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Tank Assassins (and Shadows) are ruining PvP.

STAR WARS: The Old Republic > English > PvP
Tank Assassins (and Shadows) are ruining PvP.

aRtFuL's Avatar


aRtFuL
04.19.2012 , 04:27 PM | #111
I'll bet it is yet another FOLM's sorc/merc/operative whining about Sin/Mara/Jugg/PT.

Aren't other classes allowed to have a good time (or at least not have a total crap time)? Sorcs, I know you guys are numerous, but you had your month... plz share the cake.

Neamhan's Avatar


Neamhan
04.19.2012 , 04:30 PM | #112
Quote: Originally Posted by kickinhead View Post
Don't compare the slight imbalance of one class with the heavy imbalance of another. :P
The only thing I'm comparing is the damage of tanks vs the damage of dps specs, regardless of class. I don't think there's an imbalance at all, since tanks are doing literally half the damage of dps specs. People in these nerf threads all pull out these exaggerations about how Assassin tanks are 'doing the damage of a dps class' when that clearly isn't the case.

All damage isn't the same, that's one of the points I myself have made before in threads like this. When people post those screenshots of some tank Assassin putting up big total numbers, most of that comes from splash damage from Wither. A full tank spec Assassin has some of the lowest burst in the game.

What I find interesting is you advocate for a nerf on Wither and Harnessed Shadows (with no reason as to why), then post that your superior spec uses neither talent. What you posted was an Infiltration spec that sacrifices the top end talents to be able to run Combat Technique and to pick up some mid range Kinetic talents. The only thing it accomplishes as far as I can see is you're picking up a slightly faster mez (15 second Low Slash vs 20 second Spinning Kick - thanks to that nice Survivor 2pc bonus), a slightly faster Mind Snap and a cheaper Project, which is where all your damage has to come from since you don't have the shadow technique Breach. For that you're giving up the pull, AoE snare and self healing. If it works for you, more power to you but how does that spec justify a nerf to actual Tank Assassins?

Squatdog_nz's Avatar


Squatdog_nz
04.19.2012 , 04:35 PM | #113
The denial on this thread is exquisite.

Quote: Originally Posted by BDutch View Post
Referring to the thread you linked:

1) "I ran a COMPLETELY defensive build focusing on End > Willpower and Secondary stats of Shield/Defese/Absorb.

Also Campaign Defense Relic and Rakata Absorb Passive Relic."


2) Go to the parse they linked: http://www.torparse.com/a/7049
Now click on the top timeframe, "21:00:17 - 21:01:20"
Now click on "Damage Dealt"
Now note the DPS of the spikes in damage

Considering the current TTK in PvP, do you place more value on sustained damage, or burst damage?
This.

LOL@using a fully PVE tank-specced and geared parse as an example of how Tankassin's PVP damage output is 'fine'...

Neamhan's Avatar


Neamhan
04.19.2012 , 04:36 PM | #114
Quote: Originally Posted by BDutch View Post
Referring to the thread you linked:

1) "I ran a COMPLETELY defensive build focusing on End > Willpower and Secondary stats of Shield/Defese/Absorb.

Also Campaign Defense Relic and Rakata Absorb Passive Relic."


2) Go to the parse they linked: http://www.torparse.com/a/7049
Now click on the top timeframe, "21:00:17 - 21:01:20"
Now click on "Damage Dealt"
Now note the DPS of the spikes in damage

Considering the current TTK in PvP, do you place more value on sustained damage, or burst damage?
Ok, I did. Did you notice the actual damage on those spikes? They never exceeded 2,500 damage. Classes with real spike damage can get more than double that. What's the problem?

thewatcheruatu's Avatar


thewatcheruatu
04.19.2012 , 04:37 PM | #115
This is pretty interesting. I've got a level 26 Jedi Shadow that's tank specced, and I absolutely hate PvPing with it. I dunno...just can't seem to wrap my mind around mixed-range fighting, especially when the range you do have isn't even very good. They can be obnoxious to fight against, sure, but I don't fear them the way I fear some other classes.

Honestly, this is one of the classes I tend to ignore in warzones until everybody else is dead. If one is bothering me, I just try to CC him and then I run away and hope he doesn't follow. I'm not interested in fighting them until I have to.
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Neamhan's Avatar


Neamhan
04.19.2012 , 04:38 PM | #116
Quote: Originally Posted by Squatdog_nz View Post
The denial on this thread is exquisite.



This.

LOL@using a fully PVE tank-specced and geared parse as an example of how Tankassin's PVP damage output is 'fine'...
LOL@ using absolutely nothing as an example of how Tankassin's PVP damage output is 'overpowered'...

Xinika's Avatar


Xinika
04.19.2012 , 04:40 PM | #117
Oh lawd, tank sins/shadows are teewww gewd in pvpeee. Amg, they doo soo much damage and they can healzz liek *** BW? srsly? Omg OP NERF.

Lol no.

But I heard Maras/Sents is the elephant in the room on the other hand.
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TheMunny's Avatar


TheMunny
04.19.2012 , 06:52 PM | #118
Quote: Originally Posted by BDutch View Post
Referring to the thread you linked:

1) "I ran a COMPLETELY defensive build focusing on End > Willpower and Secondary stats of Shield/Defese/Absorb.

Also Campaign Defense Relic and Rakata Absorb Passive Relic."


2) Go to the parse they linked: http://www.torparse.com/a/7049
Now click on the top timeframe, "21:00:17 - 21:01:20"
Now click on "Damage Dealt"
Now note the DPS of the spikes in damage

Considering the current TTK in PvP, do you place more value on sustained damage, or burst damage?
Thanks, you just proved that tankassins are not out of line, comparably speaking, when you would expect them to be with dps gear . Doing sustained damage of 400ish with burst spikes of 1200ish every 15ish seconds is so game breaking they need to delete the class!

tspev's Avatar


tspev
04.19.2012 , 08:20 PM | #119
Quote: Originally Posted by Neamhan View Post
And now we see the truth. In the minds of the nerfherders, any damage a tank does is too much damage. They literally want tanks to be punching bags, unable to kill anything or even be able to defend themselves. Free kills on the hoof.

It is window lickers such as your self taking things and attempting to convey them that everyone wants my class nerfed. The fact remains a Shadow tank is doing entirely too much damage for the survivability that they have. Bioware should fix it. I said it is great for a tank to mitigate damage and survive but at the same time Tanks are there to tank not kill things. When a shadow can stand there and do damage toe to toe with a DPS yes that is out of wack.

If you think it is ok for Tanks to put out as much damage as a DPSer then please go back and lick on your window some more.

JustTray's Avatar


JustTray
04.19.2012 , 08:29 PM | #120
Quote: Originally Posted by tspev View Post
It is window lickers such as your self taking things and attempting to convey them that everyone wants my class nerfed. The fact remains a Shadow tank is doing entirely too much damage for the survivability that they have. Bioware should fix it. I said it is great for a tank to mitigate damage and survive but at the same time Tanks are there to tank not kill things. When a shadow can stand there and do damage toe to toe with a DPS yes that is out of wack.

If you think it is ok for Tanks to put out as much damage as a DPSer then please go back and lick on your window some more.
Im pretty sure at no point have you proven, or even made a reasonable attempt to prove that tank specced sins damage is too high, so no, by definition thats just your unsupported and worthless opinion.

Ill gladly stand corrected if you can provide dps data parsers that compare sin tank in pvp dps gear compared to say maurader. You wont though because even you know youre talking out your butt from a place of sheer rage