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Who Swtor was made for.


HeavensAgent's Avatar


HeavensAgent
04.09.2012 , 09:39 AM | #21
Quote: Originally Posted by GalacticKegger View Post
Personally I like to think there is a distinct difference between hardcore and extreme. Not sure that extreme isn't what was being referred to.
I'm speaking about hardcore players as those who complete the content as fast as they can, those often criticized for not enjoying the game and complaining afterward. The simple fact is that theirs' is a valid play style. It just may not be compatible with sustaining a long-term subscription to an MMORPG title without interruption.

Dayln's Avatar


Dayln
04.09.2012 , 09:39 AM | #22
No successful MMO is specifically designed for the hardcore MMO PVPer

Any game that did, would cease to exist quickly

The vast, and I do mean VAST majority of players are casual, they are the bread and butter of any MMO. If any game does not cater to the casual player, they might as well start closing shop right now.
I have a bad feeling about this

Misthalin's Avatar


Misthalin
04.09.2012 , 09:40 AM | #23
Quote: Originally Posted by Dayln View Post
No successful MMO is specifically designed for the hardcore MMO PVPer
Eve Online.

DiabloDoom's Avatar


DiabloDoom
04.09.2012 , 09:41 AM | #24
"Hardcore" gamers should find sandboxes more appealing, why not join one? The players make the fun. Games like Mortal Online have no quests (or didn't when I played beta), have no interaction with NPC's, but use ingame options to allow them to build their own "content".

DiabloDoom's Avatar


DiabloDoom
04.09.2012 , 09:42 AM | #25
Quote: Originally Posted by Dayln View Post
No successful MMO is specifically designed for the hardcore MMO PVPer

Any game that did, would cease to exist quickly

The vast, and I do mean VAST majority of players are casual, they are the bread and butter of any MMO. If any game does not cater to the casual player, they might as well start closing shop right now.
I would suggest that you start having a look around, there are plenty. Spreading misinformation is a dangerous thing.

HeavensAgent's Avatar


HeavensAgent
04.09.2012 , 09:43 AM | #26
Quote: Originally Posted by Dayln View Post
No successful MMO is specifically designed for the hardcore MMO PVPer

Any game that did, would cease to exist quickly
There have actually been several, but you make a good point. Those titles that do focus on hardcore PvP, specifically, either don't last long or subsist on a small player community over their lifespan. Developers have to balance focus on hardcore content with focus on the desires of other player demographics targeted by the game.

DieAlteHexe's Avatar


DieAlteHexe
04.09.2012 , 09:46 AM | #27
Quote: Originally Posted by DarthDetonate View Post
This is not a game aimed at the hardcore. Many HC gamers (like myself) are guilty of trying to make this game it simply isn't.

As the Bioware Rep on the Pax East Panel said, to Paraphrase "your focused demographic is usually dictated by how much the game cost to make. In the future when these game can be made faster and for less money, I'm sure we'll see a lot of games aimed a niche audiences like the hardcore but for now, you don't spend 300 million on a game for 70k-100k subscriptions."

When I quit WoW years ago, I said i would wait for Swtor, as it seemed to have what i wanted from a game and after 7 years, it wasn't set in Azeroth.


What i didn't (but should have) anticipate was the targeted audience and how wide the net Swtor was casting.

After hitting 50, raiding and rolling numerous alts to 50 It started to sink in that the overall difficulty level of this game is not what i expected. Then again, what I expected was based on what I had hoped for rather than what was most logical for the company and the subsequent game.


Basically we the minority, the hardcore few will never change the aims of this game and would be silly to even try to. Accept What the game is, then evaluate if it is for you. Anything more is just trying to change something that was obviously not meant for your play style.
What an amazing post. I /salute you, sir.

Ahh, what the hell, *hug* too.

May more people see with eyes like yours.
---------------------------------------------------------------

-- It's the journey, not the destination. --

Dayln's Avatar


Dayln
04.09.2012 , 09:46 AM | #28
Quote: Originally Posted by Misthalin View Post
Eve Online.

EvE is not in any kind of contention as a Major MMORPG, not even in the same league.

The reason they are not in the same league? Does not cater to the casual player, that was their intention from the beginning to fill a niche
I have a bad feeling about this

DarthDetonate's Avatar


DarthDetonate
04.09.2012 , 09:46 AM | #29
Quote: Originally Posted by HeavensAgent View Post
Alternatively, and perhaps a less condescending idea, the answer may simply be to select several titles you enjoy and bounce among them; complete the game's new content, cancel, and go onto the next title. Eventually come back to the first and start again, experiencing the content that's been added since your last departure.

There is a lot of merit to the idea that developers simply cannot keep up with the demands of the hardcore demographic. This doesn't mean developers shouldn't attempt to do so, but as a consumer community hardcore players have to face the facts: your content demands are extremely high, and it may not be humanly possible to design, develop, test, and implement content fast enough to meet these demands.
Agreed however the unfortunate side of most HC players that I know ( i can't speak for everyone) is that we focus on one title at a time. So other than a Dark Souls MMO or another newer Korean Grind fest (which I've been looking for) we create a content nightmare for the developers that can only be satiated by slowing the leveling down or launching at a much higher difficulty level which would ultimately alienate the many. That is never a good business practice.

I think eventually there will be games aimed at all the niches of gamers as the quote reinforced. But that will come in time when MMOs are cheaper and take less time to make.

Thanks to all for the input.

AHChrist's Avatar


AHChrist
04.09.2012 , 09:47 AM | #30
This game isn't aimed at anyone. Everything they have done forces you to stay at the fleet which is horrible. The fleet is pretty much a lobby from where you either do raiding or pvp. Most people won't even bother leaving because of loading into a planet is painful. This is a very poorly designed MMO that shows one thing, the name Star Wars is very powerful because it can make a turd shine.