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Sound issue with 1.2

First BioWare Post First BioWare Post

Simil's Avatar


Simil
04.13.2012 , 08:14 PM | #71
Quote: Originally Posted by Kindajenin View Post
Greetings all,

We apologize for the problems that have occurred today and we are giving everyone a full day of compensation.

Please see the post from Joveth Gonzalez.

Keep your free day if your going to try to hold it over our heads.

We're going to need compensation for tomorrow if it's not fixed by then as well...

Zaphira's Avatar


Zaphira
04.13.2012 , 08:14 PM | #72
Can't play anymore tonight, sound is ruining the experince. that and the aweful new WZ colours for the logos, but I could live with that, the sound issue just kills it though.

to sugest its a hardware issue with everyone here with the same problem is a bit much
pre- patch = worked fine.
post patch = welcome to hell.

Only-a-Lad's Avatar


Only-a-Lad
04.13.2012 , 08:17 PM | #73
This is just annoying as heck.

At the GTN at fleet (Empire) I have nothing but constant speeder noise blasting loudly.
I have to hop on my own speeder, go to another part of the station then exit speeder for it to stop.

Even if I stop my own speeder the noise is still there. I have to exit for it to stop.
Probably why I constantly hear it at the GTN with everyone hovering there on their speeders.

FJord's Avatar


FJord
04.13.2012 , 08:19 PM | #74
This was a bug from day one of the PTS, it was reported many, many times.

Only-a-Lad's Avatar


Only-a-Lad
04.13.2012 , 08:25 PM | #75
Quote: Originally Posted by FJord View Post
This was a bug from day one of the PTS, it was reported many, many times.
Really?? With the 1.2 PTS I take it.

I've only had speeder sounds missing occasionally with constant play since launch.
If it was known since 1.2 PTS started then this is just a pile of crud on their part.

Should have postponed it like they said they might to really fix issues.

jibboo's Avatar


jibboo
04.13.2012 , 08:27 PM | #76
Static is back.


Grrrrrrrr

FJord's Avatar


FJord
04.13.2012 , 08:47 PM | #77
Quote: Originally Posted by Only-a-Lad View Post
Really?? With the 1.2 PTS I take it.

I've only had speeder sounds missing occasionally with constant play since launch.
If it was known since 1.2 PTS started then this is just a pile of crud on their part.

Should have postponed it like they said they might to really fix issues.
Yes the 1.2 PTS. On the PTS the fix was a client restart whenever it happened. It would give you about 20-30 mins of good audio and then bug out again.

Imaxum's Avatar


Imaxum
04.13.2012 , 09:21 PM | #78
/bump

TurokDarkstar's Avatar


TurokDarkstar
04.13.2012 , 09:51 PM | #79
This sucks, fix it.

/bump

The Vonsolar Legacy
Imperial Loud-Mouth of Kettemoor

Magathemis's Avatar


Magathemis
04.13.2012 , 09:53 PM | #80
Latest Realtek drivers, 6mo old ASUS MB. Was fine pre 1.2.

Now on space missions, the sound volume levels seem to vary at random. And yes, I also noticed the constant speeder-whine on the Republic station.