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Why do fresh 50's have the same gear as me

STAR WARS: The Old Republic > English > PvP
Why do fresh 50's have the same gear as me

dazednconfuzed's Avatar


dazednconfuzed
04.19.2012 , 10:00 AM | #191
Quote: Originally Posted by DarkDruidSS View Post
I'm sorry. You admitted that you didn't get into COD much, so i will be easy on you. Load any game after COD3... so Modern Warfare and up to current . You can infact shoot through walls. Specific walls. You can even unlock bullets that penetrate walls better called Full Metal Jackets... FMJs. Most calls can be penetrated with FMJs.

Shooting through walls in a known camper location is smart, not cheating. Fuzz was talking about exploiting campers that suck because that is all they can do... not cheating.
Seriously??? And this is being promoted as actual intended gameplay??? You may as well just remove the walls entirely then. They seem to serve no purpose.
Jedi Master Kai'sinn. Not only evil hides in the shadows.
Jedi Master Tzathali. Korriban/Tython Exchange Program.
Major Dulne. Nothing will stop Havoc Squad, Sir.

DarkDruidSS's Avatar


DarkDruidSS
04.19.2012 , 10:04 AM | #192
Quote: Originally Posted by dazednconfuzed View Post
Seriously??? And this is being promoted as actual intended gameplay??? You may as well just remove the walls entirely then. They seem to serve no purpose.
You must not play FPS much. You can shoot through and even demolish walls in Battlefield Bad Company up till the current game Battlefield 3. Actually the new BF3 maps are office type maps with sheet rock that blows away like real life exposing the metals girders behind it.

You could also shoot through walls in Rainbow Six and Counter Strike. It's not a new concept.
Beatrush - 50 Assassin | Satellitebeam - 50 Sniper
Katastrophe - 41 Powertech | Ømnislash - 34 Marauder
Highwind - 29 Commando | ßraver - 23 Sentinel
Finalheaven - 21 Sage | Bigbrawl - 14 Scoundrel

richardya's Avatar


richardya
04.19.2012 , 10:05 AM | #193
Quote: Originally Posted by Jederix View Post
Except, you aren't a PvPer either. Real PvPers are after a skill based fight where the only thing that matters is skill. Anyone crying about gear and progression in PvP have no place in PvP, if you ask me.
Yea, and we should make all classes have the same exact abilities too. If someone has 2% more HP and you lose to him, blame the gear and call yourself a purist. Wake up, it is an MMO. If you want people to log in for months and years you need progression.

Superdonk's Avatar


Superdonk
04.19.2012 , 10:07 AM | #194
Quote: Originally Posted by richardya View Post
Yea, and we should make all classes have the same exact abilities too. If someone has 2% more HP and you lose to him, blame the gear and call yourself a purist. Wake up, it is an MMO. If you want people to log in for months and years you need progression.
Where are you getting this 2% HP stat. Gear does alot more than boost HP. Do you even play this game?

Syylara's Avatar


Syylara
04.19.2012 , 10:08 AM | #195
Quote: Originally Posted by fuzzDONTEVENTRIP View Post
I know what youre saying because as a first time MMO player, i experienced this frustration a month ago. I took my beatings, but kept on trucking. Its hard, i know it is, but to expect something without earning it when other people went through the same process as you (generalization), but harder (comparing to 1.2 PvP progression now) is selfish in my opinion. Youre a paying customer, but so am i. Your $15 = my $15.

I believe BW has been trying to compensate new PvPers with the new 1.2 system. I really dont know how much easier they can make it besides making it free,

-fuzz
With the introduction of 1.2 those in BM gear were given an increase in their performance capabilities relative to the lower tiers without any additional work required at all.

BM now represents the middle of 3 tiers of PvP gear. You could achieve a piece of Champion gear (the previous middle tier) every 2-3 days with about a 2 hour daily investment if you were on a decently populated server (no more than 10 minute queues, 15 minute matches, 50% win rate). The same holds true for BM gear now.

Meanwhile, a new top tier has been added for those, like yourself, who prefer to spend larger chunks of time to achieve.

You tell others that time=performance increases is the way of MMOs. What you seem to be missing is that new tiers being released=older tiers being easier to get is also a frequently experienced reality of MMOs, as well.

Overall, the middle and top tiers of gear require roughly the same time commitment as they did previously. Therefore the basic pace of progression has remained static.

Also, the gaps have widened, as well.

Pre-1.2:
http://dulfy.net/2012/02/20/useful-w...-statistics-3/

Centurion - ~9.7%
Champion- ~12% (2.3% gain)
Battlemaster- ~12.6% (0.6% gain)

Post 1.2:
http://dulfy.net/2012/03/22/pvp-gearing-in-1-2/

Centurion- ~10.5% (obsolete)
Champion- ~14% (obsolete)
Recruit- ~18.2%
Battlemaster- ~22.2% (4% gain)
War Hero- ~24% (1.8% gain)
Syyl'ara - Twi'lek Smuggler Yaan'su - Chiss Agent
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Shlamorel's Avatar


Shlamorel
04.19.2012 , 10:11 AM | #196
I have 2 War Hero pieces already and I support fresh 50's having equal gear. I'm confident enough in my skills to overcome their rotations... the gear is merely an aesthetic thing for me, personally.
Shlamorel Sta'raeth - Jedi Seer
Dragonbrand
------------
I vow to try and respond in a constructive and positive manner

DarkDruidSS's Avatar


DarkDruidSS
04.19.2012 , 10:13 AM | #197
Quote: Originally Posted by Syylara View Post
With the introduction of 1.2 those in BM gear were given an increase in their performance capabilities relative to the lower tiers without any additional work required at all.

