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A Healer's 1.2 Grievances: The story of why healers are upset

STAR WARS: The Old Republic > English > PvP
A Healer's 1.2 Grievances: The story of why healers are upset

Darth_Philar's Avatar


Darth_Philar
04.16.2012 , 07:16 AM | #531
Quote: Originally Posted by SpoeMeister View Post
I have seen Sorcs and Mercs (or the Rep counterpart) that still outheal me at times, so off course I will take everything with a grain of salt. :-) I just wanted to show my sympathy to people that didn't really had to work pre 1.2, but now they do.

I have worked my butt of learning to play with my Agent, and they need to bring on big nerves before I really think I can't do my job.

As I said, turning 3 players into 5 players via healing, that's my job. If the receivers can't use that bonus well, that's not my fault. If I can't make that transformation, it's my fault... simple as that.
I can still top the chart on healing done with my Sorcerer but the problem is that if you have less than 50% health, it doesn't matter how many Sorcerers are on your team they aren't going to get a heal off in time to save you thanks to the long cast times that we used to be able to shorten through Bending. If I can keep all my allies at 80% and higher we live forever (so long as no one focuses me or if I have a tank protector). If they start to drop below 80% then it is basically a turtle until I run out of force and my friends quickly die.
Server: The Fatman
Philar - Corruption Sorcerer - Level 50 | Satarel - Rage Marauder - Level 50
Geheime - Concealment Operative - Level 20 | Zahhak - Arsenal Mercenary - Level 17

PeachyKeen's Avatar


PeachyKeen
04.16.2012 , 07:45 AM | #532
Tank, DPS, Healer - the holy trinity of MMORPG's.

If you want perfect balance in PvP, imo, it needs to work like this.

Given Equal Gear/Skill

Tank VS DPS

It should be a tossup each time they confront eachother, the tanks greater armor absorbing the dps's attacks and the tanks lesser damage not hurting the DPS as badly. That leaves it up to lady luck depending on who gets more crits/parrys/dodges/etc.

Tank or DPS VS Healer

If the healer does nothing but heal themselves it should be a stalemate for a good long while if not indefinatley. The damage and interrupts should be high/frequent enough to make the healer need to focus their healing entirely on themselves to survive. They should cancel eachother out.

Doing nothing but healing myself (a sage 31/6/4) against my watchman spec sentinel friend yesterday with him only wearing his BM sabers I lasted around 1 minute wearing my full BM set.

Call it QQ, but this is a very discouraging time to be a healer in PVP.
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RStoney's Avatar


RStoney
04.16.2012 , 07:59 AM | #533
Will fully admit I am not a MMO veteran by a long shot. That being said, I leveled a full-spec'ed Sage healer, just for the aspect of *healing* and support. No great stretch of the imagination there, huh? Now, considering it was a long leveling process, a REALLY long gearing process, since I mainly relied upon the good graces of others (MVP votes) to get commendations - leveling a full healer is a test of patience and endurance. Not the instant gratification pathway.

Pre 1.2, Lvl 50 WZ. I could pretty much determine how the WZ would go by 1) Did the other team know I was a healer, and focus on me? 2) Did my team stay in some semblance of order for me to heal ? #1 being key - If I gained the attention of a dps type, or worse - two dps types - Yes, I could stay alive for some time. But I had to focus all my heals on ME. And that was a valid tactic! Find the healer - harass and kill them.

This means, I was not healing my teammates. I could not do my job. (supporting them) Effectively - ONE dps could seriously impact my ability to support others. As it should be.

Post 1.2 Lvl 50 WZ - seriously - I have dps types following me entire matches for the easy kill numbers. They are strictly medal-hunting, and I am so easily dispatched it isn't funny. Healing teammates? Rarely. Hard to do from the other side of the barrier.

Great - my WZs are now reduced to run in, die, respawn, wait at barrier, run in, die, lather rinse repeat. And am rapidly noticing that I am among the dwindling few Sage healers that will even show up. And seriously - considering the 'no-fun-zone' - probably will be one less Sage shortly. Quite simply - zerging = zero fun

btw - thanks BW - for that marker above my head announcing what I do. Not like everyone else with a brain could figure it out, I needed a billboard.

JattaGin's Avatar


JattaGin
04.16.2012 , 08:23 AM | #534
I think all discussions here will become obsolete soon - because there won't be proper warzoning going on anymore.

Even with the currently free play options, there are less and less players on my server going into warzones. I posted some screenshots yesterday to show the results you get these days on my server as a proof.

Most of my guildies stopped warzoning, although they are experienced PvPers. It was only a hunt for medals during the last days. No one even trying to win, because it was already clear after a minute that the 6 operatives (is this what this now overpowered class is called? - Respect to the Imp players to adjust so fast to this change; before 6 Sith, now 6 operatives) + 2 Sith would slay us.

