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The penalties for losing are TOO severe

STAR WARS: The Old Republic > English > PvP
The penalties for losing are TOO severe

Hellsworn's Avatar


Hellsworn
04.13.2012 , 01:45 PM | #331
Here's my issue.

Regardless of Skill, gear, bleh bleh bleh. PvP IMO, is intended to be an aspect of the game aside from PvE, for those who enjoy this type of game play environment. Prior to patch 1.2, if you put in effort, even with a loss you felt decently rewarded for YOUR contributions if you were able to grind out some medals. I averaged 7-10 with a loss or win prior to 1.2 at the level 50 bracket. 5-9 At the lower levels.

So even when we had complete Hardtards on my team, there was still reason to stay due to my own hard work in said game.

So fastforward to yesterday. I re-rolled, to check the new legacy etc.... Made level 15 in about 3 hours as a Jedi Guardian. Qued for matches, fully expecting to lose due to 5-1 Imp vs Pub ratio Numbers (not confirmed), and we did just that lose. BUT, heres the big BUT. I only obtained 5 badges, and after the loss I received 0......xp.....0....coms.....0 credits.....

aaaaaaaaaaaaahhhh wth?

So I que Again, with the same results. not sure if this is the new system or just a bug but this will be the straw that broke the camels back for me. I am not hardcore by any means, and I don't QQ about winning or losing, nor do I join the give me free gear Whannnnnnnnhbulance Train.

BUt I do have Major issues with wasting hours of my life for 0 xp, 0 reward. So now I forced to play the Game tailored to a PvE track, or I roll the dice and hope I don't get a scrub team for WZ's.

I respectfully Request to play the game the way I want to, without fear of wasting my time. ONe can Dream right?

Fexhie's Avatar


Fexhie
04.13.2012 , 01:53 PM | #332
Recruit gear is not that bad, if you think it is than you are wrong. If you put 8 great players in recruit and 8 of the better bad players in war hero, the recruits are going to roll them. They understand how to play the game where as the other guys do not. It is just how it is bud. THe only problem with recruit is that you can not exchange enhancements, although there recruit pieces that have enhancements I wouldnt mind using in my battlemaster gear. Based on the stats of the gear, the gloves for example have crit/surge/expertise, those are perfect stats. My battlemaster gloves currently have a power/surge mod from columi in them.

I know players on my server in battlemaster gear who are absolutely horrible players. 1 of them is in my guild. Guy is a terrible player, he refused to upgrade his gear untill he was a battlemaster. I would leave matches with him in them. He had 1100 hp...he was wearing lvl 41 green implants. not to mention blue lvl 35 chest. I sent him stuff in the mail to upgrade himself b/c I was tired of carrying him through matches. It got returned to me. You see I wrongly assumed it was his gear. But now he has full battlemaster and his stats per game have barely shown any improvement. last match he was in I did more damage than he did and I am a healer. Same class, but he is dps. This is just 1 example in a huge list of players on my server with the same mentality.

Also every alt i have got to fifty has had a gear disadvantage but still managed to get top damage or medals or healing in a warzone on its first day of being fifty.

AmorphousCro's Avatar


AmorphousCro
04.13.2012 , 01:55 PM | #333
multiple problems with the new reward/instance kill system that should have been spotted on PTS.

Civil War for example.

lets say you start 5v8. you can harass the middle, maybe take your side, but with limited ability to take the middle, you lose it eventually and the turrets start ticking 2/1. If this persists your score is at a substantial deficit. player 6 arrives, sees it as a loss, and just drops. no point in staying for 20 comms. a new player 6 and 7 show up, see the steamroll, and leave. you'll continue to play it for a few more minutes and player 4 and 5 ditch the instance. no point in wasting more time for 20 comms.

this happened yesterday. 3 people standing on one side trying to defend or take back a single turret. the only incentive for me was the 4 medals i received defending. it was less painful to let them take turret 3, and stand in the speeder dropoff to run the clock out fast.

the instance kill feature should be reinstated, and comms should be decent win or lose. pugs don't stand a chance at earning comms at a rate which will progress them. veteran pvpers are also punished by having newbies in pugs, which give them reason to ditch if they don't see enough familiar names.

