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Too many cc abilities- world record in mmo history

STAR WARS: The Old Republic > English > PvP
Too many cc abilities- world record in mmo history

Valhalyn's Avatar


Valhalyn
04.07.2012 , 11:41 AM | #71
I'm suprised the people that haven't figured out how to play haven't started asking for Resilience gear and DR...Because ya know this games PVP isnt about being a Hero...its about working together in a team...oh my bad you got mad because you solo queue your PVP matches and get a group of like minded heroes like yourself. Learn to play as a team and you will have your enjoyable PVP...Unless you prefer being the hero and in that case go download League of Legends, queue up for Twisted Treeline, pick Tryndamere and spin to win.

Crying because you dont know how to play a team pvp game and think that with your awesome gear and or 1337 dps/skill you should be able to carry everyone isnt going to cut it. Learn to.....wait for it....



































PLAY

Shredbull's Avatar


Shredbull
04.07.2012 , 11:43 AM | #72
Quote: Originally Posted by Valhalyn View Post
I'm suprised the people that haven't figured out how to play haven't started asking for Resilience gear and DR...Because ya know this games PVP isnt about being a Hero...its about working together in a team...oh my bad you got mad because you solo queue your PVP matches and get a group of like minded heroes like yourself. Learn to play as a team and you will have your enjoyable PVP...Unless you prefer being the hero and in that case go download League of Legends, queue up for Twisted Treeline, pick Tryndamere and spin to win.

Crying because you dont know how to play a team pvp game and think that with your awesome gear and or 1337 dps/skill you should be able to carry everyone isnt going to cut it. Learn to.....wait for it....






PLAY
Well said mister barney stinson

Manigma's Avatar


Manigma
04.07.2012 , 11:52 AM | #73
Being chain cc'ed is good, it means they can't CC your team members when they join the fight.

Valhalyn's Avatar


Valhalyn
04.07.2012 , 12:02 PM | #74
Once again dont mention team, these people dont understand that term. Remember this is PLAYER versus PLAYER, and they take that quite literally. Doesn't matter what game they play, they only want fair 1v1's with no cc's so it comes down to who has the better internet connection and who has the 1 piece of gear thats better than the other persons.

I'm pretty sure I read a few pages back about how someone says that CC's are cheap and he prefers to outwit his opponent to win. Hi, the definition of using a CC would like to see you...

Want most of you want is a single 1 on 1 game where no one has CC's and its all about spamming your buttons to win. You're all quite boring and you will never find that outside of a single player game or every once in awhile World PVP. But something tells me most of you are the douchebags that frequent the lower Contested areas to gank whoever and whenever you can...

You're mentalities are flawed, and you will never be happy. Stop playing the game if you want, but you've only failed yourself by giving up on something instead of learning to adapt and overcome.

xPANDORAx's Avatar


xPANDORAx
04.07.2012 , 02:49 PM | #75
"Being chain cc'ed is good, it means they can't CC your team members when they join the fight".

I guess that's a good way to look at from the team aspect, but from my perspective( gets chain cc'd a lot) it still kinda sucks.

if being chain cc'd really helps my team (even when most of the team has no idea what they are doing) then so be it.
Healers are just as squishy to kill as troopers and Vanguards! Death to healers!
Maulinus-50 assassin
Lucrestsia-32 marauder

lpsmash's Avatar


lpsmash
04.07.2012 , 02:57 PM | #76
Quote: Originally Posted by carpatian View Post
I play a maradeur and i have to say im done with warzones not because i dont do well but is extremely,extremely anoying those milions cc abilities ,push backs,slows roots sleeps etc etc .i never played a mmo game with so many like swtor have . i dont wana say for empire side warzones is just about hutball 90% of the games where those ccs are even worse. i like the game but honestly how much love i need ,to keep playing with so many bs.i know there is many threads about that but this game pvp look like was made it by completely unispired team. sorry (sory im not native english speaker).
LOL

Polymorph -> 8 secs
Polymorph -> 4 secs
Deep Freeze -> 5 secs
Impact Stun -> 2 sec
Fear -> 8 sec
Fear -> 4 sec
Death Coil -> 3 sec
Polymorph -> 8 secs…

Not counting novas/silences.

WoW is the worst offender in that regard. Swtor is a softy, no CC can be spammed and resolve affect almost every form of CC (strangely, not immobilize.. =/).

The only thing I wish they could do is make stuns build resolve AND have some kind of diminishing return, since it doesn't break on damage. Being chained stunned to death is one of the worst thing in this game (but it's never fun in any game).

AesirUesugi's Avatar


AesirUesugi
04.07.2012 , 03:16 PM | #77
Quote: Originally Posted by Isislol View Post
CC is needed in pvp but honestly there's just too much CC in this game. Nothing is more frustrating then closing the gap only to get knocked back off the ledge or into the fire to insta die.
I understand ranged classes need knockbacks and roots so they don't get zerged by melee but if you have 3-4 players knocking back everyone the moment someone gets in melee range something's wrong.
I mean I don't mind getting kitted by good players but if a trash clicker knocks me back and kills me before i can make it back to the bridge something is seriously wrong.
This kind of post makes me despair.

Here's an idea, don't use your gap closer to open with, use your legs. You get knocked back? Thanks fine now I'm going to leap into your face again and theres nothing you can do about it.

Alternatively learn to position yourself better after you close the gap, those lamp posts, crates, walls all act as a nice little knockback prevention system. To be honest if you are getting pushed into the fire you have no one to blame but yourself.

Do I hate it when a Jugg leaps up to top balcony in Huttball, knocks me back perfectly onto the ledge near goal-line (refreshed Leap CD), leaps on to me while I'm getting up and walks in while immune to CC? Yeah I gosh darn hate it. But I blame myself for having given him the opportunity and to be honest when this is well executed its just plain well played. Instead of crying about the game mechanic think about what you could have done to prevent being outplayed, its what makes PVP exciting.

Dee-Jay's Avatar


Dee-Jay
04.07.2012 , 03:44 PM | #78
Mezzes are fine since they break on damage.

Roots not affecting Resolve is....grml.

30 yard pulls are annoying.

Everyone having AoE knockbacks on a 20 second cooldown is silly.

Getting focus-stunned for up to 8 seconds, incapable of action while being beat-down by an angry mobs is just infuriating.

That's my take on it.

CC would be fine if it actually required some thought and coordination, but it doesn't. It's just way too abundant.

Darthcrush's Avatar


Darthcrush
04.07.2012 , 04:12 PM | #79
Quote: Originally Posted by Flarenza View Post
Shieldtech powertech for one, the worst tank in the game.
I literally laughed when I read this.
Server: Canderous Ordo
Joruk: Pyro Powertech
Tulack: Deception Assassin
Chratis: Vengeance Juggernaut

pixieish's Avatar


pixieish
04.07.2012 , 04:20 PM | #80
Quote: Originally Posted by Darthcrush View Post
I literally laughed when I read this.

Oh, but it's true! Being a defensive powertech sucks so much! I really wouldn't recommend anyone try playing a class that can charge into the middle of a bunch of republicans, use a few abilities to sabotage their hitrate and damage, soak up a hell of a lot of damage while your pet dps assassin or whoever you decided to guard runs around nearly unnoticed, and maybe even survive the pummelling.

(Add in a huttball and things get even more fun. ...I mean sucky. Powertechs suck. Really. Don't play them.)