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Who Swtor was made for.


Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.09.2012 , 03:55 PM | #121
Quote: Originally Posted by Bluerodian View Post
Yeah. I'm gonna call BS. Considering LA bought out the remainder of the existing contract, which they were under no obligation to do. Furthermore, both companies had said earlier that the games would coexist. There were other corporate shenanigans at work, though I doubt anyone is going to get the truth of the matter. Those that do know won't speak of it.
Exactly - which brings me back to my theory Lucasarts is developing its own RPG.
Also, including space combat and openworld/SWG style, therefore not allowing off-rails space combat for SWTOR and SWTCWA (both theme park).
Evidence here and here

Interesting news I sense, in the distant future...

Shingara's Avatar


Shingara
04.09.2012 , 03:58 PM | #122
Quote: Originally Posted by Lord_Ravenhurst View Post
Exactly - which brings me back to my theory Lucasarts is developing its own RPG.
Also, including space combat and openworld/SWG style, therefore not allowing off-rails space combat for TOR and Clone Wars Adventures (both theme park).
Evidence here and here

Interesting news I sense, in the distant future...
And it never once accured to you that lucas maybe doing stuff for bioware on there lead IP ?
Health Warning - Thread May Contain Nuts.
First, you can continue as a subscriber, which gives you unlimited access to all game features and future Game Updates at no additional charge. http://www.swtor.com/info/news/blog/20120731

MidichIorian's Avatar


MidichIorian
04.09.2012 , 03:58 PM | #123
The difference between a HC and a casual is that the HC is willing for put in time and effort while the casual is just looking for instant rewards. So devs are coming up with pointless gimmicks to reward these casuals on the expense of longetitvity and keeping the other group satisfied.

Now, the kicker is that the casuals would have bought and played the games anyway because they're rarely researching, it's usually just a matter of reading the name for them. I can't remember seeing any forum, for any game, being filled by "this game is too hard" threads. I have however seen thousands of posts and threads asking devs to go back to the roots of the specific genre. Why can't they realize that if a genre or game is successful it's because they used to do something right? This goes double for games with sequels.

Seregul's Avatar


Seregul
04.09.2012 , 04:00 PM | #124
Quote: Originally Posted by P-Funk View Post
I wholeheartedly reject the notion that a hardcore gamer is someone who rushes to finish something. I'm pretty hardcore about my gaming and I if anything enjoy a nice long progression where I savour my achievements and enjoy the arc. Many people who self classified or are so called by others as being hardcore consider the story a meaningless feature that just gets in the way of them finishing the content.

Rushing to finish. Pushing to dismantle the entire game into a cynical block of logical puzzles that you must defeat isn't the only way to be hardcore.

This attitude about hardcore means that anytime somebody with even a reasonable sense of dissatisfaction with how easy it is to blow through content in TOR gets labelled as somebody who should get some sleep.

There is a point when you don't have to be a hardcore monster to think something is too easy. The problem is that many many many people seem to think that this game should only be accessible if you can effectively, as someone earlier in the thread said, switch their brain off and play it in place of watching TV.

I don't think I'm crazy for sayin that that is a pretty restrictive way for most of us to play if we actually like to keep our brains switched on most of the time.
The words "casual" and "hardcore" are almost entirely without any concrete meaning. Mostly they're used as derogatory labels.

Dayln's Avatar


Dayln
04.09.2012 , 04:02 PM | #125
Quote: Originally Posted by Seregul View Post
The words "casual" and "hardcore" are almost entirely without any concrete meaning. Mostly they're used as derogatory labels.
You &^%&%$$%# moderate players are the problem!
I have a bad feeling about this

Jett-Rinn's Avatar


Jett-Rinn
04.09.2012 , 04:03 PM | #126
Quote: Originally Posted by Gungan View Post
The California Literary Review for one. "Storytelling suicide". Direct quote.

Furthermore, those 75 perfect scores are from reviewers who get paid to play the game but not finish it, not people who personally pay their own money to play the game. In addition, review "scores" have been under attack for years as an accurate representation of the product. Where have you been?

It also doesn't matter how many perfect scores you get when the last thing someone remembers about your product is that it failed to maintain its quality until the end.
Failed to maintain it quality what a load of crap; I was perfectly fine with the ending and so was a lot of people. The problem is the butthurt are crying because it wasn't the ending they wanted . When a game is written by it's players it is no longer art it's just pandering to a few self entitled cry babies.
No one hates Star Wars as much as "Star Wars fans"

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.09.2012 , 04:03 PM | #127
Quote: Originally Posted by Shingara View Post
And it never once accured to you that lucas maybe doing stuff for bioware on there lead IP ?
Nope, honestly I do not believe that at all. I think they are only acting as licensor.

Reasons:
1. I think they´d never agreed to the Hero Engine if they had been involved in the making of TOR

2. TOR is not an "Open World RPG", I guess they´d used the correct term in their job ad

Shingara's Avatar


Shingara
04.09.2012 , 04:05 PM | #128
Quote: Originally Posted by Lord_Ravenhurst View Post
Nope, honestly I do not believe that at all. I think they are only acting as licensor.
Right, so there biggest ip on the market is swtor, they get revenue from swtor based on profits and are advertising swtor themselves and you think they really are going to put in a direct competitor to there money earner that they have invested at best 6 years into ?

Least to mention its well known that ea companys do intergrate with other houses under there control and that you dont think the best people to goto on stuff like space would be light and magic ?
Health Warning - Thread May Contain Nuts.
First, you can continue as a subscriber, which gives you unlimited access to all game features and future Game Updates at no additional charge. http://www.swtor.com/info/news/blog/20120731

Gungan's Avatar


Gungan
04.09.2012 , 04:09 PM | #129
Quote: Originally Posted by Jett-Rinn View Post
Failed to maintain it quality what a load of crap; I was perfectly fine with the ending and so was a lot of people. The problem is the butthurt are crying because it wasn't the ending they wanted . When a game is written by it's players it is no longer art it's just pandering to a few self entitled cry babies.
I don't know a single person in real life, or in my guild or allied guilds that thought the ending was any good.

Most don't advertise it on forums. They just think BioWare products are sliding downhill.

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.09.2012 , 04:11 PM | #130
Quote: Originally Posted by Shingara View Post
Right, so there biggest ip on the market is swtor, they get revenue from swtor based on profits and are advertising swtor themselves and you think they really are going to put in a direct competitor to there money earner that they have invested at best 6 years into ?

Least to mention its well known that ea companys do intergrate with other houses under there control and that you dont think the best people to goto on stuff like space would be light and magic ?
Hold on a sec, did the money not come from EA and Bioware?
LucasArts gave the licence to the golden IP "Star Wars" (which gives a title a huge market value) so I guess LucasArts already got its fair share and they also profit from sales/subs, but I don´t think they took ANY financial risk or gave any investment (Why should they?).