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Dungeon Finder Needed Badly


chaosdefined's Avatar


chaosdefined
04.17.2012 , 02:04 PM | #121
Quote: Originally Posted by Ramahospitality View Post
Yes, but Newer also means less time for people to acquire it. I know its a been a few months, plus beta, but at the same time, the demographic for Star Wars is a lot smaller than the demographic for Fantasy. So it's not surprising that SWTOR doesn't have 10 million subs yet. And that 10 mill your posting represents the drop in subs, they had a lot more than that before CAT was released.
Yes but it's still 10 times more than the subs for this. I was stating that because you called Blizzard idiots, I was pointing out clearly they're not, otherwise they wouldn't be so successful.

Bioware on the other hand, have made a lot of worrying mistakes which I'm afraid may cost them dearly. Instead of properly studying the market and other MMO's they simply listened to a small focus group. They need to get their act together and fast.

Ramahospitality's Avatar


Ramahospitality
04.17.2012 , 02:09 PM | #122
Quote: Originally Posted by chaosdefined View Post
Yes but it's still 10 times more than the subs for this. I was stating that because you called Blizzard idiots, I was pointing out clearly they're not, otherwise they wouldn't be so successful.

Bioware on the other hand, have made a lot of worrying mistakes which I'm afraid may cost them dearly. Instead of properly studying the market and other MMO's they simply listened to a small focus group. They need to get their act together and fast.
Believe what you want, but to me, Blizzard will always be a screw up in my mind, same with Trion. And I hope BW doesn't join that list as well. I've gone through all arguments that have been presented and stated my case, its pointless to go on with this discussion as neither of us will back down. I'll leave it at that.

chaosdefined's Avatar


chaosdefined
04.17.2012 , 02:33 PM | #123
Bioware unfortunately already screwed up badly.

Had they created a Single Server Group Finder for the launch of the game, and not opened up so many new servers at launch when the initial surge of players joining began...then there would be no need for a Cross-Server tool.
Sadly, they messed up and now it may be the most necessary way to fix the problems they created.

Ramahospitality's Avatar


Ramahospitality
04.17.2012 , 02:38 PM | #124
Quote: Originally Posted by chaosdefined View Post
Bioware unfortunately already screwed up badly.

Had they created a Single Server Group Finder for the launch of the game, and not opened up so many new servers at launch when the initial surge of players joining began...then there would be no need for a Cross-Server tool.
Sadly, they messed up and now it may be the most necessary way to fix the problems they created.
There where way to many servers on start up, Trion had the opposite problem, funnily enough.

chaosdefined's Avatar


chaosdefined
04.17.2012 , 02:41 PM | #125
Quote: Originally Posted by Ramahospitality View Post
There where way to many servers on start up, Trion had the opposite problem, funnily enough.
Originally there were a decent amount, however because there was a huge amount of players joining the games, a lot of servers began experiencing queues to log in. People complained and so Bioware, without any decent foresight, created an abundance of new servers.
Once the initial surge of new players died down and those who didn't enjoy the game left etc, many servers became ghost towns.
Hence the problems arising now.

Esproc's Avatar


Esproc
04.17.2012 , 03:52 PM | #126
Quote: Originally Posted by chaosdefined View Post
Originally there were a decent amount, however because there was a huge amount of players joining the games, a lot of servers began experiencing queues to log in. People complained and so Bioware, without any decent foresight, created an abundance of new servers.
Once the initial surge of new players died down and those who didn't enjoy the game left etc, many servers became ghost towns.
Hence the problems arising now.
And now you want BW to listen to the some of the player base again and continue with another option ("without any decent foresight") because of complaining. Riiight.

They (BW) are trying to figure the best way to handle mergers with the Legacy being an issue.

Let BW make the game they had envisioned and stop pandering to people that don't agree on issues of what, where, and when the game should be at any given point.

And Blizzard lost 100,000 dropping to 10.3 Million as of 11 SEP 2011. There subscribers continue to fall steadily as well. They count all US, EU, ASIA, and Brazil ($8 sub rate) in their numbers. Many people (over 1 Million) were locked in with the "Annual Pass", MoP BETA Opt in and D3 for a year. These will be coming around again soon. The BBC reported that 1 Million stopped paying in the last 3 months. Another million?

