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Bioware, stop adding new features and do something about the graphics!

STAR WARS: The Old Republic > English > General Discussion
Bioware, stop adding new features and do something about the graphics!

Socialist's Avatar


Socialist
04.17.2012 , 09:16 PM | #31
Quote: Originally Posted by Asturias View Post
Agree engine is fine so are graphics.
You are bloody everywhere Asturias.

I always see you in whichever planet I am, damn.

Now in the forums too.
The Karamazov Legacy - Battle Meditation

Free 7 days sub and possibly character transfer -> http://www.swtor.com/r/gYl7KJ

TutLekump's Avatar


TutLekump
04.17.2012 , 10:42 PM | #32
Quote: Originally Posted by Kaskava View Post
Hm. I know a couple other games that came out in '04. Let's look at KOTOR. Lets see, was there any real hair animation? No. Could you see skin blemishes? Only if you were as dark side as dark side could get. Were the eyes at all realistic? Nope. Was there any real detail in the armor? Not really. Were the models as smooth as they are here? No.

What about Halo 2? You know, not even worth my time trying to compare.

You're also confusing graphics with graphical fidelity. No, this game doesn't look like Crysis 2 or the Witcher 2. It's not supposed to. Did they achieve the style they were going for? Yes. A fair amount of realism without being truly realistic. Characters are proportioned properly, and the models, textures, and lights all seem to work out pretty well most of the time.

Not every game needs to, nor should they all, try and look like the next most realistic thing since the last. For one thing, it's starting to get played out. For another, it would limit their possible customer base. Third, with all the effects, it would probably fry a lot CPUs and graphics cards.

Look at the textures of the character's skins when they get a close-up in conversations. It does look like a 2004 game. They downgraded the max texture settings since beta.

TutLekump's Avatar


TutLekump
04.17.2012 , 10:47 PM | #33
I changed my settings in ATI catalyst, and made it override application settings. It looks really better now.

PuyallupHero's Avatar


PuyallupHero
04.17.2012 , 10:48 PM | #34
I think on the "priority" list, graphcs are and should be on the bottom of that list. I think the game looks pretty incredible, to be honest and I think most of us would rather they work on the important stuff that's going to add longevity to the game.

TuF_WOLVERINE's Avatar


TuF_WOLVERINE
04.17.2012 , 10:49 PM | #35
Dunno what the gripe is.. I run it on 55" 240hz LCD at 1080p/60hz on max settings and it looks great. How could it be better ? Better reflections ? Shadows ? What do you want ?
Barq's Has Bite

Soul_of_Flames's Avatar


Soul_of_Flames
04.17.2012 , 10:52 PM | #36
It's an MMO. The graphics are fine. Stop whining...

TutLekump's Avatar


TutLekump
04.17.2012 , 11:33 PM | #37
Quote: Originally Posted by TuF_WOLVERINE View Post
Dunno what the gripe is.. I run it on 55" 240hz LCD at 1080p/60hz on max settings and it looks great. How could it be better ? Better reflections ? Shadows ? What do you want ?
Better textures and dx11 support.

People tend to think dx11 support will cut performance. It will boost performance, actually. Dx9 is what cuts it down. I run most games in dx10 enabled with twice fps than with dx9.

ConradLionhart's Avatar


ConradLionhart
04.17.2012 , 11:41 PM | #38
Simple graphics are a good idea because they use less resources, and really old PCs can still play the game. This ensures a bigger market for the game.

However, for some reason that is not happening. SW:TOR works my graphics card like as if I was playing Deus Ex: Human Revolution at max graphics settings.

So hopefully the engine gets optimized. I don't understand why the game is using more resources.

TheCakeManF's Avatar


TheCakeManF
04.17.2012 , 11:44 PM | #39
Quote: Originally Posted by TutLekump View Post
It's unbelievable to pay $60 and $15 monthly subscription for a game in 2012 with dx9 graphics. Do something about it, please. The game is great, but it kills me to play it on max settings and still look like I'm playing a 2004 game.

I know your reasons, but you can do improvements in the Hero Engine, since you altered it, with or without the updates. If Turbine did it, than you can do it as well. LOTRO is compatible with dx9 hardware AND dx11 hardware, and it looks really good. SWTOR doesn't.

I love this game, don't wanna get fed of it because when I play Crysis 2 after SWTOR I feel like I jumped 8 years in time.

Thank you, and like I said, I really appreciate your work in this game.
You are lucky. Even with every setting turned all the way down/off I can barely barely run it, when a game from 2004, World of Warcraft, works perfectly. In no way does this game look like it is from 2004.

Theronlas's Avatar


Theronlas
04.17.2012 , 11:51 PM | #40
Quote: Originally Posted by TutLekump View Post
Better textures and dx11 support.

People tend to think dx11 support will cut performance. It will boost performance, actually. Dx9 is what cuts it down. I run most games in dx10 enabled with twice fps than with dx9.
Only if the card in question can use DX11, they would still need to code DX9 paths (as emulating DX10/11 is horribly slow). I suspect their onw data shows that lots of people are still using DX9 capable cards, so there was not enough return for using DX10/11 to justify the extra development costs.

The only thing wrong with the graphics in this game, IMO of course, is the slowdowns that occur with lots of people on screen (though 1.2 mitigates that to some extent). Fix that and all is well (i am sure they will, once they sort out the cause).

graphics < gameplay (unless they are really offensive) so work on the content and such first.