I tried until yesterday to at least get my 3rd daily win. The last win I had before 1.2! I tried since Thursday evening and failed heavily. When I tried to win the game, I had a hard time getting 3 medals. This is not how I want to play. So I won't play anymore.

What I did was starting a new character. Guess what, it's a healer. I thought it would be nice to play such a character. Then I saw this thread. My conclusion: Playing my main at lvl 50 doesn't make any sense anymore (given my style of play). Playing a Jedi bored me, so I stopped this try. My new commando healer seemed promising, but I already know now that I will only do PvE with him. A pity. What else could I do? I could join the Imp side, use only 3 buttons from now on, get all the warzone wins due to overwhelming powers (quantity, gear...) and tell the Rep players on the board that they should stop whining, because it's all just L2P. But that would make me a bad player - which I am not.

So, I thought and thought and then found the solution: I unsubbed. I'm pretty sure that some weeks after I stopped playing TOR completely, I won't feel frustrated anymore. And this is exactly what many players did, do and will continue to do. Simple as that.

Aikagi's Avatar


Aikagi
04.16.2012 , 08:33 AM | #535
It's definitely changed how warzones are played. As a tank, I die quite a lot now even when rolling with an healer. Just because they can't keep me up through protecting them unless it's only one person attacking them. I'm not sure I like it, either. It reduces the reason for me to even be present. Yeah, I can defend an healer to an extent, but, you may as well bring DPS now to stomp everything.
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Calenei's Avatar


Calenei
04.16.2012 , 08:57 AM | #536
Quote: Originally Posted by PeachyKeen View Post
Tank, DPS, Healer - the holy trinity of MMORPG's.

If you want perfect balance in PvP, imo, it needs to work like this.

Given Equal Gear/Skill

Tank VS DPS

It should be a tossup each time they confront eachother, the tanks greater armor absorbing the dps's attacks and the tanks lesser damage not hurting the DPS as badly. That leaves it up to lady luck depending on who gets more crits/parrys/dodges/etc.

Tank or DPS VS Healer

If the healer does nothing but heal themselves it should be a stalemate for a good long while if not indefinatley. The damage and interrupts should be high/frequent enough to make the healer need to focus their healing entirely on themselves to survive. They should cancel eachother out.

Doing nothing but healing myself (a sage 31/6/4) against my watchman spec sentinel friend yesterday with him only wearing his BM sabers I lasted around 1 minute wearing my full BM set.

Call it QQ, but this is a very discouraging time to be a healer in PVP.

Couldn't have said it better myself. I know for a fact that I won't be hanging around playing a healer very much longer. You Literally get blown apart as soon as you step out into a warzone these days. The Damage Output has been tuned to high and healing output has been tuned too low. Making it a much larger gag to the perfect balance.

I am very disappointed in the state Warzones are now in for healers. Long live the Zerg

Balmuck's Avatar


Balmuck
04.16.2012 , 09:04 AM | #537
Only thing healers deserve in this game is to die and as long as 1.2 continues, they're gonna die. That's what you get for pushing 4 buttons. It's not like it takes skill to heal.
FULKAN

You can run, but you'll only die tired.

SpoeMeister's Avatar


SpoeMeister
04.16.2012 , 09:27 AM | #538
Quote: Originally Posted by Balmuck View Post
Only thing healers deserve in this game is to die and as long as 1.2 continues, they're gonna die. That's what you get for pushing 4 buttons. It's not like it takes skill to heal.
Oooh, did the little mara feel powerless before 1.2?? Sad you couldn't kill the Operative while he was laughing in your face?

I bet you probably still can't :^)
Everything will be OK in the end. If it's not OK, it's not yet the end.

Spivak Legacy (ToFN)
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Guiken's Avatar


Guiken
04.16.2012 , 09:51 AM | #539
Honestly, i'm fine with healers not out healing a dps indefinitely. That being said, they should have some damage to counter with. You can't nerf survivability, AND heals across the board, and specific healers, and raise damage AND still expect healers to be offensively neutered.

It just leads to a class that very few people WANT to/Enjoy playing. Those that like the attention and the feeling of being "needed" and praised for saving the team that's obtained by playing a healer will continue to do so.

Many of those who want a fair shot at defending themselves, especially in open world, wont bother.

Yes they're still needed, but it's gone from a class that many can enjoy, to one that very few do. If you dont want so much healing in the game, at least give healers a viable spec to defend themselves.

With a Sentinel in recruit gear, most healers, even in battle master are free kills for me. It's ridiculous.

Vetril's Avatar


Vetril
04.16.2012 , 09:52 AM | #540
Quote: Originally Posted by SpoeMeister View Post
Oooh, did the little mara feel powerless before 1.2?? Sad you couldn't kill the Operative while he was laughing in your face?

I bet you probably still can't :^)
to be fair he's not the one ************ on the forums right now.