Still waiting on real figures to come in showing the amount of subscribed customers for SWTOR and not an estimated guess work. And if you count Fleet, Station, Level, etc. then you did not get a full number. I have checked who general (where I am) on Fleet and seen 2 different numbers, the Fleet and my Who did not match up.
In this Age of Information, Ignorance is a Choice!

kilthias's Avatar


kilthias
04.18.2012 , 08:38 AM | #127
I hate X-server anything, to be honest.

The only way I see fitting to fix this problem is to shut down low population servers, and have those people transfer to higher population ones. (This is just an example, I have no idea what the actual numbers are) Instead of having 50 servers with low population, cut 20 servers down (which would also cut costs, no?) and then have 30 servers with higher population. This would help solve both pve and pvp problems for finding groups.

Quote: Originally Posted by Mordalus View Post
it's too damn difficult to find groups and you can look to lotro to see how often a single-server dungeon finder pops.
You can also look into WoW and see how little a pre-85 dungeon pops. Hell, even an 85 dungeon takes around 30 minutes to pop unless you're a healer or a tank. It's laziness that you guys are complaining about. You'd rather sit in a queue for 30 minutes and have it pop, then sit and look for a group for 30 minutes. Not to mention all the terrible groups that are usually put together from X-Server anyway, spend 30 minutes queued for you to fail on the first boss, and have everyone leave. It happens all the time. I really don't think you guys are looking at the big picture here.


Quote: Originally Posted by Dylancholy View Post
The presence of a cross server dungeon finder is the difference between an online multiplayer co op game and an mmorpg.
^^^^^^^^^^^^^^^^THIS! RPG = Role-Playing Game. I'm not a role player, and will never play on a role-playing server, however, there is still a roleplaying element in just playing the game without full on /emoting everything to be "fully emerged". Cross Server takes away so much server personality. You pick a server, and that's your "world". These are the people you CHOSE to play with when you picked the server. If you don't like them, go to a new server. Do research, go roll a toon, level it to 10 and talk to people around the fleet, find out about the server and figure out if it's the server you want to be on.

There is a solution to be found, but X-server PvE and PvP is not the answer. WoW went what? Like 3 expansions (including original) and like 6 years without x-server PvE (I wish they took that long with cross server PvP), why can't SWTOR make it a year without it? You guys just want what you are accustomed to. If you want what WoW or any other MMO has to offer, go play that game instead.

In closing, I hope SWTOR never does X-Server anything (except maybe race unlocks, but that won't happen). Stop being lazy, and anti-social by letting a queue do all the work for you. Go meet people, play with them, get gear, have fun. Welcome to Massive Multiplayer Online Gaming. Time to do some socializing (even if it's only virtual).
My backpack's got jets!

chaosdefined's Avatar


chaosdefined
04.18.2012 , 08:42 AM | #128
I still find it amazing you're complaining that playing with people Cross-Server is bad and then go on to tell people to socialise.

Contradiction much?

kilthias's Avatar


kilthias
04.18.2012 , 08:46 AM | #129
Quote: Originally Posted by chaosdefined View Post
When something becomes standard, that means it comes with the product launch.
.
Standard is just perspective. It's what people are accustomed too, and now that they don't have these easy tools, they'd rather sit and complain instead of putting in the work to get a group. I'm glad this game is not just another cookie cutter MMO.
My backpack's got jets!

kilthias's Avatar


kilthias
04.18.2012 , 08:48 AM | #130
Quote: Originally Posted by chaosdefined View Post
I still find it amazing you're complaining that playing with people Cross-Server is bad and then go on to tell people to socialise.

Contradiction much?
Not a contradiction at all. Cross-Server is not socializing. You play with those people for however long the FP is, then you're likely never going to see them again. There is no "relationship" or "friendship" building in that. You're not expanding your friends list, or the list of people you play with. You find people with a similar interest, go in, get a job done, then they are gone. That's not socializing.

EDIT (Since I seem to have not made this clear): Socializing is when you find a group (or groups) of people you enjoy playing with, and play with them. That's why people join guilds, because they enjoy playing with those people. If you're not out and talking to people, and you're just trolling chat or keeping to yourself, yeah, it's going to be way hard to find a group. If all you have to do is click a button, then you're not trying to socialize or find people to play with on a regular basis. You're going in to get what you need to get done. How is grouping with people you'll probably never ever see again (or even remember their names) a better way to socialize then with people you see on your server everyday?
My backpack's got jets!