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No Cross Realm LFG tool please!

STAR WARS: The Old Republic > English > General Discussion
No Cross Realm LFG tool please!

chaosdefined's Avatar


chaosdefined
04.05.2012 , 03:17 AM | #201
Quote: Originally Posted by ConradLionhart View Post
Same can be said about people like you. That's all you give, personal opinions. How does it make your opinion better?

Fact has been linked through the operations panel video. Gabe has given random afk dude won't be so afk as an example.

You have yet to offer me facts and evidence that cross-server dungeon finder will work better than single-server dungeon finder.
I have linked facts that the tool contributed towards WoW's playerbase expanding steadily for a year. More players = more populated servers = larger community right? Meaning more pugs on servers.

This seems to be a fact you keep turning a blind eye to though.

ConradLionhart's Avatar


ConradLionhart
04.05.2012 , 03:18 AM | #202
Quote: Originally Posted by chaosdefined View Post
I've already linked evidence that the population of WoW rose steadily for a year after LFD. So that's evidence alone that it did not cause subs to die or anything of the like.

It benefited the game.

Everything else is just perspective. I met my guild through LFD. I had an amazing time with them. They were my community.
That isn't proof. Population of WoW has steadily increased despite NOT having LFD for Burning Crusade and early part of WotLK. The population would have increased anyway without LFD. To say that LFD is the main reason for sub increase while ignoring other factors is shoddy research.

The reason for the sub spike late WotLK is due to releasing WotLK to China.

chaosdefined's Avatar


chaosdefined
04.05.2012 , 03:19 AM | #203
Quote: Originally Posted by ConradLionhart View Post
Funny I can say the same thing about people who refuse to see that a large number of people at the operations panel cheer at single-server dungeon finder, and Gabe, a lead end-game designer has given a valid reason for making it single-server.

The idea that a random forum poster has a more valid argument than a developer and a larger number of people at the operations panel is hilarious.
We have told you constantly, a small number of players HAND PICKED BY BIOWARE do not represent the entire playerbase.

Again you ignore this and promote that video as if it was the entire game's population speaking as one.

ConradLionhart's Avatar


ConradLionhart
04.05.2012 , 03:19 AM | #204
Quote: Originally Posted by navarh View Post
nope it's your turn

i even point you to servers UE Kazzak and Ravencrest or US-Illidan
Illidan reported as 48,708 characters
+
do not forget about server group joined with cross-server features, so population of one server isn't so important

on my "normal" wow server /who Orgrimmar %class_name% is 49 for each of 10 classes = 490 in just one city
Screenshot please. You can offer screenshots for SW:TOR, why do you hesitate for WoW? Unless you are hiding something.

chaosdefined's Avatar


chaosdefined
04.05.2012 , 03:21 AM | #205
Quote: Originally Posted by ConradLionhart View Post
That isn't proof. Population of WoW has steadily increased despite NOT having LFD for Burning Crusade and early part of WotLK. The population would have increased anyway without LFD. To say that LFD is the main reason for sub increase while ignoring other factors is shoddy research.

The reason for the sub spike late WotLK is due to releasing WotLK to China.
Sticking your fingers in your ears and screaming again?

http://users.telenet.be/mmodata/Charts/Subs-1.png

I'll link it again. Look at 2009-2010. WoW's numbers dropped and then continued to lower until December 2009 when LFD came into the game. After that numbers continued to grow higher than they had before.

So you can not say that LFD was not beneficial to that at all.

ConradLionhart's Avatar


ConradLionhart
04.05.2012 , 03:22 AM | #206
Quote: Originally Posted by chaosdefined View Post
We have told you constantly, a small number of players HAND PICKED BY BIOWARE do not represent the entire playerbase.

Again you ignore this and promote that video as if it was the entire game's population speaking as one.
And you are the best representation of the gaming population? I believe you are just 1 out of 1.7 million. I linked for you tens to hundreds.

And how does them being hand-picked make them any less valid? They play the same game as you. You make way too many assumptions in your posts, that if they are handpicked, they will cheer at whatever Bioware throws at them, implying that they are less-worthy people to listen to than someone like you?

Fact is this, I have shown you proof that MORE people prefer single server to cross server. The only proof you can offer is that you, and a handful of people are arguing loudly on the forums.

Slobozache's Avatar


Slobozache
04.05.2012 , 03:24 AM | #207
Quote: Originally Posted by ConradLionhart View Post
That isn't proof.
Just because you're denying it, doesn't make it any less of a proof.
/who is not a LFG tool.

navarh's Avatar


navarh
04.05.2012 , 03:24 AM | #208
Quote: Originally Posted by ConradLionhart View Post
Screenshot please. You can offer screenshots for SW:TOR, why do you hesitate for WoW? Unless you are hiding something.
http://www.wowprogress.com/pve/us/illidan
Characters: 48,720

feel free to give me any proof of this number being false

btw wow cap's /who at 49 so all i can do is check 49 person of each class = 490 in total
but i can use da armory and check amount of 3vs3 teams on illidan, bro there 1034 of them

chaosdefined's Avatar


chaosdefined
04.05.2012 , 03:25 AM | #209
Quote: Originally Posted by ConradLionhart View Post
And you are the best representation of the gaming population? I believe you are just 1 out of 1.7 million. I linked for you tens to hundreds.

And how does them being hand-picked make them any less valid? They play the same game as you. You make way too many assumptions in your posts, that if they are handpicked, they will cheer at whatever Bioware throws at them, implying that they are less-worthy people to listen to than someone like you?

Fact is this, I have shown you proof that MORE people prefer single server to cross server. The only proof you can offer is that you, and a handful of people are arguing loudly on the forums.
Right, so a hundred odd players is a good representation of 1.7 million players is it? I'm afraid your math is a bit off.

And it's very invalid. Bioware picked the top Guilds. The type who are not likely to need or benefit for such features as a cross-server LFD. The type who aren't on low population servers or are experiencing these problems.

It's like asking a Pro Footballer what can be done to improve the situation for local school teams.

ConradLionhart's Avatar


ConradLionhart
04.05.2012 , 03:27 AM | #210
Quote: Originally Posted by chaosdefined View Post
Sticking your fingers in your ears and screaming again?

http://users.telenet.be/mmodata/Charts/Subs-1.png

I'll link it again. Look at 2009-2010. WoW's numbers dropped and then continued to lower until December 2009 when LFD came into the game. After that numbers continued to grow higher than they had before.

So you can not say that LFD was not beneficial to that at all.
http://us.battle.net/wow/en/game/patch-notes/3-3-0

They released a bunch of content along with dungeon finder. Pretty sure people resubbed for the content and less on the dungeon finder.

Numbers continued to grow higher because they released to china.
Then it dropped to 10m today, despite the best efforts of LFD.

Stop equating sub increase to group finder. It is just a feature. You think that people will re-sub if there is only a dungeon-finder and no new content? For what? Doing the same old heroics after 1 year? The same reason why they left in the first place, same old heroics?