DarkAltar's Avatar


DarkAltar
04.13.2012 , 01:59 PM | #334
Everyone is saying your asking for something for nothing. No one is doing that but there are no examples. I'll give you a few.

1st 1.2 PvP match civil war. My guildie and his wife takes the left turret from the Imp side. Rest goes center. We cap the center turret, I wan't the guy capping I was defending him. Then we start getting over run cause we were over ran being short a full ops group I call for help to have my biddies wife tell me he went afk. we fight our asses of and keep the turret as long as we can. After that we constantly try to take another turret but we are under maned. I end up with 49 kills 9 medals and 31 coms. My buddy that was afk for most of the match had 3 kills 12 medals and got 80 coms.

In a later match in void star, We were faceing a premade in full BM gear while most of us had the nerfed champ gear. I myself had some BM as I'm a real one with over 60 valor and had to work to get mine. we got stomped but still I had the top medal count on both sides with 16 medals and only got 51 coms.

I don't see how you think this is even remotely fair I out performed everyone on both teams and got shafted royally. If you want to reward thouse doing objectives fine all for that but just because your on the loseing side doesn't mean they suck. I think a better system would be to reward for individual performance. As an example they shoudl be no extra coms or credits for winning or loseing but should instead be awarded for that individuals performance. Just my opinion. you are more and welcome to troll it if you like.

Shlamorel's Avatar


Shlamorel
04.13.2012 , 01:59 PM | #335
Quote: Originally Posted by SithEBM View Post
LOL. I really do feel bad for you.
Could you explain?
Shlamorel Sta'raeth - Jedi Seer
Dragonbrand
------------
I vow to try and respond in a constructive and positive manner

Doxxs's Avatar


Doxxs
04.13.2012 , 02:01 PM | #336
For me PvP was a way to get credits and get decent gear.

I am by no means a serious PvPer

I never expect the farm when losing but I did get just enough to keep me interested in PvP.

Now with diminished compensation for WZs there really isn't any reason to que up.

Maybe the intent was to block casual PvPers I dunno.

As is now you took a slightly irritating but necessary activity and made it too irritating to engage in.
I really enjoy being able to refer to individual players as "a Republic" or "an Empire" respectively

Fexhie's Avatar


Fexhie
04.13.2012 , 02:01 PM | #337
I have yet to see any of these 0 matches. Either I am doing something right or there is a bug out there. Seems like most of you saying your getting all these zero's are in games where your team is outnumbered. Maybe there is a bug related to warzones not shutting down anymore. I was in maybe 2 matches rep on rep that we had less people but still came out of it wtih 40 medals. I don't know if I got valor/credits or whatever, I mainly look at coms since the patch. But I don't remember seeing any 0's and you would think I would notice something like that. Hopefully it is a bugged and it will get fixed. 0 of everything for being in a match seems excessive. Unless you just don't do anything.

NobleRogue's Avatar


NobleRogue
04.13.2012 , 02:02 PM | #338
Quote: Originally Posted by Fexhie View Post
I know players on my server in battlemaster gear who are absolutely horrible players. 1 of them is in my guild. Guy is a terrible player, he refused to upgrade his gear untill he was a battlemaster. I would leave matches with him in them. He had 1100 hp...he was wearing lvl 41 green implants. not to mention blue lvl 35 chest. I sent him stuff in the mail to upgrade himself b/c I was tired of carrying him through matches. It got returned to me. You see I wrongly assumed it was his gear. But now he has full battlemaster and his stats per game have barely shown any improvement. last match he was in I did more damage than he did and I am a healer. Same class, but he is dps. This is just 1 example in a huge list of players on my server with the same mentality.

