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My Thoughts on the SWTOR Hate

STAR WARS: The Old Republic > English > General Discussion
My Thoughts on the SWTOR Hate

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.10.2012 , 03:04 PM | #71
Quote: Originally Posted by Scar View Post
1) Roll your eyes all you wish, but your hypocrisy is showing: the person you quoted to support didn't have an in depth analysis, yet you thought that was a post worth of support.

2) Throughout development they went out of their way to say they were not the successor, spiritual or otherwise, of SWG.

3) I tried it in Alpha and Beta on Ahazi and Bria. I tried it immediately after release (first Master Pistoleer on Bria post release, or dam close). I tried it a few months after release. Tried it after JTLS. Tried it right before CU. Tried it right after CU. Tried it right before NGE. Tried it right after NGE. So I, personally, was just not "Another trial user who didn't finish the beginnerīs tutorial" and hated it every time I tried it (but man, did I give it every opportunity to win me over), but of course you need to revert to such horrible generalizations because it's impossible for anyone to have any other opinion than yours....and if they do have a dissenting opinion from yours, they need to have their opinion marginalized in an attempt to dismiss.


Those polls are based on what pool of players? 300 people? Yeah, that sounds about right for the SWG player base.
Ok, you played it, I believe it. Yet you do not state exactly what you didnīt like. You know, I like facts. Feature comparisons. And I always pin down what the problem is if a game does not deliver. Iīm not an MMO expert though. Hated WoW. Seriously, I tried it three weeks and all I had was disgust against everything, cartoonish graphics, boring gameplay, medieval sorcery cr*p.

Sure, the SWG ground combat sucked, itīs way better in TOR, Iīve said that a hundred times. But whatīs with the missing features? Have you seen my list in this thread?
Why is TOR a linear railroad ride through a fraction of a galaxy and small static planets?
Whatīs with the failed server concept with 8 people on a whole planet? And so on.
You need to talk facts, " I donīt like it" is not constructive.

By the way polls with over 300 people are already a viable sample pool. You could even get a significant result with less people. Percentages didnīt change much since the beginning. That is how survey research works.

Malefactor's Avatar


Malefactor
04.10.2012 , 03:04 PM | #72
Quote: Originally Posted by Lord_Ravenhurst View Post
I do not know the "pre-cu" or "pre-NGE" version. Sorry. I started later.
Nothing was trashed for me. Ground combat was indeed bad, never said it was good. But there were a lot other aspects than slashing mobs. I get bored by slashing mobs in TOR as well, always the same kill/click container.

SWG was probably not representative for MMOs, I know I liked SWG but I guess I do not like MMOs then, especially theme park /WoW genre type. Wrong choice. TSW seems more exciting to me, same SWG crafting and investigation missions with puzzles. I need different things to do than mow down herds of randomly placed mobs. Also I like EvE. I miss the action space PvP from SWG though.
You do realize the NGE was SOE's attempt to "WoW-ify" SWG, right? They saw the success WoW was achieving, at the same time their subscription-base was dropping at an alarming rate, thus the infamous NGE was born, effectively killing their game. It may have taken several more years to officially die, but it never recovered. Those few who stuck around post NGE were/are fanatical in their devotion, there just wasn't enough of them to sustain the game any longer and it was finally put out of it's misery on December 15th, 2011.

Of course, there's always the EMU for the diehards.
Hyperbole: The angry forum poster's weapon of choice.

Wekeltes's Avatar


Wekeltes
04.10.2012 , 03:08 PM | #73
Hi all,

We've had to remove several posts from this thread, as they were veering into the territory of personal attacks. As a reminder, we ask that the community use this thread for discussion relating to STAR WARS: The Old Republic, and that all posts follow our forum rules.

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Blistrich's Avatar


Blistrich
04.10.2012 , 03:09 PM | #74
Quote: Originally Posted by Malefactor View Post
You do realize the NGE was SOE's attempt to "WoW-ify" SWG, right?
My point exactly.

To re-iterate my last point, pre-NGE and post-NGE SWG players just don't get one another. At all. The pre-NGE group remembers clearly what SWG was supposed to be (even though it was severely messed up in some places), and the post-NGE people don't realize exactly how much the game was altered to appeal to the Warcraft crowd.

Dreossk's Avatar


Dreossk
04.10.2012 , 03:13 PM | #75
People hate SWTOR because we were promised much more and expected at least an improvement over the previous game, not a regression in almost every aspect.
SWTOR has potential, but too many features are missing
"Enough is enough! I have had it with these motherkarking Sith in this motherkarking Senate!"
- Mace Windu

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.10.2012 , 03:15 PM | #76
Quote: Originally Posted by Blistrich View Post
Aaaaand that's where the discussion ends for me.

I appreciate the candid tone of this post, and I get where you're coming from, but this is exactly why so many of us here have a problem with comparing SWG to SWTOR. They are not the same game and were never meant to be. In fact, the version of SWG you played is closer to this game than what it started off as.
Then I have to try the Pre-CU version on SWGEMU, but if it does not include Jump To Lightspeed I am also not very interested. I spent about half the time in space combat and mining, other half exploring the huge planets, collect stuff in my Jawa sandcrawler house, meeting players and looking for crafting parts and materials.

