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Server population is dropping...


Holden_Dissent's Avatar


Holden_Dissent
04.10.2012 , 10:32 AM | #221
Quote: Originally Posted by SneakyErvin View Post
Of course it had dead servers. They didnt even have RP-PvP servers at start. But the thing is, they were very quick with free server transfers, and there were alot of heavy+ servers, aswell as a much higher population cap compared to ToR, or so it looks. They also solved the problem even more by allowing x-server transfers for a small fee per toon, with zero restrictions.

I never had issues fidning groups in vanilla and bc. Neither on Kel'Thuzad or Emerald Dream. Then some time during LK they released a dungeon finder tool, then later on the x-server RDF tool.

But its also an OLD game, which did alot of new things that became standards within MMO design. Things neglected by BW in fear that it would ruin the community, because they listned to the opinions of a few, the few that exaggerate the problems that x-server systems create.

But ToR currently has an outdated system to find groups, aswell as a population per server, the size of old games such as DaoC, EQ and so on. If not less...
Player transfers were introduced sometime in 2006. That's a whole year-ish of time for the dead server people to get some relief.

To be fair, sometime in late 2005 they did open up high->low pop migration. Not the same and definitely didn't fix the issue.

I don't disagree with anything you're saying (other than your WoW facts), I just disagree with the time frame in which you expect it.

Holden_Dissent's Avatar


Holden_Dissent
04.10.2012 , 10:33 AM | #222
Quote: Originally Posted by SneakyErvin View Post
No, the nice LFG window that allowed you to sign your name ont he LFG list so others looking for group could see it. Along with spec and all that mumbojumbo.
I'll have to go look that up. It's been a while and my brain can only hold so much old info these days.

Rayla_Felana's Avatar


Rayla_Felana
04.10.2012 , 10:33 AM | #223
Quote: Originally Posted by tloops View Post
please stop drinking the bioware koolaid and look at the facts.when you can link something that disproves this,ill be the first to say im wrong. log on during prime time and look at the server list,most are light/standard...maybe 4 are heavy,that dosent sound like a healthy population to me. do you actually think this site just makes it all up?
Listen mr.Tloops, just because I disagree with you and your third party site does not mean I am drinking anything, I think there is most definitely a Population drop, but nowhere near as bad as you people would like to make it out to be, I have seen the exact same trolling on every MMO release I have been involved with, just drop the act, until we get actual official statements I won't believe the rubbish spouted on third party sites, I can guarantee I can go and find a very similar 'chart' that states an entirely different 'factual' server population degree.

Skirata_Kal's Avatar


Skirata_Kal
04.10.2012 , 10:35 AM | #224
Quote: Originally Posted by tloops View Post
please stop drinking the bioware koolaid and look at the facts.when you can link something that disproves this,ill be the first to say im wrong. log on during prime time and look at the server list,most are light/standard...maybe 4 are heavy,that dosent sound like a healthy population to me. do you actually think this site just makes it all up?
When sorting by population, I see Soresu listed in the number 18 spot for US servers...on Republic Side, we had 23 people on fleet during peak time last night. I also have some Imp toons on that server and they're not a whole lot better (50-60 IIRC). On another US server, that is listed WAY down on the list where I happen to have a lvl 27 IA from early access (my friends and I left that server due to Queues), fleet had over 150 people and was buzzing with people LFG/LFM in general. Last night wasn't the only night where I found that to be the case...so no, I'm not putting alot of stock into that website's numbers. At least if Soresu really is the number 18 US server, this game is in far worse trouble than I thought! lol
Forum troll, former fanboy, later a "hater", recent returnee

Unkknownsith's Avatar


Unkknownsith
04.10.2012 , 10:37 AM | #225
Quote: Originally Posted by Rayla_Felana View Post
Ah third party sources, always reliable.
Are you a Bioware dev or employee?

I will honestly ask you, do you actually believe that EA or for that matter any other game production company would come out with the stats, the third party source is showing.

Even with Blizzard there are third party sources giving the data out on the state of the game. It's always been that way, but we'll be able to determine if the third party source is right come EA's shareholder meeting.

That is where all the truth comes out, don't believe me even Morhaime from Blizzard was grilled and skewered by Blizzard shareholders over their losses which occurred with Cataclysm.

I have zero doubt Mr. Reid will face the same mantra " throw him on the barby " from EA's shareholder meeting.

Rayla_Felana's Avatar


Rayla_Felana
04.10.2012 , 10:40 AM | #226
Quote: Originally Posted by Unkknownsith View Post
Are you a Bioware dev or employee?

I will honestly ask you, do you actually believe that EA or for that matter any other game production company would come out with the stats, the third party source is showing.

Even with Blizzard there are third party sources giving the data out on the state of the game. It's always been that way, but we'll be able to determine if the third party source is right come EA's shareholder meeting.

That is where all the truth comes out, don't believe me even Morhaime from Blizzard was grilled and skewered by Blizzard shareholders over their losses which occurred with Cataclysm.

I have zero doubt Mr. Reid will face the same mantra " throw him on the barby " from EA's shareholder meeting.
I can tell you why that chart right there is false, they listed The Red Eclipse (EU) way down the population line, below servers that are almost always light/standard when TRE is the third most populated server in Europe, case closed.

Holden_Dissent's Avatar


Holden_Dissent
04.10.2012 , 10:44 AM | #227
Quote: Originally Posted by Unkknownsith View Post
Are you a Bioware dev or employee?

I will honestly ask you, do you actually believe that EA or for that matter any other game production company would come out with the stats, the third party source is showing.

Even with Blizzard there are third party sources giving the data out on the state of the game. It's always been that way, but we'll be able to determine if the third party source is right come EA's shareholder meeting.

