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Bioware, stop adding new features and do something about the graphics!

STAR WARS: The Old Republic > English > General Discussion
Bioware, stop adding new features and do something about the graphics!

Emned's Avatar


Emned
04.18.2012 , 12:03 AM | #41
Although I won't join the debate whether Hero Engine is any good or not(simply because I know next to nothing about engines, whether they are build for games...or cars...or any other things that have engines). I don't have much problems with the graphics at all. And I would most certainly not want Bioware to stop adding features while they are working on graphics even if I didn't realize that the people who add features are not the same people as who do the graphics.

Jyuna's Avatar


Jyuna
04.18.2012 , 12:42 AM | #42
Graphic It self is not so bad...although not perfect and
does not looks as good as Tera or FF13 or SecretWorld.... late time MMOs...
but graphic mood does not hurt Gmae.. and relatively wide area and long view distance
although hoping some simple adavncement..especially shadows....
and very low fps at certain cricumstances

even i satisfied graphics now...
DX11 or DX10 client engine is very Valuable
remember Ilum? only 100 player makes client so horrible cause CPU overhead of DX itself
and DX10+ makes it smoother
if BW scheduling revive of field massive PVP, DX10+ must be supported

and this is not graphic concern...FIX Memory Leakage befor Illum Revive...
Illum recommend memory size for none-memory concern crash is 10GB memory now
(2 Processor, each 4GB, SWTOR alone 8GB)
so before massive PVP please Fix it

Deathmond's Avatar


Deathmond
04.18.2012 , 12:52 AM | #43
DX 10-11 support will be great!
AMD Athlon II x4 645, Nvidia GeForce GTX 460, MSI 870A-G54(FX), 8gb DDR3, Windows 7 Ultimate Edition(Build 7601), DirectX 11.0

Siodenne's Avatar


Siodenne
04.18.2012 , 12:59 AM | #44
Fixing some of the character models before making the textures higher res would be better. It looks goofy to have your gear instersecting your body in odd ways depending on the race you roll. That stuff drives me batty.

Kaskava's Avatar


Kaskava
04.18.2012 , 01:07 AM | #45
Quote: Originally Posted by TutLekump View Post
Look at the textures of the character's skins when they get a close-up in conversations. It does look like a 2004 game. They downgraded the max texture settings since beta.
I have. No they don't.
This just in: Expanding on an ending no one likes is not improving said ending. A polished turd is still a turd.

TonyIommi's Avatar


TonyIommi
04.18.2012 , 01:26 AM | #46
http://en.wikipedia.org/wiki/List_of...ctX_11_support

Not to many games do unfortunately. Not enough of a user base to support it yet.

chimex's Avatar


chimex
04.18.2012 , 01:32 AM | #47
What rubbish, the graphics in this game are fine. As for 2004 lets take a look shall we:

from CoH (PC: 2004) http://play-free-online-games.com/li...f_heroes_2.jpg

From SWTOR (Pc: 2011) http://www.swtortrooper.net/wp-conte.../2011/03/1.jpg

I rest my case :P

x
The Progenitor (RP): Shazmi:<Crimson Moon>

Devlonir's Avatar


Devlonir
04.18.2012 , 01:38 AM | #48
Quote: Originally Posted by TutLekump View Post
Look at the textures of the character's skins when they get a close-up in conversations. It does look like a 2004 game. They downgraded the max texture settings since beta.
THIS http://www.youtube.com/watch?v=cem6T...eature=related
is how a conversation centric game looked like in 2004.

And you have to be delusional to think the conversations or gameplay look even half as good technically than SWTOR does now.

Show me 1 game from 2004 that looks as good as SWTOR technically, or stylized. I know you can't.
"Cows go 'Moo', Dogs go 'Woof', MMO Players go 'The PVP is unbalanced!" - Yahthzee
"I'm starting to get the feeling that BW and their MMO are not the dysfunctional ones." - Rafaman

Devlonir's Avatar


Devlonir
04.18.2012 , 01:41 AM | #49
Quote: Originally Posted by Siodenne View Post
Fixing some of the character models before making the textures higher res would be better. It looks goofy to have your gear instersecting your body in odd ways depending on the race you roll. That stuff drives me batty.
This is actually more important yeah, and I did notice some fixes in 1.2 on that department.

Pre-1.2, my male body type 4 zabrak used to not have his hands touch when using emotes like /clap and /threaten. Also, his head would often angle down too far and his chin and mouth literally disappear into his chest. These things no longer happen.
"Cows go 'Moo', Dogs go 'Woof', MMO Players go 'The PVP is unbalanced!" - Yahthzee
"I'm starting to get the feeling that BW and their MMO are not the dysfunctional ones." - Rafaman

Tulukord's Avatar


Tulukord
04.18.2012 , 01:42 AM | #50
Quote: Originally Posted by TutLekump View Post
It's unbelievable to pay $60 and $15 monthly subscription for a game in 2012 with dx9 graphics. Do something about it, please. The game is great, but it kills me to play it on max settings and still look like I'm playing a 2004 game.

I know your reasons, but you can do improvements in the Hero Engine, since you altered it, with or without the updates. If Turbine did it, than you can do it as well. LOTRO is compatible with dx9 hardware AND dx11 hardware, and it looks really good. SWTOR doesn't.

I love this game, don't wanna get fed of it because when I play Crysis 2 after SWTOR I feel like I jumped 8 years in time.

Thank you, and like I said, I really appreciate your work in this game.
This is an MMO, not a linear FPS/Adventure game. They need this game to be accessible to as many people as possible so they can't go overboard on graphics.