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No Cross Realm LFG tool please!

STAR WARS: The Old Republic > English > General Discussion
No Cross Realm LFG tool please!

Valkirus's Avatar


Valkirus
04.10.2012 , 09:15 PM | #591
Quote: Originally Posted by Orizuru View Post
I'm not a fan of "down-rating" players who don't perform well. This type of system is prone to griefing and trolling. There are people out there who will go to great lengths to harass a complete stranger. I think a system where you could "up-vote" a player for doing well though could be useful, however it would likely end up turning into another means for players to artificially gate content for other players. We could end up with a game where the good players who have the most to teach other players require a specific player rating before you can join their groups or avoid being kicked from a group with them.

Regardless of whether or not there is a ratings system for players though, the success of a LFG tool is in how it is implemented. This is something many people have been saying on this topic since the first page. I think it's a shame how closed-minded so many players have become on this topic simply because of the relatively few bad experiences they had in another game. There is plenty of room for a compromise that would work well and work for both sides of the issue. It's just proven to be very challenging to get individuals to set aside their egos long enough to discuss it intelligently.
Very good points. And I agree about the griefing and trolling which does happen and would be used a lot in such a reward by players for other players type system.

A LFG can only be successful if it based upon a logical fact...the larger the pool of players that groups can be made up from, the more successful it will be in terms of making a group in a timely manner. Blizz tried the server side only tool and it was not very successful, so they went to a cross server one. Rift did the same thing I guess. Anyone who says a server side only LFG tool will work on a low pop server is just not being realistic.

Past experences can be a great tool for avoiding mistakes if one is wise enough to take notice of them. That is in reference to helping players find groups for end game content, which in many cases...they never would be able to do.
Trust is something which is earned.

Skirata_Kal's Avatar


Skirata_Kal
04.11.2012 , 01:00 AM | #592
Quote: Originally Posted by Valkirus View Post
Anyone who says a server side only LFG tool will work on a low pop server is just not being realistic.
AMEN! Simply amazing how many people don't get that.
Forum troll, former fanboy, later a "hater", recent returnee

RachelAnne's Avatar


RachelAnne
04.11.2012 , 03:05 AM | #593
Quote:
I'm not a fan of "down-rating" players who don't perform well. This type of system is prone to griefing and trolling. There are people out there who will go to great lengths to harass a complete stranger. I think a system where you could "up-vote" a player for doing well though could be useful, however it would likely end up turning into another means for players to artificially gate content for other players. We could end up with a game where the good players who have the most to teach other players require a specific player rating before you can join their groups or avoid being kicked from a group with them.
Just let the game rate player performance. There are many examples how this can work well, a completed dungeon can give you points, a run without kick´s can give you points etc.

The pointless griefing like at wow, should not be possible at Tor. There people do whatever they want, without any consequences - the horrible wow community is also there because of that.
At vanilla such people were blacklisted and didnt stand a chance on any server.

Quote:
Regardless of whether or not there is a ratings system for players though, the success of a LFG tool is in how it is implemented. This is something many people have been saying on this topic since the first page. I think it's a shame how closed-minded so many players have become on this topic simply because of the relatively few bad experiences they had in another game. There is plenty of room for a compromise that would work well and work for both sides of the issue. It's just proven to be very challenging to get individuals to set aside their egos long enough to discuss it intelligently.
I have not met many people at this forum here, who were really intrested in understanding why a LFG tool is not the ultimate solution if rushed.

Since January I gave many good examples for such a tool, hardly anyone cared.

Many still think that the wow tool was the ultimate thing and is the best content an MMO has ever received...

Also LFG tools could be limited to PvE servers only, so that RP and PvP could develop their own community.

Compromise is there, but in most cases not by the LFG pro faction.

chaosdefined's Avatar


chaosdefined
04.11.2012 , 05:35 AM | #594
The bad community was already there long before the LFD tool came in.

There were videos on youtube weekly of someone who had pugged a raid, then when a legendary or epic dropped he ninja'd it.

There were many complaints of Guilds who would pug a few players then give them no loot at all during the raid.

The bad attitudes always existed. But because you're playing with a much larger pool of players, the chances of coming across a bad one were now higher. That's all it was. People didn't change because of the tool, the tool allowed you to see that there were more bad players on other servers.

We're also not saying copy the WoW tool exactly, we're saying take the idea of a cross-server tool and work on it to make it better.

Meldwyn's Avatar


Meldwyn
04.11.2012 , 05:40 AM | #595
Quote: Originally Posted by RachelAnne View Post
Compromise is there, but in most cases not by the LFG pro faction.
We believe in compromise, as long as you are the one doing it!

