Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

When will there be a "SERVER MERGE?"

STAR WARS: The Old Republic > English > General Discussion
When will there be a "SERVER MERGE?"

Frostvein's Avatar


Frostvein
04.04.2012 , 11:13 AM | #531
Quote: Originally Posted by Jederix View Post
Perception is everything. As soon as the words "server merger" are uttered, the Internet will explode with people stating that SW:TOR is merging servers, their game has failed like all the other MMOs before it. WoW is king.

I.E., bad publicity. And yes, MMOs that are dying merge servers, MMOs who made the mistake of making more servers than they needed do not because they want to draw in players, not scare them off.

I know this flies in the face of your "you must merge servers now" self-entitlement crusade, but that is the way it is.
So the "All the servers but Fatman are dead" threads that are popping up all over the internet are better?

Don't want to call it a server merge? Fine. Call it a "population relocation"

Seriously, I am so tired of hearing that server mergers would be bad for publicity. You know whats worse then not getting new customers in? Losing the ones you already have.
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"

Nakazia's Avatar


Nakazia
04.04.2012 , 11:18 AM | #532
Quote: Originally Posted by Jederix View Post
Perception is everything. As soon as the words "server merger" are uttered, the Internet will explode with people stating that SW:TOR is merging servers, their game has failed like all the other MMOs before it. WoW is king.

I.E., bad publicity. And yes, MMOs that are dying merge servers, MMOs who made the mistake of making more servers than they needed do not because they want to draw in players, not scare them off.

I know this flies in the face of your "you must merge servers now" self-entitlement crusade, but that is the way it is.
What sounds worse server merges or loss of subscriptions?

Does the fact that there's been multiple free weekends recently and a push for players to invite up to 25! That's right 25! of their very closest friends to try SWTOR give the impression of a flourishing MMO environment?

It may be bad pubilicity but it's Biowares responsibility to make some kind of change or suffer the concequences of lost subscriptions from people on dead/dying servers who won't forfeit the characters that they've spent months of effort on.

People who were placed on a server with a guild had no choice on which server they were placed and I myself know how few servers there even were to choose from in early game access. No one should have to re-roll because Bioware wants to save face and continue to create an illusion of a thriving MMO.

SDANCSEC's Avatar


SDANCSEC
04.04.2012 , 11:24 AM | #533
Game is dying, for the past 3 nights I have logged on at prime time and waited over 2 hours for a wz that never popped. I am the most populated guild on the server and I am a very well geared healer and theres never enough people on to run an instance. This game is going down the drain and Im ending my subscription this month. Server merges were needed a couple weeks ago. Good Bye SWTOR

Nakazia's Avatar


Nakazia
04.04.2012 , 11:25 AM | #534
Quote: Originally Posted by Frostvein View Post
So the "All the servers but Fatman are dead" threads that are popping up all over the internet are better?
I checked Fatman last night at prime time 344 empire players in two instances and 198 republic players on just the fleet alone.

I'm pretty sure there has not been that many people across my whole server since maybe the middle of January.

Dracolindus's Avatar


Dracolindus
04.04.2012 , 11:26 AM | #535
Quote: Originally Posted by cipher_nemo View Post

But even server merges don't fix the problem. The PvE dailies are flawed by design in that they can't handle a large number of people doing them at once. So you want a low server population for PvE solo content that's not instanced. But you don't want a lower server pop since this makes for broken PvP and weak PvE group content that's a PITA for PUGers.

So what's the solution? There are a few ways to solve this, but ultimately free server transfers combined with a cross-server LFG for instanced content will solve most of this. To solve low server population, a moderate reduction/merging of servers would help, but it will also further break the PvE non-instanced solo dailies.
you make a good point on why they cant have too high of a population on a server.

Heres a question ... how many is "standard" or "heavy"? Anyone know the hard numbers?

I'm starting to think it's poor game design,

I've said it before. To my best knowledge Veeboo lunx imp side has only 3 HM raiding guilds, And Zakkek Beast has two on the imp side... thats a whopping 40 people doing HM raids ON TWO SERVERS (imp side)... when I played EQ1 there was 4 guilds on my server each raiding 72, that's 288 people RAIDING ON ONE SERVER (and no flashpoints)..

You combine poor social game design with lack of end game content... toss in a passive attitude on exploits, people botting in pvp zones... (I can go on listing problems)

D3 is coming out soon, Tera is about to have their open beta (I'm downloading tera as I type this), Guildwars 2 is dropping this summer if I'm not mistaken....


So heres another question
This is SWtoR without new compatition ... what will SWtoR be when the new boys come out to play??

Been nice playing with you people,,, too bad bioware didn't make a better game

nogell's Avatar


nogell
04.04.2012 , 12:04 PM | #536
This happen to warhammer. They launch with tons of servers, then people starting leaving for different reasons. Didn't help with EA pull funding and took away programmers for this game. Now they down to two servers. Shame, the world pvp was the best.

Frostvein's Avatar


Frostvein
04.04.2012 , 12:11 PM | #537
Quote: Originally Posted by Nakazia View Post
I checked Fatman last night at prime time 344 empire players in two instances and 198 republic players on just the fleet alone.

I'm pretty sure there has not been that many people across my whole server since maybe the middle of January.
Not only that, give it another month or two and the fleet numbers will nearly double. All the rerolls will have hit cap. Seriously, there are more people on Tython on Fatman at 2 in the afternoon then most people have on their fleet during primetime.
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"

Strixs's Avatar


Strixs
04.04.2012 , 12:17 PM | #538
Quote: Originally Posted by EJedi View Post
My point is only that they need to be very careful how they handle name issues if they need to merge servers.

I can put up with a lot from an MMORPG, but that's the one thing that I won't put up with. Take my name, take my identity, lose my subscription.
I am in agreement with Ejedi.
I have 4 lvl 50's all in full purple gear. lvl 30 legacy and 2 more 50's alrdy closing in.
If i lose my names or my legacy name or both. I am done.
This may seem trivial to some. But this is my Starwars Playtime this is my story and immersion style. If that is taken away from me.

That is the only thing that would stab me in the back.

cipher_nemo's Avatar


cipher_nemo
04.04.2012 , 12:31 PM | #539
Quote: Originally Posted by Dracolindus View Post
I'm starting to think it's poor game design.
Bingo. When Bioware makes a daily PvE solo quest on Belsavis with three leaders to kill, but only spawns three leaders at a time (the 4th is bugged), that means people are waiting around to kill them on high pop servers. And you can only get so large of a group together to share the kill credit.

ShadowyFox's Avatar


ShadowyFox
04.04.2012 , 01:11 PM | #540
So I'm as pissed as the next guy, but Fatman is not the only good server left. As far as I'm concerned, this has happened on a lot of MMOs. I've rerolled from Saber of Exar Khun to Canderous Ordo not because of population but because I found it wasn't the environment I wanted. It's personal preference, really on all but the very low population servers.

I'm not trying to troll, but if you realized the server was dying, it's not that hard to reroll. Not hard to get the looks or the gear again, if as you say, you can't do any of the 50 stuff or most FP.

From the sounds of it, BW wants to make sure that when they do the server transfers, it doesn't F up things. Cause that's happened on a lot of different games where toons get lost during transfer. I personally don't think the game is dying. I think servers are dying from an overreaction like most post launch games. It happens, people. It still happens and will keep happening on every game an every expansion to any established game.

If your 50 has quest gear, suck it up. To me, names are great and all but the people you group with make this an MMO. If you want a particular name, either stay where you are, find a server it's available...or suck it up and change names. Cause sometimes that's what we have to deal with when a feature isn't ready.

So yeah, there's my input.