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I really like the game - but why I don't want to come back

STAR WARS: The Old Republic > English > General Discussion
I really like the game - but why I don't want to come back

Galbatorrix's Avatar


Galbatorrix
04.18.2012 , 06:41 AM | #51
Quote: Originally Posted by Meldwyn View Post
To some extent, that is their own making. Yes, consumers can be very fickle and difficult to please in so many ways, but BW is making some fundamental errors in their first MMO that is creating this give and take of like and dislike all at the same time. When people complain about having too many credits, I don't think they were thinking about having to use it all on Legacy items that they don't even think are all that great. BW is fixing one problem with a poor solution. That's why they can't win right now.

No. The only thing they're doing wrong is listening to this board. This board makes up less than 1% of the player base and they find fault in everything Bioware does. They'd be better off doing the exact opposite of what this board asks for 90% of the time.

Heck, look at what you just said even. You want something to spend your credits on, but what Bioware has offered isn't "all that great". You can spend your credits on new orange gear for low level alts, crafting, convenience unlocks, unlockable species for your new alts, etc. What else could the have offered that WOULD have satisfied you? And your answer is pointless anyway, because someone else wouldn't have been happy with YOUR solution and would have still been on this board moaning about how Bioware "messed up again!".

Bioware needs to ignore the general board completely. This board is ridiculous.

Sparklehorse's Avatar


Sparklehorse
04.18.2012 , 06:41 AM | #52
Quote: Originally Posted by KrittaB View Post
The key word in that sentence is "vanity," as in, it's totally fluff and not necessary to get unless you want to. It baffles me that you would state that you enjoy playing the game, but have decided to quit over a mechanic that every MMO has that is 100% an optional play style.


TLDR: Don't like grindy things? Don't do grindy things. Problem solved.
Winner!
Stop exploding you cowards!

teambff's Avatar


teambff
04.18.2012 , 06:41 AM | #53
Quote: Originally Posted by Darth_Moonshadow View Post
Grinds are needed. Keeps you playing and doing something.
why not make things fun, wouldn't fun keep people playing? if something's fun wouldn't they want to play it because they want to have fun? i don't understand the logic.

logic tells me that if something is really fun people will want to do it.

in this example it seems like to fill the void of where fun should be... "a grind" is added to hook people and get them to play instead of where fun should provide that.
JOSS WHEDON is god!
http://www.youtube.com/watch?v=D7vS4z6ngQo
"the scoobygang legacy" on server mind trick, and in all other games, and things, and in life.

Solo_Han's Avatar


Solo_Han
04.18.2012 , 06:46 AM | #54
Quote: Originally Posted by Meldwyn View Post
To some extent, that is their own making. Yes, consumers can be very fickle and difficult to please in so many ways, but BW is making some fundamental errors in their first MMO that is creating this give and take of like and dislike all at the same time. When people complain about having too many credits, I don't think they were thinking about having to use it all on Legacy items that they don't even think are all that great. BW is fixing one problem with a poor solution. That's why they can't win right now.
The best credit sinks are for equipment... That's what people really want to spend their cash on.

It has to be handled correctly, but if you intertwine it with a really solid crafting system, then it works perfectly.

If you have to gather a **** ton of items, and rare items too (think PvP tradable rewards, FP drops, etc), to create your new super shiny boots, then people will sink millions into getting the trade goods to make it, by trading with other players. The game has very little trade incentive at the moment, and certainly no cash sinks. Again, a huge missed opportunity.

Not to mention the gear you get while levelling... During the beta I remember the quest rewards were more like WoW. You got a light, medium, heavy to choose from. Some stats were relevent, some weren't. But because you had your companion, it allowed you to gear up in a more dynamic fashion. Your piece of armour doesn't have the right stats for your character? No worries, get the one that works for your companion.

I first logged on after release and saw that they'd done away with that. Instead I get to choose between three pieces of equipment, all of which I can use, all of which are basically identical, none of which my companion would use... None of which are better than what I'm using at the moment... What's the point? I think it was downhill from there. They stopped innovating, and went linear, linear and super super linear.