BM now represents the middle of 3 tiers of PvP gear. You could achieve a piece of Champion gear (the previous middle tier) every 2-3 days with about a 2 hour daily investment if you were on a decently populated server (no more than 10 minute queues, 15 minute matches, 50% win rate). The same holds true for BM gear now.

Meanwhile, a new top tier has been added for those, like yourself, who prefer to spend larger chunks of time to achieve.

You tell others that time=performance increases is the way of MMOs. What you seem to be missing is that new tiers being released=older tiers being easier to get is also a frequently experienced reality of MMOs, as well.

Overall, the middle and top tiers of gear require roughly the same time commitment as they did previously. Therefore the basic pace of progression has remained static.
The progression for recruit to BM is quick. Like the above posted. The progression from BM to WH will take considerably longer. People running the maths said prior to today's patch it would take roughly 350 hours played time to get full WH set. I did a /played on my Sin and I only have 178 hours... so that is twice the time it took to get to 50 and get some pvp gear at 50 before 1.2.

War Hero is still a vast time sink to get the full set. The offset to this is that the difference between BM gear and War Hero is smaller than the difference from Champion to Battlemaster used to be.
Beatrush - 50 Assassin | Satellitebeam - 50 Sniper
Katastrophe - 41 Powertech | Ømnislash - 34 Marauder
Highwind - 29 Commando | ßraver - 23 Sentinel
Finalheaven - 21 Sage | Bigbrawl - 14 Scoundrel

fuzzDONTEVENTRIP's Avatar


fuzzDONTEVENTRIP
04.19.2012 , 10:15 AM | #198
Quote: Originally Posted by Syylara View Post
With the introduction of 1.2 those in BM gear were given an increase in their performance capabilities relative to the lower tiers without any additional work required at all.

BM now represents the middle of 3 tiers of PvP gear. You could achieve a piece of Champion gear (the previous middle tier) every 2-3 days with about a 2 hour daily investment if you were on a decently populated server (no more than 10 minute queues, 15 minute matches, 50% win rate). The same holds true for BM gear now.

Meanwhile, a new top tier has been added for those, like yourself, who prefer to spend larger chunks of time to achieve.

You tell others that time=performance increases is the way of MMOs. What you seem to be missing is that new tiers being released=older tiers being easier to get is also a frequently experienced reality of MMOs, as well.

Overall, the middle and top tiers of gear require roughly the same time commitment as they did previously. Therefore the basic pace of progression has remained static.
Yes, i am in favor of this progression. It gives something for the BM's to strive for (while taking awhile to achieve) and it gives the fresher 50s better chance at progressing. To get WH you have to do the same thing as the people trying to get BM. You both get the same currency (WZ comms), but for people trying to get WH, WZ comms = 1/3 less valuable as WZ comms that are being used for BM. The fact that BM is also about 1/3 as expensive as WH gear also helps. So people who want WH arent doing anything different than the people trying to get BM, but we have to work 9x as hard/longer to get our piece (which i think is fair).

If WH equaling 7-9x longer/harder to get then BM isnt fair, then i dont know how else you could try and close the gap any quicker

-fuzz

DarkDruidSS's Avatar


DarkDruidSS
04.19.2012 , 10:25 AM | #199
Syylara proved me wrong on the stats thing. Thanks. haha.
Beatrush - 50 Assassin | Satellitebeam - 50 Sniper
Katastrophe - 41 Powertech | Ømnislash - 34 Marauder
Highwind - 29 Commando | ßraver - 23 Sentinel
Finalheaven - 21 Sage | Bigbrawl - 14 Scoundrel

Syylara's Avatar


Syylara
04.19.2012 , 10:25 AM | #200
Quote: Originally Posted by DarkDruidSS View Post
The progression for recruit to BM is quick. Like the above posted. The progression from BM to WH will take considerably longer. People running the maths said prior to today's patch it would take roughly 350 hours played time to get full WH set. I did a /played on my Sin and I only have 178 hours... so that is twice the time it took to get to 50 and get some pvp gear at 50 before 1.2.

War Hero is still a vast time sink to get the full set. The offset to this is that the difference between BM gear and War Hero is smaller than the difference from Champion to Battlemaster used to be.
Define "quick" as this is an entirely subjective term.

As I demonstrated, it is basically the exact same pace to achieve BM now as it took to achieve Champion before and both were the middle of 3 tiers in their respective settings.

Also, the advantage your BM gear has over recruit gear is greater than the advantage it was giving you over Champion gear prior to 1.2. (4% increase rather than 0.6%, a significant improvement). You did not have to put in any additional time to receive that 3.4% increase in performance, it was handed to you over night in a patch.
Syyl'ara - Twi'lek Smuggler Yaan'su - Chiss Agent
www.swtor-rp.com - Roleplaying community and discussion