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Server population is dropping...


iSTANKlikeDANK's Avatar


iSTANKlikeDANK
04.10.2012 , 05:52 PM | #291
Quote: Originally Posted by GalacticKegger View Post
I concur completely, and also believe character transfers is the way to go.
^


Give us x-fers and the game gets a completely different feel.

lowflyingmeat's Avatar


lowflyingmeat
04.10.2012 , 06:11 PM | #292
Quote: Originally Posted by EnsignSorrow View Post
Pure naysayer thread. There is no facts surrounding this insertion. Therefore, it is pure nonsense.
Do the math, there's a deficit in subscribers versus boxes sold. I'm sure this # has changed since Feb 1st, 2012. Though you are partially right, we have no proof as of right now. We will see with their next report.


"Star Wars®: The Old Republic™ has generated 1.7 million active subscribers and sold through more than 2 million units in a little over one month" (Electronic Arts 2012)

References cited: Electronic Arts (2012), Q3 FY2012 report, available at [http://files.shareholder.com/downloa...2_12.15PM.pdf]

Oofpez's Avatar


Oofpez
04.10.2012 , 07:06 PM | #293
Quote: Originally Posted by lowflyingmeat View Post
Do the math, there's a deficit in subscribers versus boxes sold. I'm sure this # has changed since Feb 1st, 2012. Though you are partially right, we have no proof as of right now. We will see with their next report.


"Star Wars®: The Old Republic™ has generated 1.7 million active subscribers and sold through more than 2 million units in a little over one month" (Electronic Arts 2012)

References cited: Electronic Arts (2012), Q3 FY2012 report, available at [http://files.shareholder.com/downloa...2_12.15PM.pdf]
If you actually expect the number of subscribers to be equal to the number of boxes sold....

MMOs are a different market. A lot of players might pick up the game, play it for a month, find that it's not the game they wanted, and stopped paying. It's happened in pretty much every MMO ever.

Raeli's Avatar


Raeli
04.10.2012 , 07:09 PM | #294
So there's been a clear answer now, Bioware has no plans to merge servers:

Quote:
There is a lot of debate in the community about server population. Any insight on how you guys feel about the population distribution?

JO: We always take feedback from the community and from all kinds of different sources like our telemetry metrics, and take it very seriously. When we hear that from the community, we are listening. We have the plan to allow for character transfers in the future. The legacy system actually is another reason why character transfer is becoming more important. It is one of our biggest priorities right now; that and group finder are essentially are biggest priorities coming in the near future after Update 1.2.

Is there any discussion of merging servers or adding incentives to move players to low pop servers?

JO: No, we’re not going to. Merging servers is not something we are looking at. We have a very healthy game right now, so that is not something we are looking at in the near future. We're always going to look at ways to make sure a server is healthy. There are a whole bunch of different ways you can do that. We're discussing them. We want to make sure players feel like there are enough players on their server to play with.
Source: http://www.darthhater.com/articles/s...ames-ohlen-and

I'm not sure how having under 150 Republic players online on the entire server at peak times can be considered healthy. More and more people are leaving or quitting from my server, what I want to know is, how is this going to be fixed? When transfers come, either a load of people are going to transfer to my server (why would they potentially condemn themselves though? It's dead), or some of the few remaining people will transfer off, only exacerbating the problem.

I'm not bothered how server populations are or aren't doing, but more wanting a clarification on what exactly the plans are to help servers like mine (Niman). The answer given was a non answer "There a whole bunch of different ways you can do that." - Like what, exactly? I would love to know what the plans are. I ask this because my friends and I have put a lot of time into our characters on our server, we don't want to abandon them, so we've been waiting, hoping for news. This has crushed my hope.

If the transfers don't cost, then it's not too bad, but it will still lead to a lot of servers getting a whole lot quieter. If they do cost, then likely it is something we won't be able to do - it's more likely my friends will just give up playing than have to pay to move to another server.

What hope can we have now? I like this game, I want to be able to enjoy it, but it seems Bioware really don't want to make that easy. :/

tmpearson's Avatar


tmpearson
04.10.2012 , 07:12 PM | #295
I agree with some of you.

Ivalice's Avatar


Ivalice
04.10.2012 , 07:34 PM | #296
Quote: Originally Posted by Raeli View Post

If the transfers don't cost, then it's not too bad, but it will still lead to a lot of servers getting a whole lot quieter. If they do cost, then likely it is something we won't be able to do - it's more likely my friends will just give up playing than have to pay to move to another server.

What hope can we have now? I like this game, I want to be able to enjoy it, but it seems Bioware really don't want to make that easy. :/
This echoes my outlook. If transfers are free, many guilds can organize and move to other servers and players can continue to help create mega servers for people and guilds to transfer to.

However, if transfers are not free, and a server such as mine which is deemed on the heavier side, (but in all honesty doesn't feel that way in the slightest) has enough people that pay to move off which would make it feel even more dead, then we would just unsub and move on. It is what it is.

I will not pay to move my character but I would like for the MM part of MMO to kick in at some point.

Incendergel's Avatar


Incendergel
04.10.2012 , 08:27 PM | #297
What is the date on the article?

If that is really their view then I think they made a big mistake. If people cancel because of it then hopefully they put it as a reason. Good game aside the social aspect of it is ruined when there is no one on. I've beat the horse to death a million posts already but here it is again.

No conflict
No social aspect, no chat, nothing
Warzones take longer
Warzones loss due to unequal teams, starting, and aborting loop
No economy
Not enough lvl 50's to field encounters, flashpoints, heroic group quests
Nothing materials to craft

Out of the 175 servers or whatever number they have some will grow when people move. The servers they left from will grow even bleaker. The remaining people will just say it isn't for them as much as they like the overall game, the multi-player aspect of it will be dead and force them to move.

Right or wrong, it is what it is and the game will suffer because of it. Those on the higher populated servers will thing everything is fine.

OrshabaalLord's Avatar


OrshabaalLord
04.10.2012 , 08:46 PM | #298
Quote: Originally Posted by Incendergel View Post
What is the date on the article?

Right or wrong, it is what it is and the game will suffer because of it. Those on the higher populated servers will thing everything is fine.
Uhmm My server is dead yet I can find a group and flashpoint to work with. Theres atleast 200+ (on both sides) people everyday logged in spread out of course. But Honestly this thread should die out already. Whether the trolls on this thread know it or not, this game is growing.
The Harbinger

Raeli's Avatar


Raeli
04.10.2012 , 08:49 PM | #299
Quote: Originally Posted by OrshabaalLord View Post
Uhmm My server is dead yet I can find a group and flashpoint to work with. Theres atleast 200+ (on both sides) people everyday logged in spread out of course. But Honestly this thread should die out already. Whether the trolls on this thread know it or not, this game is growing.
Come to Niman (not now, it's nearly 4 AM, but at like 6-7PM). I'd love to have even half that amount online at peak times, hell, even a QUARTER of that would be nice.

Your server isn't the only one, while there certainly are some servers that are growing, there's also, clearly, a number that aren't, and are in fact, getting worse.

Sandtrooper's Avatar


Sandtrooper
04.10.2012 , 08:49 PM | #300
Quote: Originally Posted by tmpearson View Post
I agree with some of you.

Best troll ever.



Sand
"You can't fight in here! This is the War Room!" - President Merkin Muffley in Dr. Stangelove