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I am a MAJOR supporter...


Lt_Latency's Avatar


Lt_Latency
04.14.2012 , 12:37 AM | #41
Quote: Originally Posted by ConradLionhart View Post
The list you gave me were not new innovations. They were just enhancements and nothing new. You consider "rewarding people for exploring a spot" an innovation?

WoW was not innovative, it just made things simpler, a few tweaks and enhancements here and there. SW:TOR is more innovative in comparison.
That is like saying BF3 hasn't change compared to DOOM.

You are delusional. If you think adding cut sense and VO did more for the change the genre more then WoW did.


Why isn't Starwars Sky rocketing??? WoW should be crushed with all this awsome new inovation we got from SW:ToR.

Even Biowae Devs has stated they were not doing anything new just adding they story system to a prove MMO fomual.


Why made ALL THE RIGHT Changes. To vastly improve over EQ and draw in a massive new audenince to the game.

Lheim's Avatar


Lheim
04.14.2012 , 12:42 AM | #42
The oomph factor?

Maybe it's the fact that the music is so minimal and non-intrusive.

Other than that, they could stand to have more npcs just wandering about doing scripted environmental stuff.

That's about it, though. The game, for me, has the 'grab' factor .
Endgame gear grinds are not the way.

Lunazen's Avatar


Lunazen
04.14.2012 , 12:42 AM | #43
Oh and just thought I'd add, regarding my post on page 3 of this thread, that I do like the game. I am having fun with it. Since this was a what's missing question, I didn't and don't feel the need to add what I do like.

But in spite of all that's good about it, the same can be said for other games, some of them with standard MMO features that swtor oddly lacks (or adds them in but with a hefty price, like guild banks). Given that, and the missing elements I personally find essential in an MMO, I have to be honest: if it wasn't Star Wars, I probably would not be as committed to sticking with it as I am.
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ConradLionhart's Avatar


ConradLionhart
04.14.2012 , 12:45 AM | #44
Quote: Originally Posted by Lt_Latency View Post
That is like saying BF3 hasn't change compared to DOOM.

You are delusional. If you think adding cut sense and VO did more for the change the genre more then WoW did.
But those are innovations. Legacy system is also a huge innovation. Innovation is something new to the genre. There has never been anything like it done before.

Quote:
Why isn't Starwars Sky rocketing??? WoW should be crushed with all this awsome new inovation we got from SW:ToR.
The same reason WoW didn't "crush" Everquest in 4 months. Took them what, a year to finally pick up?

Quote:
Even Biowae Devs has stated they were not doing anything new just adding they story system to a prove MMO fomual.
Really? Could you link the part where they said that? My PCGamer magazine showed a quote from one of them saying that they are more innovative in the MMO genre than other MMOs.

Point is, you do not need to be innovative to be the best. That's how WoW became the best. They didn't innovate anything. They just enhanced the genre.

Them being the biggest MMO doesn't mean they are the most innovative. There's nothing innovative about them. After 5-6 years it's still the same old grind for reputation, grind for gear, grind heroics, grind raids. Same trinity system, tank, healer, dps.

They just created a better MMO than Everquest. They're not innovative.

So to accuse SW:TOR for not being innovative (they are), when WoW was never that innovative to begin with, is just strange.

Dyvid's Avatar


Dyvid
04.14.2012 , 12:46 AM | #45
Quote: Originally Posted by Sarfux View Post
You guys all know I am a major supporter of this game.

But what do you guys think it is that doesn't give swtor that "thing" that wow has. That "thing" that DAoC or EQ had. What do you think it could be? I have been trying to think about it for months upon months.

For alot...that special little "thing" isn't there. I can't put my finger on it, I really can't! I love this game A LOT. But there is just that....oomph and "HELL YEAH" feeling that is missing. Really..this is driving me insane. What do you think it is? I'm trying to figure it out for some..
You've played too many MMO's and they've lost thier "shiny"?

ConradLionhart's Avatar


ConradLionhart
04.14.2012 , 12:47 AM | #46
Quote: Originally Posted by Lheim View Post
The oomph factor?

Maybe it's the fact that the music is so minimal and non-intrusive.

Other than that, they could stand to have more npcs just wandering about doing scripted environmental stuff.

That's about it, though. The game, for me, has the 'grab' factor .
I think that is one major thing. The music is not on loop, and it is too soft relative to other sounds.

Lt_Latency's Avatar


Lt_Latency
04.14.2012 , 12:49 AM | #47
Quote: Originally Posted by ConradLionhart View Post
But those are innovations. Legacy system is also a huge innovation. Innovation is something new to the genre. There has never been anything like it done before.



The same reason WoW didn't "crush" Everquest in 4 months. Took them what, a year to finally pick up?



Really? Could you link the part where they said that? My PCGamer magazine showed a quote from one of them saying that they are more innovative in the MMO genre than other MMOs.

Point is, you do not need to be innovative to be the best. That's how WoW became the best. They didn't innovate anything. They just enhanced the genre.

Them being the biggest MMO doesn't mean they are the most innovative. There's nothing innovative about them. After 5-6 years it's still the same old grind for reputation, grind for gear, grind heroics, grind raids. Same trinity system, tank, healer, dps.

They just created a better MMO than Everquest. They're not innovative.

So to accuse SW:TOR for not being innovative (they are), when WoW was never that innovative to begin with, is just strange.
What did SW:ToR do??

They add VO instead of Quest text. That the biggest feature of this game. Someone reads you the quest text which wow added to the genere. They reason they can do that is because the market there were after was 12 milion people created by WoW. So they came at it with a bigger bugget.


this is the reality.

WoW made changes and the genre went from 500k to 12 million.
SW:ToR made changes the will never break 3 million,

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Ukonius
04.14.2012 , 12:53 AM | #48
It's the utter lack of an open world feel for me.
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Tahana's Avatar


Tahana
04.14.2012 , 12:55 AM | #49
Quote: Originally Posted by Lt_Latency View Post
What did SW:ToR do??

They add VO instead of Quest text. That the biggest feature of this game. Someone reads you the quest text which wow added to the genere. They reason they can do that is because the market there were after was 12 milion people created by WoW. So they came at it with a bigger bugget.


this is the reality.

WoW made changes and the genre went from 500k to 12 million.
SW:ToR made changes the will never break 3 million,
You want to know something funny.. In all the years that I played wow.. With the 8 toons that I took to level 80 and the 3 I took to 85... I have very rarely.. can count on both hands the number of times I read the quest text for more than trying to figure out where to kill stuff. WoW I played for the hack and slash nothing more.
What lies behind us and what lies before us are tiny matters compared to
what lies within us. - Ralph Waldo Emerson -

Lt_Latency's Avatar


Lt_Latency
04.14.2012 , 12:58 AM | #50
Quote: Originally Posted by Tahana View Post
You want to know something funny.. In all the years that I played wow.. With the 8 toons that I took to level 80 and the 3 I took to 85... I have very rarely.. can count on both hands the number of times I read the quest text for more than trying to figure out where to kill stuff. WoW I played for the hack and slash nothing more.
Do you REALLY think the story here is that good ??? For all the hype it's pretty bland. I'm mean the voice acting does make it better then reading it. I agree it hard to read them after the voice acting.


But when WoW was made 12 million players was not the goal. You didn't get a buget of 150 million dollars.

I have only done 1 story. But my class story a guy lost and need me to go back a super weapon 5 TIMES in a row. By the fith time i was just shacking me head. Then the next majot plot thing happen 3 times in a row. Maybe some are better. But the one I am doing now. Has had maybe 4 or 5 moments that were above OK.