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A Healer's 1.2 Grievances: The story of why healers are upset

STAR WARS: The Old Republic > English > PvP
A Healer's 1.2 Grievances: The story of why healers are upset

Dreydin's Avatar


Dreydin
04.18.2012 , 04:56 PM | #741
Quote: Originally Posted by HurrDurrCur View Post
Notice how all the healers that are whining in these posts are centred around themselves, how well they can heal SOLO.


Totally ignoring the fact that PvP is heavily teamwork dependant.
Please feel free, to quote the whiny healers that feel entitled to being overpowered while healing solo. We will wait right here while you collect up those quotes to back up your comments. I think whatever side of the debate your on, you will find your comment to be ridiculous. Just saying....

Or perhaps I missed some goof balls post where they make a solo argument?
Support your local healers. Boycott the Patch 1.2 Healing Nerfs. Make it clear to the Devs that their idea of "balance" is unacceptable. Unsubscribe Today

Advocatis's Avatar


Advocatis
04.18.2012 , 04:57 PM | #742
Quote: Originally Posted by SliggXx View Post
...

The game is broken right now. It could be that with the addition of War Hero gear that this dynamic changes. I am willing to stick it out to see. If, however, the game stays in its current state with the out of control DPS, I will happily unsub and allow the insta-gibs to insta-gib each other. I have no idea what BW is thinking here, but they obviously didn't think hard enough about the implications.
It's hard to see what they were thinking because when you make so many changes to a complex and dynamic system, there's no tracking cause and effect. It not only wrecks the current change, it also leaves developers without a functioning reference point for the next change. If the next significant patch is just as sweeping, expect similar results.

Arkerus's Avatar


Arkerus
04.18.2012 , 05:05 PM | #743
Quote: Originally Posted by TalkingDinosaur View Post
^Words of Wisdom^

The main reasons Healers are upset about 1.2 is the fact they are killable now in 1v1 and can no longer use a single cast to go from 30% to 80%.

Pre 1.2 and still today I always find myself as the only DPS ever trying to focus down a healer only to have my team (Republic ) go for a DPS that is getting healed and then to have the intelligent enemy team (Imps) tear me a new one.

If people don't want this game to become WoW then open your mouth (or your chatbox) and COMMUNICATE WITH YOUR TEAM.
A quick review of the forum posts reveals that most healers expect the WoW model.

1 DPS on you? LOL - NO PROBLEM
2 DPS on you? lol - no problem
3 DPS on you? Meh, I can heal to full after they burn their cooldowns
4 DPS on you? Woah, This might be close but I can probably get a big heal off near the end, maybe.
5 DPS on you? Damnit, I'm going to have to run away and burn my cooldowns or I'm gonna die.


Leave the WoW model in WoW. Healers are not invincible just because they can heal. Its simple logic that if healers have heal spells and DPS they will beat DPS every single time. If you want to be invincible find a tank (or team) to protect you.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

LordRayth's Avatar


LordRayth
04.18.2012 , 05:07 PM | #744
I don't understand what all the fuss is about. Im a sith DPS jugg and get thrashed by almost any class, including healers. On my server pub smugglers can litterally out heal two marauders and me. On top of stealthing. I find that kind of stupid. I don't think you guys are realizing this, but as pre-made groups become more and more, its common for everyone to attack the healer, because they are pretty much the key to sucess.

Healers are pretty much the factor determining win or loose. Or at least on my server, we keep getting these pre-made pub groups. Usually with only one healer, and they heal everyone on the team to full instantly. I really don't think they have been nerfed at all... If your being pumbled, it's because your a threat. I find it stupid that a fricken smuggler out DPS's me and can stealth, heal pop out and do nearly 3K points from a super shot, and then keep on shooting me. Lets not even talk about a jedi sage...
"The power to cause pain is the only power that matters. The power to kill and destroy. Because if you can't kill, then you are always subject to those who can. And nothing and no one will ever save you."

Safgril's Avatar


Safgril
04.18.2012 , 05:39 PM | #745
Quote: Originally Posted by Arkerus View Post
A quick review of the forum posts reveals that most healers expect the WoW model.

1 DPS on you? LOL - NO PROBLEM
2 DPS on you? lol - no problem
3 DPS on you? Meh, I can heal to full after they burn their cooldowns
4 DPS on you? Woah, This might be close but I can probably get a big heal off near the end, maybe.
5 DPS on you? Damnit, I'm going to have to run away and burn my cooldowns or I'm gonna die.


Leave the WoW model in WoW. Healers are not invincible just because they can heal. Its simple logic that if healers have heal spells and DPS they will beat DPS every single time. If you want to be invincible find a tank (or team) to protect you.
please quote where people are saying this? your assumptions are absurd...

first off... if you think 2 dps on us before 1.2 couldnt kill a healer... you are so thwarped in the head. 2 can easily kill a healer before 1.2... if they couldnt... i would say they are like most of the posters here who love 1.2.... crappy players.

its so ironic that most of the players who are dps that love 1.2 were the ones who couldnt kill a healer prior to 1.2 and claiming how GOD mode we were... yet the extreme irony is that it took teamwork prior to 1.2 and now they are telling healers to do teamwork....LOL

the irony....

