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My Thoughts on the SWTOR Hate

STAR WARS: The Old Republic > English > General Discussion
My Thoughts on the SWTOR Hate

KrittaB's Avatar


KrittaB
04.10.2012 , 11:14 AM | #11
Quote: Originally Posted by Lord_Ravenhurst View Post
yeah, too bad

Trashed SWG, got WoW, what an exchange
Luckily there were only about 100 of you displaced, so no one cares.

Morvidus's Avatar


Morvidus
04.10.2012 , 11:19 AM | #12
Quote: Originally Posted by Listerman View Post
You can't please 100% of the people 100% of the time. Especially the ones who are just grumpy that their toy doesn't work the way they wanted it too.
But 60% of the time, it works 100% of the time.

idk...

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.10.2012 , 11:20 AM | #13
Quote: Originally Posted by Listerman View Post
You can't please 100% of the people 100% of the time. Especially the ones who are just grumpy that their toy doesn't work the way they wanted it too.

One game is a toy, another one was a universe. You tell me which is which..

http://www.youtube.com/watch?v=TwxONQEQWyE

Iīm not grumpy, just moving on - itīs my choice how I spend my free time.

OddballEasyEight's Avatar


OddballEasyEight
04.10.2012 , 11:24 AM | #14
Quote: Originally Posted by GreySix View Post
Interesting take, but your lack of paragraphs made it difficult to read.
I tried reading it but got a headache :/
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KrittaB's Avatar


KrittaB
04.10.2012 , 11:26 AM | #15
It's just funny, because this game was never, ever touted as being anything remotely like SWG. In fact, it was touted as being the exact opposite. I just can't fathom why all of the leftover SWG players came here and expected SWG2.

GreySix's Avatar


GreySix
04.10.2012 , 11:27 AM | #16
Well, being as the game was by Bioware, which was the same company that made KOTR 1 & 2, it turned out pretty much as I expected it to turn out.

Reico's Avatar


Reico
04.10.2012 , 11:31 AM | #17
Quote: Originally Posted by Lord_Ravenhurst View Post
yeah, too bad

Trashed SWG, got WoW, what an exchange
How can you trash something that was already trash?


Quote: Originally Posted by GreySix View Post
Well, being as the game was by Bioware, which was the same company that made KOTR 1 & 2, it turned out pretty much as I expected it to turn out.
Kotor 2 was made by Obsidian
PVPers are the biggest cry babies of any community
Reico Emeir - IOI - Tempest
<I O I>

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.10.2012 , 11:36 AM | #18
Quote: Originally Posted by OddballEasyEight View Post
Quit your whining and harden the f up!
well.. uhmmm.. ok.. only if you go kill X mobs in the meantime, will ya?

strangelovebomb's Avatar


strangelovebomb
04.10.2012 , 11:51 AM | #19
While I was a SWG die hard throughout its entire existence, I never wanted SWTOR to fill its shoes. Anyone who followed SWTORs development pretty much knew that it wasn't going to be SWG2, and I was totally fine with that. The OP is right, the games were designed with two entirely different roadmaps. SWG was designed with absolutely NO storyline. On day 1 of SWG, there were basically no long term story arcs. There were mission terminals, with random go fetch/kill missions, but no major story elements whatsoever.

But I think the thing Bioware missed out on was the fact that content based games are designed to be consumed, and once they are consumed, they are boring. I don't think they expected people to consume quite as fast as they have (which is a major mistake on their part). Sandbox elements (I'm not talking a full blown sandbox game, just little bits and pieces) provide almost unlimited extended gameplay, with almost no upkeep from the development standpoint, as most "content" after the element is introduced is provided by the players.

Personally, I think BioWare nailed the story based MMO. I'm not sure anyone would argue with the fact that this game has some of the best story elements in an MMO to date. Combat is more fun than SWG ever was (Pre or Post CU/NGE). Now they have to decide if they are going to continue providing the exact same gameplay with new story (short shelf life, expensive to create), or add more ways to play the game through more mini-games/sandbox games (longer shelf live, less expensive to produce). I know this is a lame answer, but I'm hoping they pursue both.

GalacticKegger's Avatar


GalacticKegger
04.10.2012 , 11:55 AM | #20
Quote: Originally Posted by Lord_Ravenhurst View Post
accept my customer feedback for the next 25 days or use the ignore button - itīs so easy
So the griefing is intentionally then? Okay. Here's betting after 25 days you'll still be here in these forums doing the same thing. Otherwise you would have been doing something else already.
Can we please just have our pre-KotFE SWTOR MMORPG back?