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FULL resolve yet still getting pulled into fire, getting

STAR WARS: The Old Republic > English > PvP
FULL resolve yet still getting pulled into fire, getting

Kaarsa's Avatar


Kaarsa
04.07.2012 , 06:43 AM | #41
Quote: Originally Posted by Hyfy View Post
You are not paying attention to what was said. I didn't say "little to no WHITE resolve bar" I said and pay attention I'll even bold it if need be so you can see it "little to no resolve bar", I even underlined it for posterity sake. As to your 2nd point, I make a concerted effort to watch the bars of the people I have targeted as well and these aren't people who are popping those abilities, these are people who have already blown that load which have long since passed and shrugging off those abilities as if they did not happen with (and here I'll do it again so hopefully the 3rd time is a charm if the point has not been sufficiently understood thus far) "little to no resolve bar".

As for FRAPS and your "challenge" (and quite honestly I couldn't care less about your 27 page thread), I do not need to FRAPS it. You can either pay attention to what is happening around you and choose to not be willfully ignorant of what is actually happening or you can not. But I see no need to do anything past telling you to pay attention (which your response to my other two posts has already shown your preclusion to not do so, so I won't hold my breath in anticipation).
I was in many conversations already where we found out that my adversary had troubles in distinguishing between almost empty resolve bar (while filling) and almost empty resolve bar (while depleting). Those 2 reasons I listed are the most common explanations of such situations.

Now, to the second part of your post. I dont care about your imaginatory resolve bugs either, as long as you dont have a way to prove them. I have never seen something like this (and I play darkness sin - with pull, and vanguard - with pull too). Many other posters come to this kind of threads and say they never seen anything like this, so I am probably not blind.

It is impossible to prove that resolve is working always and that there are no bugs. No matter how many videos I will do or post, you can always say "sure, but I see it bugged all the time". Well, prove it. Otherwise, your post is a pointless rant.

PS. sometimes grapple is not working because (oh sweet irony) target is rooted. Sometimes there is some kind of terrain obstacle that intefere with their movement and they are not properly pulled. Maybe this is what you see?

Xxxxxxxxxxxxxx's Avatar


Xxxxxxxxxxxxxx
04.07.2012 , 06:51 AM | #42
Quote: Originally Posted by Lrdprimus View Post
fixed anytime soon.

Not working as intended i hope.
Your resolve bar can be Purple and look "full". If it's purple, you can still be manipulated in combat (pulled, pushed, knocked, stunned).

If it's WHITE, you cannot be pulled. As soon as it is WHITE, it starts going DOWN. Therefore, if it's white, it looks "full" only very briefly.

Your post is titled "FULL resolve bar, still getting pulled into fire". Which means, to me, that you don't understand how the resolve bar works.

Hyfy's Avatar


Hyfy
04.07.2012 , 07:27 AM | #43
Quote: Originally Posted by Kaarsa View Post
I was in many conversations already where we found out that my adversary had troubles in distinguishing between almost empty resolve bar (while filling) and almost empty resolve bar (while depleting). Those 2 reasons I listed are the most common explanations of such situations.

Now, to the second part of your post. I dont care about your imaginatory resolve bugs either, as long as you dont have a way to prove them. I have never seen something like this (and I play darkness sin - with pull, and vanguard - with pull too). Many other posters come to this kind of threads and say they never seen anything like this, so I am probably not blind.

It is impossible to prove that resolve is working always and that there are no bugs. No matter how many videos I will do or post, you can always say "sure, but I see it bugged all the time". Well, prove it. Otherwise, your post is a pointless rant.

PS. sometimes grapple is not working because (oh sweet irony) target is rooted. Sometimes there is some kind of terrain obstacle that intefere with their movement and they are not properly pulled. Maybe this is what you see?

To be so blindly obtuse as to make the assertions that it just doesn't happen is what is the real problem with your post. You compound that with your rather condescending retorts and what you have here is the making of someone who feels compelled to tell others to basically L2P when you have no real clue about their ability. You think I don't know about a target being rooted and not being able to pull them? Let me give you some perspective here sine you seem fresh out this morning. I want you to be a little situationally aware of what is in front of you for a moment and look at the bottom of my posts. What do you see? You will see US Army Military Police Corps, now in terms of my ability to play the game it means nothing. But, and stick with me here, one thing you fail to realize is that given what I did in the military if I was not constantly aware of my surroundings and what was going on around me (especially when I was deployed overseas) it very well could of been my life. SO I can assure you that one thing I am if nothing else is very aware of what is happening in and around me, especially in hectic situations, and that does carry over into my gaming as sad as that may be.

So as you continue your condescending crap posts where you presume to know and think you are some clever gaming god and anyone who disagrees with you is just too stupid to know, be aware that you in fact, do not know.

SO yes I am very much aware of people who are rooted can't be pulled/pushed. I am aware that there are some clipping issues where the target won't get pulled all the way back to you. I didn't say that. I said where they are shrugging it off as if it didn't happen, which implies that there is no reason that they should be able to shrug it off yet they do. And leaving the only logical answer being "the resolve system has yet again proven its worthlessness."