LOL

anyway, play a healer... play a sorc/sage healer... and come back and tell me how you do....

As I have posted before... I play both sides.. DPS and healer... both of which are BM... I have shelved my sage... and went back to full time on my dps...

WHAT A JOKE... i am burning down tanks so fast now... in fact I am burning anybody and everybody...

I dont even need to target squishies anymore... i can just target anybody. They will die....

P.S. prior to 1.2... I can burn a healer down by myself... you just need to know how with the tools you got.

EbonFade's Avatar


EbonFade
04.18.2012 , 05:43 PM | #746
Quote: Originally Posted by TalkingDinosaur View Post
^Words of Wisdom^
The main reasons Healers are upset about 1.2 is the fact they are killable now in 1v1 and can no longer use a single cast to go from 30% to 80%.
No that's not the case. For the most part, our heals still do the same burst. Eg I can still crit for 6k or 7k heals (with relic+adrenal)+ 3k emps. There is absolutely nothing different (maybe a percent here or there) relative to prepatch.

The difference is in the wz burst that people can output. Mara/Sentinels/Juggs/PTs/Mercs and Snipers can hit for outrageous crits and drop people faster than a healer could ever respond too.

This is broken, and needs to be fixed. The same bs was happening back in January with mixed wzs, where you had relic+adrenal crits in the 8 or 9k territory that would drop players in 2 GCDs. It removed all skill from the game, and ultimately makes for a boring experience.

Dreydin's Avatar


Dreydin
04.18.2012 , 05:44 PM | #747
Quote: Originally Posted by Arkerus View Post
A quick review of the forum posts reveals that most healers expect the WoW model.

1 DPS on you? LOL - NO PROBLEM
2 DPS on you? lol - no problem
3 DPS on you? Meh, I can heal to full after they burn their cooldowns
4 DPS on you? Woah, This might be close but I can probably get a big heal off near the end, maybe.
5 DPS on you? Damnit, I'm going to have to run away and burn my cooldowns or I'm gonna die.


Leave the WoW model in WoW. Healers are not invincible just because they can heal. Its simple logic that if healers have heal spells and DPS they will beat DPS every single time. If you want to be invincible find a tank (or team) to protect you.
Because you couldn't do what any good dps could do prior to 1.2, this is your opinion. So you love the change, cause now you can faceroll a win against a healer.

Half of you ******s say we should have to depend on a tank to guard us, so we dont die. Yet you expect to single target us down with ease. Wheres your all so important teamwork factor here? Shouldn't you have to have others fighting with you, just like the healer apparently HAS to have a pocket tank? It would at least be nice if the goons writing this stuff had some consistency.

Again, all your silly arguments do, is further cement the fact that healers should respec dps. And just realize, you puggers are going have a hard time getting heal specs in your instances. You cant have your DPS cake, and eat it too
Support your local healers. Boycott the Patch 1.2 Healing Nerfs. Make it clear to the Devs that their idea of "balance" is unacceptable. Unsubscribe Today

Dreydin's Avatar


Dreydin
04.18.2012 , 05:46 PM | #748
Or better yet, they will pull a me, and unsub. 3 days left. And you wont have to hear my common sense anymore!
Support your local healers. Boycott the Patch 1.2 Healing Nerfs. Make it clear to the Devs that their idea of "balance" is unacceptable. Unsubscribe Today

Dreydin's Avatar


Dreydin
04.18.2012 , 05:51 PM | #749
Quote: Originally Posted by TalkingDinosaur View Post
^Words of Wisdom^

The main reasons Healers are upset about 1.2 is the fact they are killable now in 1v1 and can no longer use a single cast to go from 30% to 80%.

Pre 1.2 and still today I always find myself as the only DPS ever trying to focus down a healer only to have my team (Republic ) go for a DPS that is getting healed and then to have the intelligent enemy team (Imps) tear me a new one.

If people don't want this game to become WoW then open your mouth (or your chatbox) and COMMUNICATE WITH YOUR TEAM.
Actually, we can still do that. Your post shows how uninformed you are.
Support your local healers. Boycott the Patch 1.2 Healing Nerfs. Make it clear to the Devs that their idea of "balance" is unacceptable. Unsubscribe Today

mikegr's Avatar


mikegr
04.18.2012 , 06:00 PM | #750
I must have missed the part where this game stated that pvp was a team only thing - but only if you are a healer. I also must have missed the part in my class definition that said healers are supposed to die to every other class. I know that if I would have read that, I would have rolled a dps and played solo with no problem.

I have never played an mmo where the healer was supposed to die to every other class.