLC. Because that's precisely what the single player folks want this game to be. A single player game with DLC. So let's model it like one.

Bluerodian's Avatar


Bluerodian
04.22.2012 , 12:19 AM | #87
Quote: Originally Posted by Captiosus View Post
Massively Multiplayer Online Role Playing Game.

Grouping is a hallmark of the MMORPG genre. Just because there are people online at the same time should not classify something as an MMORPG when most of them are running around playing the game like any ordinary single player game.

If that's how people want to play it, fine. Sell the boxed game at $49.99 with no subscription fee. Bug fix patches are free. Content updates are $10-$25 each, depending on amount of content. Just like DLC. Because that's precisely what the single player folks want this game to be. A single player game with DLC. So let's model it like one.
It would probably make considerably more money as well.
Long time player of SWG from cradle to grave. First Kettemoor, then Starsider.

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GalacticKegger's Avatar


GalacticKegger
04.22.2012 , 02:09 AM | #88
Group up? All the time. Cool was watching a Jedi knight chasing dark side points in their class quest dialogues.
Can we please just have our pre-KotFE SWTOR MMORPG back?

Catsmeat's Avatar


Catsmeat
04.22.2012 , 02:15 AM | #89
I am almost always grouped when playing. Sounds like the OP needs a better guild/friends list.

As far as pugs are concerned I wouldn't touch one with a barge pole these days. This has nothing to do with this or any game in particular, but rather with the gaming population as a whole these days.

Marrond's Avatar


Marrond
04.22.2012 , 02:37 AM | #90
Quote: Originally Posted by BayneD View Post
My thoughts on this have been touched on by others but I will paraphrase...

I haven't grouped with others as much as I normally would because the skill of the MMO community at large has taken a drastic downturn in recent years. Basic group dynamics, such as CC, watching threat level, and common courtesy, have fallen by the wayside. So much in fact, that it is now easier to accomplish group content with the least amount of competent players possible. Having anymore than that makes things more difficult to heal, or hold aggro, because some monkey is pulling mobs for the tank, hitting CC'ed mobs with splash damage, or going afk every 2 minutes.

TL;DR - Most people suck at group content. It's easier to do it by myself, or not at all.
Well I will fully agree with you, but hey, are you aware that if you don't help those people to play better they will never do that alone? I've met 3 days ago pack of charming newbies - we failed Heroic twice (yeah, since I'm farming DNA I have too much free ingame time) and after that I suggest them how should we deal with it because everyone seemed to hate Heroics at this point. CC 2, kill the other 2, avoiod AoE, go slowly step by step. And you know what? They're now killing machines in PvE content as far as I can see. Because now they know how to deal with the problem. You can't expect every player to be 10yrs veteran. But you can show them how to play, yet it requires alot of patience and willing to help.