If TOR adds some of the features of SWG I might really enjoy hanging around in this game. Right now Iīm just bored by it and hope upcoming games are more entertaining on release.

Bluerodian's Avatar


Bluerodian
04.10.2012 , 03:19 PM | #77
Quote: Originally Posted by Blistrich View Post
So, you assume that everyone who disliked SWG didn't finish the tutorial.

Well done, sir. Way to ignore everything that has been said so far about how unpolished a turd SWG was on launch, and how terribly they ruined it when NGE hit.

I noticed that you have said nothing about the "re-vamp" yourself. Did you enjoy having all your hard work erased and replaced by a one-dimentional, single-class, piece of crap MMO where the problems with combat and content persisted?

I mean, you're a fan of SWG to the extent that you acknowledge none of its massive faults while whining about how terrible SWTOR is on the SWTOR forums. It all seems a bit trollish and one-sided, wouldn't you agree?

If not, please, enlighten us regarding what you did when the game got messed up?
I'll answer this one myself, because I was there for the revamp. The combat system in Pre-CU was god awful, which is why I stuck primarily with crafting, first as a weaponsmith when Rodians had a bonus to it. Later as a Shipwright. When the Cu and later NGE hit, I was mostly unchanged. Yes, I was in a level-based system, but the schematics and processes for shipwrights were mostly unchanged.

Still, I was angry about the changed, just like everyone else, and I left the game for a time. Went to other games like WoW, played it for a while and didn't like it. In that time servers on SWG were merged and I had lost my account information from kettemoor. Still, found WoW lacking and went back to SWG to see what was what and start over.

Combat was still atrocious so again I stuck with crafting. I found leveling a crafter in the new system to be little more than a formality. The hard work showed up when trying to form a business, make ties, and start producing a useful product. Structures trader at that point so still a shipwright with the added benefit of being able to make housing and furniture. Again, Shipwright was mostly unchanged as far as the crafting went, so I returned to it easily enough.

Rolled a Jedi for giggles. I thought having so many around was a little odd, but ignored it. Went through this whole legacy quest that SOE put in. Found it very wow like. I ended up using my Jedi mostly for the purpose of RP and being my pilot for space, which I thoroughly enjoyed.

The game still had deep flaws, but despite those flaws I enjoyed it. TOR was announced and I looked it over. Saw it was a WoW knock-off and thought it might be fun as a distraction. At this time assurances were lobbed that both games would coexist from both LA and SOE, so I was fine with it and would have happily played both. Kept up with TOR and continued to play SWG. Had to leave SWG again due to real life reasons which are no one's business but mine. I managed to get back to SWG just in time for the shutdown notice, and that's when the real bitterness set in.

So, despite its flaws I preferred SWG over TOR, even after the NGE fiasco. The primary reason being the amount of freedom I had in SWG to just go and do as I pleased. The secondary reason being that it was NOT World of Warcraft. Had both been allowed to coexist I would probably be playing both, with more emphasis on SWG, and not be such an angry person about it.
Long time player of SWG from cradle to grave. First Kettemoor, then Starsider.

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Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.10.2012 , 03:21 PM | #78
Quote: Originally Posted by Dreossk View Post
People hate SWTOR because we were promised much more and expected at least an improvement over the previous game, not a regression in almost every aspect.
That wraps up the topic for me.

Blistrich's Avatar


Blistrich
04.10.2012 , 03:22 PM | #79
Quote: Originally Posted by Dreossk View Post
People hate SWTOR because we were promised much more and expected at least an improvement over the previous game, not a regression in almost every aspect.
SWG is not the predecessor of SWTOR.

Christ, how many times does this have to be said? If you thought in any way, shape, or form, that SWTOR was supposed to be based on/an advanced version of SWG, then you weren't paying attention at all to what was going on.

This is not SWG2. It never was intended to be and it never will be. No features from SWG were included in SWTOR, because they are not (and were not designed to be) at all similar. Unlike Everquest and Everquest 2, one is not a sequel to the other.

And Raven, again, I get where you're coming from. Elements of this game don't appeal to you because you were hoping for something else. As a general rule, and I recommend this for everyone, never play a new game with expectations and never assume that the state said game is in (SWTOR is in vanilla) will remain that way. I suggest staying tuned and seeing how post 1.2 goes. Perhaps it won't be until the first expansion that you begin to see new stuff that you like, but it might be worth the wait.

Quote: Originally Posted by Bluerodian View Post
So, despite its flaws I preferred SWG over TOR, even after the NGE fiasco. The primary reason being the amount of freedom I had in SWG to just go and do as I pleased. The secondary reason being that it was NOT World of Warcraft. Had both been allowed to coexist I would probably be playing both, with more emphasis on SWG, and not be such an angry person about it.
Good post and a valid point. I hope that this game evolves in a way that it begins to appeal to you more.

Jederix's Avatar


Jederix
04.10.2012 , 03:24 PM | #80
Quote: Originally Posted by Lord_Ravenhurst View Post
Ok, tell my about your SWG-vet history.
There is no SWG-vet I know of who is satisfied with the direction TOR has taken, perhaps you can enlighten us?
Luckily, your numbers are miniscule among the playerbase.
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