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Why do fresh 50's have the same gear as me

STAR WARS: The Old Republic > English > PvP
Why do fresh 50's have the same gear as me

fuzzDONTEVENTRIP's Avatar


fuzzDONTEVENTRIP
04.19.2012 , 07:41 AM | #51
Whats the huge advantage in PvP?

99% of players are BM. Full BM is attainable in a week of grinding. 2-3 if youre slow and casual + its guaranteed, not chance like the previous system. Now with new update to the WZ comm reward system, itll be even faster.

So how is there huge advantage when new PvPers are being given the same gear as everyone else on a silver platter

-fuzz

vimm's Avatar


vimm
04.19.2012 , 07:42 AM | #52
This thread is really depressing.
geeR
Phantom of the Operative

iDubstep's Avatar


iDubstep
04.19.2012 , 07:45 AM | #53
I've made threads about this and about how I think the only equipment a PvP Armor vendor should offer is progressive mod-able armor - more valor for better looking stuff. The balanced playing field would come from every player have access to the exact some PvP Mod Vendor to choose which pieces to put in to their armor.

After posting this idea in more detail, which was a very good idea in all modesty if you are looking for balanced PvP in an MMO (the only other issue being skills in the 10 - 49 bracket) I learned a couple things from business savvy members of the community:

This game is not about balanced PvP and never will be. It is about long, long and long hours grinding gear because you got roflstomped by someone not necessarily better than you - just better geared. This is what drives subscriptions out for months and motivates the developers. Or from the PvE side of it (which I'm not really familiar with) the group saying "Oooh you're waaay under-geared you can't run this HM/NM with us.

The insertion of recruit armor, requirement removal of BM gear and reduced viability of T3 PvE gear is actually a step in the right direction reducing grind time and making PvP a more level playing field. Now people are crying because the crutch they used to hold up their egos is being chipped away at.

mjohnsonfhk's Avatar


mjohnsonfhk
04.19.2012 , 07:46 AM | #54
Quote: Originally Posted by alanisUDL View Post
Players that are interested in competition would favor an even playing field.
It is fair. There is nothing preventing you from getting the same gear i have except for time spent.

Bioware is already catering to the casuals by having a 10-49 bracket.
Graviton - 50 - Powertech
Gravitus - 50 - Merc
VEN ZALLOW

JustinxDuff's Avatar


JustinxDuff
04.19.2012 , 07:48 AM | #55
If you are serious about PvP you should want everyone on the same level. It seems like OP and his supporters got killed by a fresh 50 in equal gear and now are hurt about it.
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Bluntskii - Sentinel - Ewoks Anonymous
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Push the envelope, watch it bend

Khoraji's Avatar


Khoraji
04.19.2012 , 07:49 AM | #56
Quote: Originally Posted by JustinxDuff View Post
If you are serious about PvP you should want everyone on the same level. It seems like OP and his supporters got killed by a fresh 50 in equal gear and now are hurt about it.
Everyone has the same opportunity to get gear. It is no ones fault but theirs if they choose not to get it.
Khoraji - Jung Ma - <Dread>
Ven Zallow refugee

AAmedeo's Avatar


AAmedeo
04.19.2012 , 07:49 AM | #57
With this arguement that PvP should be based on skill alone, and not gear, why then have levels in the game. Couldn't we just let newly created characters have all the skills? Why put them at a disadvantage of having to work for them?

Darth_Philar's Avatar


Darth_Philar
04.19.2012 , 07:50 AM | #58
Quote: Originally Posted by mjohnsonfhk View Post
It is fair. There is nothing preventing you from getting the same gear i have except for time spent.

Bioware is already catering to the casuals by having a 10-49 bracket.
Exactly! That's why I get to start with 7 queens in chess, 14 letter tiles in Scrabble, and 1 million monopoly dollars!

Wait... what do you mean I don't get to have those advantages? I've played those games longer than you!
Server: The Fatman
Philar - Corruption Sorcerer - Level 50 | Satarel - Rage Marauder - Level 50
Geheime - Concealment Operative - Level 20 | Zahhak - Arsenal Mercenary - Level 17

Azareal's Avatar


Azareal
04.19.2012 , 07:51 AM | #59
Gear progression is a good thing but you can't handicap fresh 50's just so those who play 10 hours a day can smash them. A fresh 50 in recruit gear is at an disadvantage but not a huge one, this is a good thing. BM gear can be gotten fairly quick but only if they sit and grind WZs to get it, I see no problem here. If you play as much as you say you do then you should be getting WH gear, something that will take a casual player quite some time to get without the ranked system in place. Once again the difference between BM and WH is an advantage to the guy in WH but not an "I win" button, again this is good. Also to have a perfect modded set of BM or WH takes a while to build up and can give some extra advantage if you know what you are doing.

I see plenty of advantages for those who are hardcore verses casual players and you should have a fairly large advantage over fresh 50's. Also consider if you are grinding to get BM as a fresh 50 you are probably not purchasing the WZ heal/expertise adrenals, yet another small advantage. Small advantages are fine, you don't need an instant win just because you have more time on your hands.

DarkDruidSS's Avatar


DarkDruidSS
04.19.2012 , 07:51 AM | #60
Wow I got ninja modded for proving that DAoC had progression. Guess I am out of this debate.
Beatrush - 50 Assassin | Satellitebeam - 50 Sniper
Katastrophe - 41 Powertech | Ømnislash - 34 Marauder
Highwind - 29 Commando | ßraver - 23 Sentinel
Finalheaven - 21 Sage | Bigbrawl - 14 Scoundrel