Just kidding. Actually, I am open to a cross server LFG for leveling only, as this is the most challenging for everyone. I am also in favor of having the tool make the choice of loot distribution based upon role and need, role determination (healer spec'd, you heal), kick policy, gear score (to make sure someone is at the proper level for the content), etc...

Lots of ways to do it and limit the possibility for abuse.
My epiphany about End Game in SWTOR!

Mezla's Avatar


Mezla
04.11.2012 , 05:47 AM | #596
Quote: Originally Posted by chaosdefined View Post
The bad community was already there long before the LFD tool came in.

There were videos on youtube weekly of someone who had pugged a raid, then when a legendary or epic dropped he ninja'd it.

There were many complaints of Guilds who would pug a few players then give them no loot at all during the raid.

The bad attitudes always existed. But because you're playing with a much larger pool of players, the chances of coming across a bad one were now higher. That's all it was. People didn't change because of the tool, the tool allowed you to see that there were more bad players on other servers.

We're also not saying copy the WoW tool exactly, we're saying take the idea of a cross-server tool and work on it to make it better.
Higher total, because you just ran way more dungeons/raids every week, but % stayed the same.
Out of my 1500 or so LFG pugs since 3.3 I have to say 80% were nice and quick, 10% had some drama, 10% were absolute disaster.
I'd rather have that again, than what we have in SWTOR now.

chaosdefined's Avatar


chaosdefined
04.11.2012 , 05:55 AM | #597
I mean I ran a Flashpoint the other day with a tank who was needing on everything, even gear that was no good to him. Couldn't kick him either as he was the group leader.

The current system is bad. We are definitely up for a compromise so long as it satisfies the majority of people. And currently, I'm willing to bet money that the majority of people don't care about 'community' or anything like that, they just want to experience the game they're paying for.

Buddhalux's Avatar


Buddhalux
04.11.2012 , 06:03 AM | #598
I still don't understand why any x-server LFG is a bad idea. There's countless threads abotu peoples servers dying and no one to group with. Yet people still hold onto "it'll kill the community" line. If the server can't form a HM or Op then it has no community already. If you don't like the tool then no one is going to force you to use it so quit telling people no tool. I'm lucky that my server has a decent pop. I do work graveyard so I see it down in the teens during the wee hours of the morning. I would quit if it was like that the majority of the time. Why should anyone pay a monthly fee for a single player game experience?
Matala 50 Merc
Matael 50 Marauder
Mataz 3x Jugg
Matazi 2x Sniper

Valkirus's Avatar


Valkirus
04.11.2012 , 06:58 AM | #599
Quote: Originally Posted by Buddhalux View Post
I still don't understand why any x-server LFG is a bad idea. There's countless threads abotu peoples servers dying and no one to group with. Yet people still hold onto "it'll kill the community" line. If the server can't form a HM or Op then it has no community already. If you don't like the tool then no one is going to force you to use it so quit telling people no tool. I'm lucky that my server has a decent pop. I do work graveyard so I see it down in the teens during the wee hours of the morning. I would quit if it was like that the majority of the time. Why should anyone pay a monthly fee for a single player game experience?
You make some really good points. I think some who are against a cross server LFG tool are on high pop servers or in a active guild which does runs together and think there is no problem finding a group sence they don'nt have any. Others are ok with a server side one, but are not being realistic in expecting such a tool to work on low pop servers.

I still see it this way...if BioWare insists on having the LFG server side only for PVE then they will need to do several server merges in order for it to work well. If they donot want to merge servers then they have two choices.....create a cross server LFG tool or continue to lose subs.
You cannot expect players to pay the same sub fee and still not be able to do the end game content. I still think a cross server LFG tool is the way to go.
Trust is something which is earned.

chaosdefined's Avatar


chaosdefined
04.11.2012 , 07:03 AM | #600
Quote: Originally Posted by Valkirus View Post
You make some really good points. I think some who are against a cross server LFG tool are on high pop servers or in a active guild which does runs together and think there is no problem finding a group sence they don'nt have any. Others are ok with a server side one, but are not being realistic in expecting such a tool to work on low pop servers.

I still see it this way...if BioWare insists on having the LFG server side only for PVE then they will need to do several server merges in order for it to work well. If they donot want to merge servers then they have two choices.....create a cross server LFG tool or continue to lose subs.
You cannot expect players to pay the same sub fee and still not be able to do the end game content. I still think a cross server LFG tool is the way to go.
That's almost always the way though with anything at all. Those who don't need it, see it as unncessary, whereas those who actually need it see it as top priority.

The problem lies in those who aren't experiencing problems and can't see things from other peoples point of view.

It's like the saying goes, some people will refuse to believe in fire until you set them alight.