Also every alt i have got to fifty has had a gear disadvantage but still managed to get top damage or medals or healing in a warzone on its first day of being fifty.
recruit gear is not that bad does not validate the argument that players stuck in bad groups should continue to be penalized for sticking it out along with not having any ability to upgrade their existing gear.

case and point. I upgrade at every opportunity, I got my implants and earpiece the moment I hit BM. Got all the datacrons including the +10 to all stats. I always focus on the objective and contribute.

Yesterday, I played 25 wz and got 1 win. Got at least 3 medals each one except for 4 that was already in progress. I think it was the first day I couldn't finish my daily for 3 wins. There is something wrong with that.

Fexhie's Avatar


Fexhie
04.13.2012 , 02:05 PM | #339
Quote: Originally Posted by DarkAltar View Post
Everyone is saying your asking for something for nothing. No one is doing that but there are no examples. I'll give you a few.

1st 1.2 PvP match civil war. My guildie and his wife takes the left turret from the Imp side. Rest goes center. We cap the center turret, I wan't the guy capping I was defending him. Then we start getting over run cause we were over ran being short a full ops group I call for help to have my biddies wife tell me he went afk. we fight our asses of and keep the turret as long as we can. After that we constantly try to take another turret but we are under maned. I end up with 49 kills 9 medals and 31 coms. My buddy that was afk for most of the match had 3 kills 12 medals and got 80 coms.

In a later match in void star, We were faceing a premade in full BM gear while most of us had the nerfed champ gear. I myself had some BM as I'm a real one with over 60 valor and had to work to get mine. we got stomped but still I had the top medal count on both sides with 16 medals and only got 51 coms.

I don't see how you think this is even remotely fair I out performed everyone on both teams and got shafted royally. If you want to reward thouse doing objectives fine all for that but just because your on the loseing side doesn't mean they suck. I think a better system would be to reward for individual performance. As an example they shoudl be no extra coms or credits for winning or loseing but should instead be awarded for that individuals performance. Just my opinion. you are more and welcome to troll it if you like.
Problem is you still lost. THeir premade was better than yours, it happens. 51 medals for losing was probably a good bit more than what most of your team mates got.

Magyarian's Avatar


Magyarian
04.13.2012 , 02:06 PM | #340
Quote: Originally Posted by Y-n-T View Post
I would like to put in my thoughts on the new War zone PVP first no matter whether you agree or dsagree be logical not abusive and rude no one cares about your thoughts if your just being rude make a point show your logic of why you believe the way you do. lol im sure ill get some feed back on that but anyway to the point : I am a handy capped player so I Don't do real good in most the warzones but I give t the best shot I can I agree with someone that said it s a catch 22 I feel bad if I don't do a good job for my team but non the less I'm going to keep on trying and keep learning tricks it may take me longer than others but well that is what it takes some players are going to be quitting warzones because there going to loose and some are not going to enter because they can't win but I say just keep trying guys there are no perfect fixes we need to live with what we got. the guys at SWTOR are doing there best, to be fair but its impossible for a real good PVPer and a bad PVPer that really trys to go by the same rules and it be fair to both its life we all can't be rich some of us has to be poor so do the poor give up and starve no we keep working so I say we don't complain just get better and at the same time the good players shouldn't belittle a bad player that is trying (leechers not included)
First, good for you that you play your best and try to improve each time, truly.

Second, 1 so-called baddie on a team did not make the difference pre-patch in most cases. We have all started with no gear and a poor understanding of how to play.

Third, as long as you were not AFK or just sitting and watching, only the children playing would open their yaps. Everyone with a clue knows not everyone can be LEET. If you help, most see it.

Last, not quitting, and having some incentive to not quit is the common thread here.

Honestly, I would give someone like you my battle tokens just for your efforts because I would at least have people playing who would not quit a match.