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Legacy unlocks, really?


hippiechick's Avatar


hippiechick
04.13.2012 , 12:38 AM | #21
In the guild summit they clearly stated that 82% of the player base does NOT have a millions credits. So 82% of the population will not be getting ship unlocks any time soon. Way to go BW.

BTW it takes 7.5 million credits to buy them all. Yeah,. I wont see them like ever.

I was SO looking foward to this feature. Now..Im just bummed out.

M

Tuscad's Avatar


Tuscad
04.13.2012 , 12:38 AM | #22
Quote: Originally Posted by Snakeloki View Post
At first they said either/or and were perfectly clear on that.

Then last week during the q&A they changed their tune. They either miscommunicated or lied. They tend to do them both a lot.
This ^ x 9000
Date Joined: March 2009 - Date unsubbed: 9/18/2012
It's been real but the game just wasn't worth the sub for me anymore.
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Prismatico's Avatar


Prismatico
04.13.2012 , 12:39 AM | #23
Quote: Originally Posted by davidpop View Post
Yep, its moroinc.

Either level or credits, not both is the way to do it.
I'd rather they double or even triple the XP required to get Legacy levels. At least that way I can still make progress to gaining access while playing as family members and allies. And actually, they did in a way, didn't they? My rest XP disappears on my 50's now, so it's technically twice as long to get Legacy XP as a 50 now.

Sorenia's Avatar


Sorenia
04.13.2012 , 12:54 AM | #24
Quote: Originally Posted by hippiechick View Post
In the guild summit they clearly stated that 82% of the player base does NOT have a millions credits. So 82% of the population will not be getting ship unlocks any time soon. Way to go BW.
Exactly! I've two 50's and a bunch of alts with the highest being 40. Doing crafting and switching mods alone leaves me constantly poor. Why should I have to pay so much when my legacy level is 26?

HCGxKaLiBeR's Avatar


HCGxKaLiBeR
04.13.2012 , 12:55 AM | #25
Just checked some SWTOR credit selling sites, they all raised their normal prices since patch 1.2, guess we know why....

Damn BW prob got a deal with those "gold" farmers that BW can gets a small percentage of money when credits were sold.

but seriously, I worked very hard leveled 3 lvl50s in order to get some nice legacy benefits then I found out that I need to farm more those boring quests or use real money to buy credits so I can actually use those legacy ablities...

I totally gave up unlocking those.
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Aussiedroid's Avatar


Aussiedroid
04.13.2012 , 01:02 AM | #26
Well I disagree with most of you on this thread. This game needs longer term goals and setting the bar high in credits for these unlocks means you have to work towards opening them up. It makes it a real challenge and hard decision on what you want to buy first and may mean you cannot get everything for months or maybe a year. Now thats a step in the right direction!

Credits are not hard to earn. Generally a full run of dailies pre 1.2 still earned ~300k or so in rewards .. takes a couple of hours .. thats not counting earnings from GTN, warzones etc you may play. It wont take that long to get these, infact I think the amounts could have been set higher IMO.

Getting Legacy up simply gives you the access to these special features then you need to buy it ... I think thats the best idea. Means new players dont immediately get the benefits that the others who have clocked the time get. If this wasnt the case, all we would do is grind levels across as many chars as possible, as quickly as possible to get our Legacy up.

Everyone wants everything now... they want to be able to open it all simply because they have xx Legacy level and have it all as soon as 1.2 was released. They dont want to put in the time to progress ... this is a problem with the casual gaming community in my view and has a negative effect on game design thus far... this is a step back in the right direction.
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HCGxKaLiBeR's Avatar


HCGxKaLiBeR
04.13.2012 , 01:08 AM | #27
Quote: Originally Posted by Aussiedroid View Post
...this is a problem with the casual gaming community in my view and has a negative effect on game design thus far...
the irony is im a hardcore player that I took things too seroiusly when Im fighting with NPCs (rotations, buffs, etc). After a full run on Ilum and i just couldnt do anymore on my other 2 lvl 50s...
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Darklord_Varus's Avatar


Darklord_Varus
04.13.2012 , 01:25 AM | #28
I'm personally glad it's more of a long term goal to get all the legacy stuff. I don't get why some of you want everyone to have everything in a blink of an eye. But then again I like the grind & not everyone does.

olounda's Avatar


olounda
04.13.2012 , 01:29 AM | #29
Quote: Originally Posted by Aussiedroid View Post
Credits are not hard to earn. Generally a full run of dailies pre 1.2 still earned ~300k or so in rewards .. takes a couple of hours .. thats not counting earnings from GTN, warzones etc you may play. It wont take that long to get these, infact I think the amounts could have been set higher IMO.

Not meaning to be mean or trolling, but seriously, talk to me when you have a full time job, school, and a family and you barely get a couple hours a night to play. The last thing you wanna do for those to hours is ditch your guildmates and run dailies. I have paid bioware my 15 dollars a month of my real, hard earned money, and invested hours into this game to achieve these unlocks that they promised i could have earned by investing those hours and that real money into them, only to have them be idiots and change their mind on a whim.

For me, if you are going to introduce legacy benefits like this, just create a cash shop so that you aren't funding credit farmers for your stupid decisions. (and no, i dont condone cash shops).

davidpop's Avatar


davidpop
04.13.2012 , 01:31 AM | #30
Quote: Originally Posted by Aussiedroid View Post
Well I disagree with most of you on this thread. This game needs longer term goals and setting the bar high in credits for these unlocks means you have to work towards opening them up. It makes it a real challenge and hard decision on what you want to buy first and may mean you cannot get everything for months or maybe a year. Now thats a step in the right direction!
The key word here is work, i dont work in games, i do that every day from 9 to 5 in the real world.