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My Thoughts on the SWTOR Hate

STAR WARS: The Old Republic > English > General Discussion
My Thoughts on the SWTOR Hate

Blistrich's Avatar


Blistrich
04.10.2012 , 03:26 PM | #81
I played SWG until they changed it, and I like TOR. It's easy-going fun. I like the stories, the cinematics, the ease of play... maybe because I've played insanely complicated games like EVE for the past 4 years and this is a welcome shift to a less intense gaming experience.

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.10.2012 , 03:30 PM | #82
Quote: Originally Posted by Bluerodian View Post
I'll answer this one myself, because I was there for the revamp. The combat system in Pre-CU was god awful, which is why I stuck primarily with crafting
yep, same here

Quote: Originally Posted by Bluerodian View Post
Went to other games like WoW, played it for a while and didn't like it.
+1

Quote: Originally Posted by Bluerodian View Post
Rolled a Jedi for giggles. I thought having so many around was a little odd, but ignored it.
In TOR IŽm surprised if I see someone who is not running around with a lightsaber. At least on my server. Too bad that becoming a force user is just a selection screen.

Quote: Originally Posted by Bluerodian View Post
So, despite its flaws I preferred SWG over TOR, even after the NGE fiasco. The primary reason being the amount of freedom I had in SWG to just go and do as I pleased. The secondary reason being that it was NOT World of Warcraft. Had both been allowed to coexist I would probably be playing both, with more emphasis on SWG, and not be such an angry person about it.
/thread signed

Fredcat's Avatar


Fredcat
04.10.2012 , 03:35 PM | #83
I don't know what point you're trying to make. There are WAY more differences then your examples. In fact the two games have nothing in common at all except the Star Wars IP.

And I don't get the feeling most of the hate is coming from ex SWG players, seems to be ex WOW players to me. Just watch the general chat on a full server like Fatman, all they talk about is friggin WOW. It's actually astounding there are no GM's moding general on that server considering the mods are so heavy handed on this site. The arguments get very heated and offensive often, like every night in fleet.

And for the record, SWG was superior in every way except voice acting, they sure as hell didn't have empty servers because people were bored 3 months after release. The character creation and crafting system alone had more depth then this entire game. Too bad they pissed off their entire playerbase with the CU. Eliminating classes is a sure fire way to get people to unsub.

-Alma-'s Avatar


-Alma-
04.10.2012 , 03:37 PM | #84
swtor has come in for a lot of flack mainly (IMHO) as result of being released too soon. As a result, expectations havnt been met (lets face it, the hype was massive with all the pre-release cgi movies and what not), and the apparent lack of staple mmo features dampens the enthusiasm at times. Heres hoping bioware plugs in the holes sooner rather than later as they have a half-decent product to work from.

Reico's Avatar


Reico
04.10.2012 , 03:49 PM | #85
Quote: Originally Posted by Fredcat View Post
And for the record IMO, SWG was superior in every way except voice acting, they sure as hell didn't have empty servers because people were bored 3 months after release. The character creation and crafting system alone had more depth then this entire game. Too bad they pissed off their entire playerbase with the CU. Eliminating classes is a sure fire way to get people to unsub.
People were unsubbing long before the CU/NGE, that is the main reason for the changes.

Also fixed your quote.
PVPers are the biggest cry babies of any community
Reico Emeir - IOI - Tempest
<I O I>

AlphaBraddox's Avatar


AlphaBraddox
04.10.2012 , 03:51 PM | #86
Bio stepped in it when they expected players to be content with playing alts instead of offering a deep end game experience. For me its all of the little things between RAIDing and PVP mode and with TOR there is nothing! Oh what? Am I supposed to play an alt...ok, I refuse to go the way of the lemmings. Stand around the Fleet Galaxy trader to look at cr ap?!? Nope, not my thing.

Other faults aside from lacking end-game PVP/WorldPVP is little guild support. No guild cities?!? Really?!? OK, I will put effort into crafting...wait, that sux! What else to do? OK I guess I can spam to find a PVE RAID or group instance, fine...few weeks go by. Lets do same old PVE instances since there is nothing else to do. That got boring ASAP and server pop lower making groups not as easy as to build as before...sigh.

Got it space combat! Yeah lets get into that. Oh, space on rails and no faction vs faction space PVP....yawn. What to do? What to do? Got it!

