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The end of the arguement. Is SWTOR in decline? Can it be saved?

STAR WARS: The Old Republic > English > General Discussion
The end of the arguement. Is SWTOR in decline? Can it be saved?

DarthVindictus's Avatar


DarthVindictus
04.18.2012 , 10:00 PM | #481
Quote: Originally Posted by Oddzball View Post
Eh i have my 2 lvl 50s on both sides, it gets boring after that, all my friends are in bed.

I like math and numbers so i find this fun.

The reason i dont use fleet is the number change to much to quickly.

Fleet can go from 50 to 120 in like 2 minutes depending on guilds or groups poping in and out of FP and ops.
People use it because that's the realistic available pool of people to recruit for flashpoints and team queued PVP.

If we had galaxy wide LFG utilities "dead" servers where an overwhelming majority of the players are not on the fleet would feel more lively. But nobody wants to run around to every planet spamming local chat looking for group members.

Community driven attempts to have galaxy wide lfg chat basically failed on Space Slug, didn't help that there were 2 competing attempts at the same time.

So as far as I see it, the ball is in Bioware's hands to fix that dilemma, because the community tried and it didn't take hold.

Not to mention, player created channels are VERY spammy. You see everyone joining and leaving the channel and its obnoxious, even if there's only a handfull of people using it.

hypnosys's Avatar


hypnosys
04.18.2012 , 10:01 PM | #482
I stumbled upon this link recently and I decided to share it with the SWTOR community. Its a transcript from a keynote speech by Jeff Strain at Games Developer Conference in 2007, and I feel it still holds absolutely true to this date. It is a long read but I am sure a lot of you will find it very interesting. (http://www.guildwars.com/events/trad...7/gcspeech.php).

Note: I opened a thread on this but it was closed by the mods. If you are interested about the MMO industry in general this is a great read.

defiantlegacy's Avatar


defiantlegacy
04.18.2012 , 10:02 PM | #483
Quote: Originally Posted by conurefx View Post
Also, GW2, Terra - Also dying.

FFS guys, Age of Conan still has enough people to play and enjoy, as does Planetside 1...This game is going nowhere and will just get better and better.
Tera is, in fact, quite awful
A diplomat is someone who can tell you to go to hell in such a way that you will look forward to the trip.

Oddzball's Avatar


Oddzball
04.18.2012 , 10:04 PM | #484
Quote: Originally Posted by hypnosys View Post
I stumbled upon this link recently and I decided to share it with the SWTOR community. Its a transcript from a keynote speech by Jeff Strain at Games Developer Conference in 2007, and I feel it still holds absolutely true to this date. It is a long read but I am sure a lot of you will find it very interesting. (http://www.guildwars.com/events/trad...7/gcspeech.php).

Note: I opened a thread on this but it was closed by the mods. If you are interested about the MMO industry in general this is a great read.
THats actually interesting, thanks.

Infiltrator's Avatar


Infiltrator
04.18.2012 , 10:06 PM | #485
BF3 severely hurt EA. Honestly I am glad it did with the awful integration of Battlelog which absolutely sucked.

This game is only in just starting out, WoW and every other half decent MMO went through this...
I love trolls, they get my post count up.
Guildmaster of Intergalactic Legion, Republic PVE guild on Grand Master Zym server

Oddzball's Avatar


Oddzball
04.18.2012 , 10:10 PM | #486
And for the guy who tried to call me out like he was hot stuff. We run HP BL485 Blades 8 to a rack, with 166 racks spread across 4 square miles in various buildings. I'm not specifically the hardware guy, but I'm not an idiot. I fail to see why their server population caps are so low unless they are using some really cheap servers.

DarthVindictus's Avatar


DarthVindictus
04.18.2012 , 10:15 PM | #487
Quote: Originally Posted by defiantlegacy View Post
Tera is, in fact, quite awful
The only thing TERA has going for it is the targeting system for combat. Aside from that.. nothing unless you're some weird pedo.

DarthVindictus's Avatar


DarthVindictus
04.18.2012 , 10:22 PM | #488
Quote: Originally Posted by Oddzball View Post
And for the guy who tried to call me out like he was hot stuff. We run HP BL485 Blades 8 to a rack, with 166 racks spread across 4 square miles in various buildings. I'm not specifically the hardware guy, but I'm not an idiot. I fail to see why their server population caps are so low unless they are using some really cheap servers.
Terrible Engine that wasn't ready when Bioware acquired it.

Oddzball's Avatar


Oddzball
04.18.2012 , 10:24 PM | #489
No its not the hero framework.

HeroEngine Able to Support 100,000 Concurrent Users on Single Shard

Seriously. Its their hardware. HAS to be.

GalacticKegger's Avatar


GalacticKegger
04.18.2012 , 10:29 PM | #490
Quote: Originally Posted by MikelGoff View Post
No, fleets are not a good indication of activity levels.
No different than going into Stormwind or Orgrimmar to get a feel for a server's population in WoW. I was on Thorium Brotherhood and Kirin Tor, both were awesome raiding servers once. I dropped in February because there were more Love Is In The Air quest NPCs in the town squares than there were players. And the AHs on both servers were bare. Ya, Fleet is this game's social center which makes it a good (not perfect) indicator of a server's activity. There is no way to know what a server's true population is.
Can we please just have our pre-KotFE SWTOR MMORPG back?