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Healing, definately out of control at the moment. need some sort of check on them

STAR WARS: The Old Republic > English > PvP
Healing, definately out of control at the moment. need some sort of check on them

ebado's Avatar


ebado
04.21.2012 , 04:07 PM | #31
Quote: Originally Posted by Kracin View Post
bioware forgot to add certain abilties that mitigate healing done to targets. ie target is always taking less than 80% damage, but always receiving 100% healing.
http://www.torhead.com/ability/10OsXEA/shatter-shot
http://www.torhead.com/ability/4j3I3Nd/deadly-throw
kolto and corrosives
window legacy - the bastion

Seyyah's Avatar


Seyyah
04.21.2012 , 04:49 PM | #32
Yes... a well coordinated team of healers are a pain... IF your team is not as well coordinated as they are, and you are only mashing buttons without focusing fire or without using stuns and pulls and ridiculously high amount of CC abilities that this game offers.

I know it IS frustrating when you come up against a coordinated team (i am not even saying team of healers here) where you are in an uncoordinated PUG.
"Use the fork Luke!!!"

cefan_essaomofo's Avatar


cefan_essaomofo
04.21.2012 , 05:12 PM | #33
I'm a healer if you would just *********** shield me everything would be fine!

But it be nice to not get locked up so bad sometimes.
[CommunitySupport] - Dear cefan_essaomofo,
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These threads make me lol...

Obie_Wan's Avatar


Obie_Wan
04.21.2012 , 05:20 PM | #34
Saying healers are OP is like saying Guardians are OP these days, buddy boy. Nobody will take it seriously, and ridicule will result.
Outnumbered on all sides. Inferior version of "mirrored" abilities. Republic players are the real underdogs playing the game on hard mode. Show pride in your tenacity.

http://www.swtor.com/community/showthread.php?t=101553

Kracin's Avatar


Kracin
04.21.2012 , 05:35 PM | #35
Quote: Originally Posted by Karenai View Post
If you ran premade: your premade sucks big time.

CC is the key to bring multiple healers down. Sage/Sorc healers can be nuked down easy right now. Only ones to look out are trooper/BH heals, those need to be ccd. Now, kill the other ones, then the trooper/bh. Scoundrel/Operative healers are great but can be taken out of commision almost as easy as sages/sorcs.

If you run with "premade" with less then 300k-600k damage per dd trough single target damage, reconsider taking one or two of those with you. Good damage plus some cc and the healears drop like flies.

Of course the other premades do it, too. Then it all comes down to skill and luck.
oh thanks!! i forgot about CC!!!

oh wait... i forgot, all of the healers all have cc also. and use it to keep from dying as well..


how come everyones posts about "its so easy to kill them, just cc and inturrupt"... and then forget that the healers have the same kinds of abilties... all it takes is 1 cc and they are back to full while you spin around like an idiot in a dust cloud... oh yeah, cause a bm/wh healer is easy to kill for any bm/wh dps 1 on 1 right? as far as i have seen most dps vs healer fights are a stalemate until something happens, ie, the healer runs out of steam. and when you throw in enemy dps trying to keep you from killing a healer. you die much quicker than the healer runs out of steam.



a good premade of dps, vs a good premade of healing.... healing will win, its just the way healing works in mmo's a healer isn't supposed to die 1 on 1, and neither is the dps vs the healer, but throw in damage here and there on the attacking dps. and he has no one to heal him back up.

Kracin's Avatar


Kracin
04.21.2012 , 05:37 PM | #36
Quote: Originally Posted by Obie_Wan View Post
Saying healers are OP is like saying Guardians are OP these days, buddy boy. Nobody will take it seriously, and ridicule will result.
they aren't op. but the future of rated wz's will be dps+pocket hybrid healer. 4 heal hybrid, 4 dps.. and it will be a game of who can down the heal chain first

vimm's Avatar


vimm
04.21.2012 , 05:38 PM | #37
lol @ the people who think healing is gimped.
geeR
Phantom of the Operative

Kracin's Avatar


Kracin
04.21.2012 , 05:39 PM | #38
good thing theres always 3 snipres per wz lol!!


at least theres a healthy amount of maras... so that leaves 7 other classes that can't mitigate healing. whoopie

Kracin's Avatar


Kracin
04.21.2012 , 05:39 PM | #39
Quote: Originally Posted by vimm View Post
lol @ the people who think healing is gimped.
operative healing is ridiculous... a full bm/wh op is something fierce to try to take down, they dont even have to stop to blink between heals on themselves while running around tossing the occasional 12 second mezz to keep you away from them

ebado's Avatar


ebado
04.21.2012 , 05:40 PM | #40
Quote: Originally Posted by Kracin View Post
they aren't op. but the future of rated wz's will be dps+pocket hybrid healer. 4 heal hybrid, 4 dps.. and it will be a game of who can down the heal chain first
No rated team worth their salt is going to bring more than 2 healers, and one of those might even be a hybrid. Expertise favoring damage done ensured that.
kolto and corrosives
window legacy - the bastion