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Server population is dropping...


Baravelrus's Avatar


Baravelrus
04.09.2012 , 03:21 PM | #161
torstatus statistics are sickening. My old server was almost always full just 1 month ago, and The Fatman was just an average server, now mine is dead and fatman has like 50,000 players on it

MarcSh's Avatar


MarcSh
04.09.2012 , 03:24 PM | #162
They're definitely waiting too long to merge servers or let people transfer. The max I have seen is 1 or 2 full servers, a handful of heavy, like 5 or less, and a lot of light servers. I'm personally (being on a role play server makes it especially hard) on a rp server and considering quitting JUST because there's nobody to role play with, much less do heroics etc. The first problem was opening too many servers at launch, the second was keeping them open this long after the lookie seers left... It's not a sign of weakness that so many people checked it out and went on their merry way, it IS a sign of weakness that they're permitting server populations to be so low the multiplayer aspect is almost gone on a lot of servers after those people left.
Combining that with insanely long loading times and other issues they don't address while fixing other problems.... It's a recipe for disaster. Personally if I was leading the development team (which would never happen, because on the technical side I have no idea, my experience is leading a team to work effectively in a non tech field) I wouldn't have released the game till 1.2 was out, and the initial load screen and lag issues were addressed. Or at least would have been in open beta till that was addressed. That might have lessened the player drop off. Limited end game content was a mistake to release with too, unless they were able to keep pace with players.

Slant_DK's Avatar


Slant_DK
04.09.2012 , 03:30 PM | #163
I am sorry, but it is a sign of weakness. BW has had the chance to compete with WoW, the time was right. People are bored with WoW, they wanted to test something new, SW had the potential of being that "something new" and they blew it.

What I've watched in the past couple of months is an utter failure to commit quality gameplay. And what I've also seen is one of the most ridiculous cover-ups in MMO history, that I have seen for myself. I've heard about Aion and other games, however this is the first time I witness first-hand how developers blindly ignore just how much their game sucks.

But then, I shouldn't be surprised. With ME3 BW has proven they are not the same company anymore that released things like BG2, KotOR, Jade Empire and other jewels of RPG games. I've been such a blind supporter of BW, I would almost have bought anything just because it has Bioware labelled onto it.

Not anymore. I am going with my smarter decision and avoid Bioware games, since they have the EA label on them. Apparently EA still has the talent to turn anything into crap they can get their dirty little fingers on. :P

Blownglass's Avatar


Blownglass
04.09.2012 , 03:33 PM | #164
Props to the man who noticed the continued falsehood concerning World PVP in this game.
I am so angry about the engine's inability to handle large scale pvp and the complete lack of pvp while leveling.... so angy.

I will spare you all the caps nerd rage rant <insert here>.

Game was fun for an RPG.... but it is so easy to put RPG's down once the story is done.

ferroz's Avatar


ferroz
04.09.2012 , 03:40 PM | #165
Quote: Originally Posted by Bamxk View Post
lol.. yeah.. maybe if its ever released. Today on my fleet at 12pm there were 6 people on my fleet.
that's such a bad metric.
seriously, just use /who for ~30 seconds and post the full server numbers...

/who 1-20
/who 21-40
/who 41-49
/who 50

that gives a much better picture than just the number of people in fleet.

two very different situations:
  • 6 people in fleet, 40 level 50s in EV, 32 level 50s doing flashpoints, 16 level 50s in pvp matches
    vs
  • 6 people in fleet, 0 level 50s in EV, 4 level 50s doing flashpoints, no level 50s in pvp matches.

originaltodzilla's Avatar


originaltodzilla
04.09.2012 , 03:42 PM | #166
Quote: Originally Posted by Frostvein View Post
Normally, the person on the server where everyone is getting transferred to keeps it. For example, Server B and Server C are being merged/moved to Server A, so Bob on Server A keeps it.
Wow! So you have to completely rename your character before logging in? I guess this must be one of the obstacles when merging.

Now lets talk Legacy!! If they are pushing the Legacy System, that will be another problem. You have to rename your entire legacy!!

Gangrel's Avatar


Gangrel
04.09.2012 , 03:49 PM | #167
Quote: Originally Posted by originaltodzilla View Post
Wow! So you have to completely rename your character before logging in? I guess this must be one of the obstacles when merging.

Now lets talk Legacy!! If they are pushing the Legacy System, that will be another problem. You have to rename your entire legacy!!
And that would actually be a real problem, as it is something that should be taken into consideration (because AFAIK there is NOTHING stopping the same legacy name being used across servers!)

Infact, i would put Legacy and Character name on the same standing of "must be resolved first" because there are people who are bothered by losing their character name.

Been there, done that, didn't stay long enough to get the T-Shirt.
1) I reject your reality.... and substitute my own
2) Not to be used when upset... will void warranty
3) Stoke me a clipper i will be back for dinner
4) I have seen more intellegence from an NPC AI in TR beta, than from most MMO players.

illgot's Avatar


illgot
04.09.2012 , 03:52 PM | #168
Quote: Originally Posted by Molik View Post
easy answer: your server population dwindled, and instead of rerolling another character on a more populated server, you people scream "MERGE" cause your too lazy to reroll, fyi it isnt going to happen for a while if at all so heres a easy answer:

REROLL!!!
I have four level 50s, multiple 30s. I have millions spread across my characters and I already bought up speeders and crystals that are going to be patched out in 1.2.

I am legacy 30 and saved up enough space comms to buy the main part of my black Imperial Space Suit once I figure out what Bioware is doing with Social Gear.

So I have to give all that up just to play the game? No, I am going to quit and never look back.

My friends are all planning to move to Fatman or another server. Once that happens I'll just cancel my TOR sub instead of moving.

As a side note to names, this can easily be fixed by adding invisible Server Names to anyone transferred. Give everyone a "Server" title which they can actually use on their name.

Darth Vader of "Kaas City"

Gungan's Avatar


Gungan
04.09.2012 , 03:54 PM | #169
Quote: Originally Posted by ferroz View Post
that's such a bad metric.
seriously, just use /who for ~30 seconds and post the full server numbers...

/who 1-20
/who 21-40
/who 41-49
/who 50

that gives a much better picture than just the number of people in fleet.

two very different situations:
  • 6 people in fleet, 40 level 50s in EV, 32 level 50s doing flashpoints, 16 level 50s in pvp matches
    vs
  • 6 people in fleet, 0 level 50s in EV, 4 level 50s doing flashpoints, no level 50s in pvp matches.

Hahaha, there are 400 people on my "Standard" server, both factions combined. What a gosh darn joke.

originaltodzilla's Avatar


originaltodzilla
04.09.2012 , 03:56 PM | #170
Quote: Originally Posted by Gangrel View Post
Infact, i would put Legacy and Character name on the same standing of "must be resolved first" because there are people who are bothered by losing their character name.

Been there, done that, didn't stay long enough to get the T-Shirt.
I know a lot of people don't care. They roll alts and make FOTM almost, well, monthly. But for me, part of the RPG in (MMORPG) is to have my character look a certain way and have a certain name. Technically it's "robbing your identity". I purposely got in "early activation" for precisely that reason.

I won't say "that would make me unsubscribe", but it feels like a pretty big violation, to take your character (especially a lvl 50) and strip it's name. And now possibly the legacy name.

As far as "technical" issues, I'd say they can have a "hidden" name so lets say I was "Bob" now there are 4 "Bob"s it should be "Bob" <oldservername>. The display name would be just "Bob" but if I wanted to "whisper" Bob, I'd go: /whisper Bob Fatman...

Just an idea..