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anybody learned an orange schematic through RE yet?

STAR WARS: The Old Republic > English > Crew Skills
anybody learned an orange schematic through RE yet?
First BioWare Post First BioWare Post

Teykos's Avatar


Teykos
04.12.2012 , 03:18 PM | #31
Quote: Originally Posted by Stryges View Post
I am SERIOUSLY disappointed. I have actually followed the crafting changes on the patch, and I thought that we would have a chance to learn orange schematics (as an armstech, I was very excited about this).

I wasted my favorite pistol model I had kept in my bank thanks to this idiocy. Top notch work Bioware.
They added the custom schematics for the lower level weapons to the Investigation roulette. Whether those schematics include your favorite pistol model is a different story.

Elyx's Avatar


Elyx
04.12.2012 , 03:29 PM | #32
Quote: Originally Posted by tloops View Post
isnt there an appearanc tab if ya ctrl+right click? i know it lets ya see what ya look like in armor befor you equip it
confusion in terms Loop. When they say "appearance Tab" they mean a tab with custom appearance gear sets. you would set up a gear set in the tab, and when enabled, you would have the look of that gear set, but you would keep the stats of your real gear.

Lord of the Rings Online has this feature...And it is probably one of the best customization designs in the industry ATM. Bio could learn a few things from Turbine.

Bio...I don't know how you could let this go without more description. Why didn't you think people would assume that they could RE any Moddable in the game? I have loved this game up to this point....this was a real disappointment.

You did not give enough description of how the RE mechanic was going to work. You essentially unlocked the ability to RE normal drops, and new moddable gear only. the GM's post in this thread is helpful, but doesn't solve the main issue. you missed the mark on this BIO! All moddables that currently do not have a schematic should be reverse eingineer-able...period. People have posted questions about this and discussions about this multiple times in the PTR forums. I cannot believe you missed all those posts and failed to correct people ahead of time! man Bio....

And on top of that...empty moddables still cannot be RE'd. the idea that i have to put a mod into an orange item to RE it is plain silly. Especially when I can't even MAKE the mods myself. an Orange item with mods should AT LEAST give me a chance to get back materials based on both the Orange, AND the MODs in it. an empty Orange, even if it has no learnable schematic, should be Re'able.

TO EVERYONE ELSE IN THE THREAD:
When an Item can be reverse Eingineered, the RE chance will appear right below the crafting level requirements of the item in small bright lettering. If the item does not have a chance to RE then it will display this instead. standard loot items do not have either lettering available, and so far null chance of RE based on my experience. So random rolled items will not RE to a schematic.

the chances I've seen so far are 10% for blue items, and 20% for greens. Dont know if this is standard, but for green and blue items in the high 30's that's what Im getting.
"I just hit 50 and finished my class storyline, but I still haven't been able to decide which AC to choose. Leveling solo as a warrior wasn't difficult, so I kept putting off the decision.
Anyone else having the same problem? "~ lagerhat - And who says warriors are broke?

AnthonyG's Avatar


AnthonyG
04.12.2012 , 03:37 PM | #33
Quote: Originally Posted by Elyx View Post
Lord of the Rings Online has this feature...And it is probably one of the best customization designs in the industry ATM. Bio could learn a few things from Turbine.
You've got that right! I think the DDO crafting system is probably one of the best when it comes to customization... if you like the way an item looks, you can deconstruct it and remake it with the effects you want (there are some exceptions to what combinations you're allowed, but they generally fall into the D&D rules as to what enchantments different items are allowed).

GeorgZoeller's Avatar


GeorgZoeller
04.12.2012 , 03:38 PM | #34 This is the last staff post in this thread.  
Unless an item clearly states 'Research Available', there is no chance for learning anything from it through reverse engineering.

Teykos's Avatar


Teykos
04.12.2012 , 03:39 PM | #35
Quote: Originally Posted by Elyx View Post
[...]
TO EVERYONE ELSE IN THE THREAD:
When an Item can be reverse Eingineered, the RE chance will appear right below the crafting level requirements of the item in small bright lettering. If the item does not have a chance to RE then it will display this instead. standard loot items do not have either lettering available, and so far null chance of RE based on my experience. So random rolled items will not RE to a schematic.

the chances I've seen so far are 10% for blue items, and 20% for greens. Dont know if this is standard, but for green and blue items in the high 30's that's what Im getting.
Um...no.

If an item can be RESEARCHED to learn the schematic it will have the percentage chance. If the item can be reverse engineered it won't be darkened in your inventory when you go to Reverse Engineer. If you are trying to Reverse Engineer a custom/orange item (not mod, sorry) you need to add an armoring/hilt/barrel/etc mod first to try. If you are try to research custom/orange gear you need to run missions with the appropriate crew skill, such as Underworld Trading.

underclocker's Avatar


underclocker
04.12.2012 , 04:03 PM | #36
So if it is not working for regular oranges (which sucks), do us at least the favor to add this tooltip to them, that we will know that we wont get anything.
Mitglied von Sithology und Veteran des Squadron 950A

jersyiii's Avatar


jersyiii
04.12.2012 , 04:04 PM | #37
i tried to reverse several enhancements (purple ones) now, and i got no schematic
also no tooltip with % chance

...

fiercelion's Avatar


fiercelion
04.12.2012 , 04:12 PM | #38
Quote: Originally Posted by Almghty_gir View Post
and what about all of the items which have neither message?
This is what I want to know.

Example: the Columi sniper rifle "No Regret" does not have the "No research available" tooltip. But it also does not list any % chance to learn an equivalent orange "shell" schematic. I can only guess that means that there is no schematic to learn, but it would be nice to actually have a clear answer.

GrizzlesMcKenzie's Avatar


GrizzlesMcKenzie
04.12.2012 , 04:22 PM | #39
Quote: Originally Posted by AllisonBerryman View Post
Hello everyone - if you can obtain a schematic through reverse engineering, you'll see a tooltip that indicates that research is available. If you see "No Research Available" on the tooltip, reverse engineering that item won't grant a schematic. Hope this clears things up a little!

What if it says NEITHER of those?

Elyx's Avatar


Elyx
04.12.2012 , 04:33 PM | #40
Quote: Originally Posted by Teykos View Post
Um...no.

If an item can be RESEARCHED to learn the schematic it will have the percentage chance. If the item can be reverse engineered it won't be darkened in your inventory when you go to Reverse Engineer. If you are trying to Reverse Engineer a custom/orange item (not mod, sorry) you need to add an armoring/hilt/barrel/etc mod first to try. If you are try to research custom/orange gear you need to run missions with the appropriate crew skill, such as Underworld Trading.
I am aware of all of hat Teykos. I merely put the wrong term in my text, researched instead of RE'd

Thx for the schooling, even though it was wasted. I was aware of all that already, in case you didn't read the rest of my thread. One of my gripes was that you had to have an item in the Orange to RE it....
"I just hit 50 and finished my class storyline, but I still haven't been able to decide which AC to choose. Leveling solo as a warrior wasn't difficult, so I kept putting off the decision.
Anyone else having the same problem? "~ lagerhat - And who says warriors are broke?