That is where all the truth comes out, don't believe me even Morhaime from Blizzard was grilled and skewered by Blizzard shareholders over their losses which occurred with Cataclysm.

I have zero doubt Mr. Reid will face the same mantra " throw him on the barby " from EA's shareholder meeting.
I have no doubt that S will hit the fan if they go from 1.7m to -1m. But what can we do about it really? 1.2 will bring an influx of people back. heck, just shutting down the PTS will bring quite a few back. Transfer for oceanic are in late April and the rest is soon to follow. That's pretty point blank and a finite answer. So, worrying about what other people are doing and why (talking about who is leaving and why) shouldn't be our concerns. My concern is that I'm having fun and even if I had to reroll to bide my time on another server I would. Because no matter how many people are moving/leaving, I'm still having fun and that's all that matters to me. The perks of cross server and mergers etc will come.

Unkknownsith's Avatar


Unkknownsith
04.10.2012 , 10:52 AM | #228
Quote: Originally Posted by Holden_Dissent View Post
Player transfers were introduced sometime in 2006. That's a whole year-ish of time for the dead server people to get some relief.

To be fair, sometime in late 2005 they did open up high->low pop migration. Not the same and definitely didn't fix the issue.

I don't disagree with anything you're saying (other than your WoW facts), I just disagree with the time frame in which you expect it.
The TRUTH is we shouldn't be facing this at all in this game, lets really look at facts here, there have been a ton of mmo's released right along with the gargantua from Blizzard, all those years EA/Bioware should have been able to anticipate and negate any of the major flubs that happened in other mmo's and failed/damaged mmo's in their own house.

Seriously proper /who commands, guild functionality and the ability to group with the player base has been done by all kinds of mmo's out there, hell even FTP designed mmo's have these features in place.

Point is even if you look at Wow & Rift, the features were implemented, WHY? would you not implement them when they are obviously becoming standards in the industry.

There is no excuse for them not to have implemented everything that are touted as industry successes.

I would have seriously thought EA you would have learned from Dark Age of Camelot and Warhammer. Dark age of Camelot put out a free expansion patch called New Frontiers, effectionately referred to on mass by their player base as NERF Frontiers.

End result it caused the single most player subscription cancellation ever seen. Ton's of people cancelled on mass, why? the arrogant dev staff at that time got reactionary with the player base and the player base answered them; succinctly.

EA please learn from mistakes, what you've created is good work, but it's not excellent and you should have all this stuff in place before you launched, most of it is now industry standard now.

Frostvein's Avatar


Frostvein
04.10.2012 , 10:57 AM | #229
Quote: Originally Posted by Rayla_Felana View Post
Ah third party sources, always reliable.

How about this?

http://www.swtor.com/community/showt...350700&page=15

Byerley did a fairly decent job of explaining it. If you search, Notdonnareed had a fairly similar conclusion in regards to population caps as well.

350 appears to be the the bare minimum required for standard ranking on the server list. Where this number caps at is still speculation, but it is probably around 2000. 1800 was reported by others a few times.

Assuming that the heavy and full servers are at 2500 or more, and noting that there are only 5 or so out of the (last I heard) 200 or so other servers.

Even saying there are 10 good servers with an average population of 2500 or more between EU and US, that's only 25,000. The other 190 servers with an average of 500 (which includes the light servers with under 350, and the standard servers with 1800 or so, so 500 is the number I went with) comes out to be a bit short of 100,000.

125,000 is roughly consistent with the fact that rarely, if ever, do MMO's have more then 10% of their player base playing. Which, when multiplied out, comes to a bit under 1.25 million subs (given that I rounded up slightly earlier). This number isn't too unrealistic either.

If you increase the average population per server to be 600 or even 700/800, you still don't see much of a total increase, only get the subs up to 1.4 mil, 1.5 or so. You still don't have enough of a population to make a difference, simply because there are too many friggen servers


What say you?
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"

Rayla_Felana's Avatar


Rayla_Felana
04.10.2012 , 11:07 AM | #230
Quote: Originally Posted by Frostvein View Post
How about this?

http://www.swtor.com/community/showt...350700&page=15

Byerley did a fairly decent job of explaining it. If you search, Notdonnareed had a fairly similar conclusion in regards to population caps as well.

350 appears to be the the bare minimum required for standard ranking on the server list. Where this number caps at is still speculation, but it is probably around 2000. 1800 was reported by others a few times.

Assuming that the heavy and full servers are at 2500 or more, and noting that there are only 5 or so out of the (last I heard) 200 or so other servers.

Even saying there are 10 good servers with an average population of 2500 or more between EU and US, that's only 25,000. The other 190 servers with an average of 500 (which includes the light servers with under 350, and the standard servers with 1800 or so, so 500 is the number I went with) comes out to be a bit short of 100,000.

125,000 is roughly consistent with the fact that rarely, if ever, do MMO's have more then 10% of their player base playing. Which, when multiplied out, comes to a bit under 1.25 million subs (given that I rounded up slightly earlier). This number isn't too unrealistic either.

If you increase the average population per server to be 600 or even 700/800, you still don't see much of a total increase, only get the subs up to 1.4 mil, 1.5 or so. You still don't have enough of a population to make a difference, simply because there are too many friggen servers


What say you?
I say excellent and well thought out post.

It restores my faith in threads like these to see population arguments with more than just 'Pop is fine stop trolling' and 'L0l game is dead/dying, TORtanic, lolol.'

I definitely agree with the fact that the Pop has dropped, it's impossible to keep launch numbers a few months down the line, because an MMO will always release prematurely, but I certainly don't believe the idea that the game is dead, not even close.