Post what I hate about SWTOR and be called a troll for it. Yeah, that'll do for now....

lineschmidt's Avatar


lineschmidt
04.10.2012 , 04:07 PM | #87
Quote: Originally Posted by AlphaBraddox View Post
Bio stepped in it when they expected players to be content with playing alts instead of offering a deep end game experience. For me its all of the little things between RAIDing and PVP mode and with TOR there is nothing! Oh what? Am I supposed to play an alt...ok, I refuse to go the way of the lemmings. Stand around the Fleet Galaxy trader to look at cr ap?!? Nope, not my thing.

Other faults aside from lacking end-game PVP/WorldPVP is little guild support. No guild cities?!? Really?!? OK, I will put effort into crafting...wait, that sux! What else to do? OK I guess I can spam to find a PVE RAID or group instance, fine...few weeks go by. Lets do same old PVE instances since there is nothing else to do. That got boring ASAP and server pop lower making groups not as easy as to build as before...sigh.

Got it space combat! Yeah lets get into that. Oh, space on rails and no faction vs faction space PVP....yawn. What to do? What to do? Got it!

Post what I hate about SWTOR and be called a troll for it. Yeah, that'll do for now....
Not even picard can do a facepalm massive enough for that post

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.10.2012 , 04:10 PM | #88
I read a wonderful comment on the blog of the SWG developer Dan Rubenfeld.

http://rubenfield.com/?p=86&cpage=6#comment-694


Quote:
"Book Reviews" wrote:
"I am revisiting this due to old wounds being resurrected via the ***** **** that is SWTOR. SWG had so much more to offer than this game, and it was made almost 10 years before it! Put simply, you could never turn SWTOR into SWG, but you could easily turn SWG into SWTOR"
And the last line is the simple truth. There were great elements in SWG, and there were trash elements in SWG, like the poor animations and the catastrophic combat. Starting from scratch with a SWG2/TOR concept would have been inevitable.

But devs tend to throw the baby out with the bathwater and like to "do everything differently" than game X, because it did not have enough subscribers, so everything must have been wrong about it.

The core concept of SWG could have been combined with all the great things which are in TOR, like the Class Quests, the Flashpoints, Warzones, the Voiceovers, The Stories, The Datacrons - why not?
SWG core concept = downwards compatible to everything that TOR is right now.
TOR core concept = not upwards compatible to what SWG was.

Did they have to substitute an explorable free roam universe (done in 9 months by the way!) by a Starfox rail shooter? Simplify the crafting to complete boredom? Create linear corridor planets with streets everywhere instead of open worlds? Take away housing and player cities? Seperating the subscribers to countless servers and instances, so you end up with 9 people on a planet like Tattooine? Seriously... I guess they decided to hate everything that SWG was and embraced everything that WoW is, that was the agenda, and I still say it was wrong and the concept needs to be improved in future updates. My two cents, if you disagree feel free to hate on.

Nightrode's Avatar


Nightrode
04.10.2012 , 04:16 PM | #89
Quote: Originally Posted by Lord_Ravenhurst View Post
The sad thing is both concepts could have worked together with more effort.
Every good idea from SWG has been trashed, end of story. WeŽll see if that pays off.
Yeah, it's unfortunate that the developers couldn't implement the good designs of other games into their own. It seems every developer has something great and something awful. If they could only mix the two.
Quote: Originally Posted by Zerak View Post
"Frodo! This is a ring. It never belonged to anyone important... throw it wherever you like, every hobbitt seems to have one, anyway."

Cerion's Avatar


Cerion
04.10.2012 , 04:17 PM | #90
Quote: Originally Posted by Fredcat View Post
And for the record, SWG was superior in every way except voice acting, they sure as hell didn't have empty servers because people were bored 3 months after release. The character creation and crafting system alone had more depth then this entire game. Too bad they pissed off their entire playerbase with the CU. Eliminating classes is a sure fire way to get people to unsub.

Nope. And "for the record" as you put it, SWG wasn't superior in every way. The Star Wars feel in SWTOR far and away exceeds what SWG attempted.

And the servers were indeed empty. Same crying then and there as we have here and now. People moved to Bria (iirc) just as players move to The Fatman.
Good will always triumph because Evil is lazy.