Parthis's Avatar


Parthis
04.18.2012 , 06:48 AM | #55
Quote: Originally Posted by Sparklehorse View Post
You took a long time to attack a poster who expressed an interest in a different playstyle than you. Your problem seems to be that you assume everybody thinks like you and you are wrong.

You said it yourself, not everybody has the same motivation. You say people want options and they don't want to do dailies. I've been playing since mid-beta and I DON'T do dailies. I hate them. Always have. Refuse to participate in them. I log on daily and still find plenty of things to occupy my time. I am not everybody and don't think so much of myself as to assume I am. Believe it or not, lots of people do, thoroughly enjoy dailies.

Having read all of your posts in this thread one concludes two things.

You wish TOR was WoW...It's not.

and

You canceled your sub, something you point out, multiple times and even felt so strongly about it that you made it your signature on a forum of a game you don't even like enough to play (but care enough about to post non-constructively (daily quests suck/why no world pvp is not constructive, it's redundant, use the search feature) and copiously upon.

Let us hope Bioware can survive without that 15 dollars per month. I hope you find joy and happiness in the next magical MMO. Good luck finding one with your pet features and presents no grind, no dailies, open world free for all pvp...oh wait, there's already a game like that, it's called Eve Online and has about 300k subscribers.
Good job on completely missing the point. I don't want this game to be WoW; if I did i'd be playing WoW, which i'm not. Why is that people defending this game always fall back on the same tired responses "well go play WoW then!". Secondly I care enough about this game to take the time to write why I cancelled my subscription and what I find lacking. It's not a question of liking; I liked levelling, liked the acting, liked the setup, however having done all that and levelled an alt or two I don't find there's enough to hold my interest; new dailies isn't going to change that. I'm also not the only person who feels this way, am I?

I never said Dailies suck; I said grinding isn't fun for a portion of the player base. I never said people don't want to do dailies; I said options are a good thing.

I do love the "the game is only five months old argument!" because it's not; it's six years and five months old and it's been in testing for a long, long time. In the time it's been in development other games have introduced innovative and interesting features. Those games are out in a matter of months and I do hope Bioware pull something out of the bag because I want this game to do well, otherwise i'd have never bother getting into a discussion about this very topic in the first place.

Disappointed.

Galbatorrix's Avatar


Galbatorrix
04.18.2012 , 06:49 AM | #56
Quote: Originally Posted by teambff View Post
why not make things fun, wouldn't fun keep people playing? if something's fun wouldn't they want to play it because they want to have fun? i don't understand the logic.

logic tells me that if something is really fun people will want to do it.

in this example it seems like to fill the void of where fun should be... "a grind" is added to hook people and get them to play instead of where fun should provide that.

And how could they offer this "fun"? Heck, they spent time creating this cool world even and people are STILL complaining about it! And even then, for the people that DO like the event, after the first time through the quests, they become a daily....wait for it.... still coming.... it's almost here!!! .....GRIND!


It's impossible to create an MMO without some sort of grind. Other wise, people would do everything once to try it out and stop logging in. But, making you do it 20 times in order to buy prizes makes people keep coming back for more. The good thing is, most grinds are optional. You can go do other things. But for the people that want the "carrot" at the end of the stick, it gives them something to do for a few weeks. Grinding for gear, credits, legacy levels, etc is no different. If keeps people logging in day after day.

Asavar's Avatar


Asavar
04.18.2012 , 06:50 AM | #57
Nobody cares.

Lord_Karsk's Avatar


Lord_Karsk
04.18.2012 , 06:54 AM | #58
Quote: Originally Posted by Skyzen View Post
I experienced this too. I was so excited to see Tattooine, mounted up and wanted to ride into the sunset... a few moments later I'm dismounted with exhaustion. I was confused and bewildered. Utterly disappointed.
Yeah most players are. So sad how they failed 100% on exploration in this game.
And with the game on rails doesnt help ! Not to mention everywere you go there are the same copy past mobs
in the numbers of thousends all over.