And again for the last time becasue I will not repeat it for you, becasue quite honestly if you are incapable of understanding it by now then you will never get it, I don't feel compelled to have to FRAPS anything to prove anything to you. I have seen it enough with my own two eyes to know the system is torqued and needs reworking and don't blindly accept it as "working as intended" as you are so willing to to do. SO you can again reel that condescending tone of yours back in and save it for someone else.
US. ARMY Military Police Corps

Sarcasm, a body's natural defense against stupid

Kaarsa's Avatar


Kaarsa
04.07.2012 , 08:15 AM | #44
Quote: Originally Posted by Hyfy View Post

*snip because it is so long and has nothing to do with the topic*
Fine, do not feel compeled to prove anything because your perception and awarness is so great. Good for you. But dont expect that anyone is going to believe in "I saw it, it is true, no need for evidence" kind of sentence, especially that there are hundreds of pvp videos in the internet and somehow this kind of situation was not recorded in any of them I was able to see or anyone who actually care about documenting this problem.

As long as there is not proof any post like your above will not change anything. If it is bugged, it should be reported and fixed. "I saw this, I see it all the time and I am not going to document/report it" attitiude...well, you dont have my respect for that. I know you dont care about it, you already said that. I am not going to respond to you anymore, because this discussion is pointless. Good luck.

andysdead's Avatar


andysdead
04.07.2012 , 08:24 AM | #45
on the converse situation, I definitely had one time yesterday when I had 0 resolve (having literally just revived) and resisted a knockback by a sorcerer. So, I'm not sure, but maybe this bug works both ways?
is my lightsaber. You can not has.

mordredz's Avatar


mordredz
04.07.2012 , 08:27 AM | #46
Quote: Originally Posted by VoidSpectre View Post
I don't believe this


fabrication, exaggeration, pics or it didn't happen, ect
+1, full resolve you cant be pulled period lol, just over whining ftl...

Goldenstar's Avatar


Goldenstar
04.07.2012 , 08:30 AM | #47
Quote: Originally Posted by andysdead View Post
on the converse situation, I definitely had one time yesterday when I had 0 resolve (having literally just revived) and resisted a knockback by a sorcerer. So, I'm not sure, but maybe this bug works both ways?
That's just you managing to shield the force attack, you rolled a higher defense than they rolled for crit.

On topic: resolve needs to last longer and it needs to be affected by roots. A single 4s stun needs to fill resolve, roots need to be half fill, and filling resolve needs to break current stun. Increase the duration of a full resolve from 8s to 20s and cause resolve to not decay unless you're in combat. Then resolve will actually mean something and the game won't be determined by which team has the most jugs/sins/sorcs.
Vent Rage [vR]

Hyfy's Avatar


Hyfy
04.07.2012 , 08:41 AM | #48
Quote: Originally Posted by Kaarsa View Post
Fine, do not feel compeled to prove anything because your perception and awarness is so great. Good for you. But dont expect that anyone is going to believe in "I saw it, it is true, no need for evidence" kind of sentence, especially that there are hundreds of pvp videos in the internet and somehow this kind of situation was not recorded in any of them I was able to see or anyone who actually care about documenting this problem.

As long as there is not proof any post like your above will not change anything. If it is bugged, it should be reported and fixed. "I saw this, I see it all the time and I am not going to document/report it" attitiude...well, you dont have my respect for that. I know you dont care about it, you already said that. I am not going to respond to you anymore, because this discussion is pointless. Good luck.
When you have swathes of people saying that they are seeing the same thing, then there tends to be a really good chance that something ain't right. And to just blindly say "I didn't see it, it didn't happen!" is just ridiculously naive. Are you going to tell me next no one landed on the moon becasue you didn't see it in person or they didn't FRAPS it?
US. ARMY Military Police Corps

Sarcasm, a body's natural defense against stupid

Mormoz's Avatar


Mormoz
04.07.2012 , 08:42 AM | #49
Quote: Originally Posted by VoidSpectre View Post
seems to me most people that say that have problems just don't understand how resolve works. every1 i know that does understand it never said it's bugged. there is a resolve guide stickied, read it.


but to sum it up for those of you who seem confused:


the ability that fills your resolve(aka whitebars it) doesn't cancel because you are whitebarred. it is only subsequent post-whitebar CCs that you are immune to. this means that you can be in a stunned state while having full resolve because it is the stun that filled it.

roots and snares do not fill resolve. For some reason people seem to panic when they get rooted and think because they can't walk they must be stunned(not the same)


Powertech and vanguards can talent their grapple to have a root on it. they can effectively use thier grapple to fill your resolve and leave you rooted in the fire to die if you have no escapes.


I've seen many a noob cry "i just got pulled and stunned in the fire with full resolve zomg broken fix plox" when in reality they are just ignorant of the mechanics.
This. There are also many abilities that make you immune to CC effects. For example a Powertech/Vanguard can cast Hydraulic Overrides/Hold the Line, which grants him 8 seconds of complete CC immunity. A Juggernaut/Guardian also has acces to Unstoppable/Unremitting, which gives him 4 seconds of CC immunity after using Force Charge/Leap.

Zintair's Avatar


Zintair
04.07.2012 , 08:46 AM | #50
I just don't feel roots should operate outside the resolve bar. I know Sever Force does and I'm not 100% but I believe other classes do as well. Snares are fine but if your character cannot fully operate I think it needs to be reflected ont he resolve bar. Granted I think roots should be LOW amount wise maybe 1/4ish.

Curious everyone's opinion.

Also Force Choke going outside Resolve. I dunno.

I also have an issue with Force Leap still allowing the Jugg/Guard to leap and root me when I pop Resilience. If I resist the ability it should put it on cooldown and negate it entirely. I can't Force Pull, it just blows a 45 second CD. Not sure if I can Sever Force on a Resilience'd target either but that should fail as well.


Probably gonna get flamed for that but whatever I think everyone should operate under the same mechanics.
Joriana Severblade - Jedi Guardian - Defense
Zintair Severblade - Jedi Shadow - Kinetic Combat
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