Galbatorrix's Avatar


Galbatorrix
04.18.2012 , 06:59 AM | #59
Quote: Originally Posted by Solo_Han View Post
The best credit sinks are for equipment... That's what people really want to spend their cash on.

It has to be handled correctly, but if you intertwine it with a really solid crafting system, then it works perfectly.

If you have to gather a **** ton of items, and rare items too (think PvP tradable rewards, FP drops, etc), to create your new super shiny boots, then people will sink millions into getting the trade goods to make it, by trading with other players. The game has very little trade incentive at the moment, and certainly no cash sinks. Again, a huge missed opportunity.

Not to mention the gear you get while levelling... During the beta I remember the quest rewards were more like WoW. You got a light, medium, heavy to choose from. Some stats were relevent, some weren't. But because you had your companion, it allowed you to gear up in a more dynamic fashion. Your piece of armour doesn't have the right stats for your character? No worries, get the one that works for your companion.

I first logged on after release and saw that they'd done away with that. Instead I get to choose between three pieces of equipment, all of which I can use, all of which are basically identical, none of which my companion would use... None of which are better than what I'm using at the moment... What's the point? I think it was downhill from there. They stopped innovating, and went linear, linear and super super linear.


A ton of quests actually give companion gear.... and on top of that, you have to choose whether you want the gear for yourself, for your companion, or the commendation so you can save up to buy that new weapon at the comm vendor. How is that not giving you a "choice" to make"? Going the WOW route and offering stuff that is pointless to your class would have been better? And sorry, but Wow's quest rewards are vendor trash 99% of the time. At least TOR rewards you by offering comms as an alternative. No matter what, TOR's quests always give your something worth your time. Heroic quests even give FP quality gear in some cases. Making it to were you have more than one way to get good gear. WOW gives you almost nothing but vendor trash from quests. Which forces you to grind dungeons if you want good gear. Tons of choice there. Heck, this is the main reason most people stop questing at level 15 and simply grind the RDF tool non stop until level 85.

Solo_Han's Avatar


Solo_Han
04.18.2012 , 06:59 AM | #60
Quote: Originally Posted by Sparklehorse View Post
You canceled your sub, something you point out, multiple times and even felt so strongly about it that you made it your signature on a forum of a game you don't even like enough to play but care enough about to post non-constructively (daily quests suck/why no world pvp is not constructive, it's redundant, use the search feature) and copiously upon.

Let us hope Bioware can survive without that 15 dollars per month. I hope you find joy and happiness in the next magical MMO. Good luck finding one with your pet features and presents no grind, no dailies, open world free for all pvp...oh wait, there's already a game like that, it's called Eve Online and has about 300k subscribers.
You're post is too large to quote properly. So I'll simply say this.

If you read my post, you'll see that I really wanted to like this game. But there really is nothing that SCREAMS, "YOU ARE LIVING IN A BUBBLE!" like not being able to leave a town, and fight some creatures, without having to fly 200ft over the desert to get to exactly the same bi of desert for no reason, other than the engine doesn't allow for a continuous space of that size.

That is a flaw. A huge one in my opinion. I love star wars, and I love MMO's.

EvE also has closer to 400k subs, and another 100k that use PLEX's to keep playing (and therefore don't appear on sub stats). TOR had, at its peak 1.2 million. That number has only dropped, and looking at the shift in sever populations, a great, great deal. Until the next financial quarter (read early June), numbers are speculative. But as EA is a company sitting in floatation, they HAVE TO DECLARE these things to the public, as they, as informed investors have to be able to make educated decisions about their investments.

I don't think TOR is in trouble, and I hope it succeeds. I hope it grows into the game I wish it was at the moment. But for me, it's not.

I don't understand why you would come into this thread, complaining and whining about what's been said in it, as well as quote and post a couple of hundred lines, when the thread is entitled: "I really like the game - but why I don't want to come back". People are discussing why they won't be subscribing or playing anymore, which is a fair topic of conversation. We don't need people like yourself telling us that our opinions are infact invalid...

You sir are a troll, nothing more, nothing less.