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When will there be a "SERVER MERGE?"

STAR WARS: The Old Republic > English > General Discussion
When will there be a "SERVER MERGE?"

GellonSW's Avatar


GellonSW
04.04.2012 , 09:03 AM | #521
Quote: Originally Posted by Jederix View Post
Mergers never will be. No company in their right mind, unless their game is truly in its last death throes, would ever merge servers.

Way more bad PR in that one move than having a million dead servers can ever generate.

This type of nonsense is completely false. MMOs have merged servers in the past not because they are in their death throes but for consolidating resources and costs. This happens in EVERY TECHNOLOGY market. ALso the last statement is completely silly and ludicrous. A company already under scrutiny for decreasing population would rather combine their server populations to KEEP what players they have vs a million dead servers and drive off the few players there. I seriously hope you do not manage or run a business of any kind or you're self employed because this mindset is what drives business into the ground.

Kiphere's Avatar


Kiphere
04.04.2012 , 10:11 AM | #522
There is no other fix for this issue...

Even if 1.2 brings back a number of players it wont bring back enough. There are too many servers, there need to be less servers. Better to do this now and take the lumps that come with it than lose more subsribers due to boredom from lack of people to group with/queue with.

You already lost the people who don't like the game, you're losing the people who DO like the game now and those people you can't afford to lose. We all have differing levels of patience on this topic, mine is pretty immense but after I get my 1.2 alts up to 50 it'll start to fade as well, others... they don't have the patience I do.
Kiphere
Giradda The Hutt

cipher_nemo's Avatar


cipher_nemo
04.04.2012 , 10:24 AM | #523
Quote: Originally Posted by Kiphere View Post
There is no other fix for this issue...

Even if 1.2 brings back a number of players it wont bring back enough. There are too many servers, there need to be less servers. Better to do this now and take the lumps that come with it than lose more subsribers due to boredom from lack of people to group with/queue with.

You already lost the people who don't like the game, you're losing the people who DO like the game now and those people you can't afford to lose. We all have differing levels of patience on this topic, mine is pretty immense but after I get my 1.2 alts up to 50 it'll start to fade as well, others... they don't have the patience I do.
You're mixing FUD with fact. Total subscription numbers are not the problem. Number of subscribers who log in at any given moment and too many servers are the problem (especially when they have less to do and don't play as often as they did before).

But even server merges don't fix the problem. The PvE dailies are flawed by design in that they can't handle a large number of people doing them at once. So you want a low server population for PvE solo content that's not instanced. But you don't want a lower server pop since this makes for broken PvP and weak PvE group content that's a PITA for PUGers.

So what's the solution? There are a few ways to solve this, but ultimately free server transfers combined with a cross-server LFG for instanced content will solve most of this. To solve low server population, a moderate reduction/merging of servers would help, but it will also further break the PvE non-instanced solo dailies.

Kiphere's Avatar


Kiphere
04.04.2012 , 10:50 AM | #524
Quote: Originally Posted by cipher_nemo View Post
You're mixing FUD with fact. Total subscription numbers are not the problem. Number of subscribers who log in at any given moment and too many servers are the problem (especially when they have less to do and don't play as often as they did before).

But even server merges don't fix the problem. The PvE dailies are flawed by design in that they can't handle a large number of people doing them at once. So you want a low server population for PvE solo content that's not instanced. But you don't want a lower server pop since this makes for broken PvP and weak PvE group content that's a PITA for PUGers.

So what's the solution? There are a few ways to solve this, but ultimately free server transfers combined with a cross-server LFG for instanced content will solve most of this. To solve low server population, a moderate reduction/merging of servers would help, but it will also further break the PvE non-instanced solo dailies.
zones can be instanced in this game, back at launch there were multiple instances of "Dromund Kaas" etc. So your point sort of falls.

Cross server Q and cross server LFG for instances/ops brings a lot of headaches and damages overall community. Merging servers + the ability to instance planets which I'm 99% sure is already in game rectifies all the issues without introducing any new ones.
Kiphere
Giradda The Hutt

evildestroyer's Avatar


evildestroyer
04.04.2012 , 10:54 AM | #525
Quote: Originally Posted by Kiphere View Post
zones can be instanced in this game, back at launch there were multiple instances of "Dromund Kaas" etc. So your point sort of falls.

Cross server Q and cross server LFG for instances/ops brings a lot of headaches and damages overall community. Merging servers + the ability to instance planets which I'm 99% sure is already in game rectifies all the issues without introducing any new ones.
Again with the damaging community crap.

Jederix's Avatar


Jederix
04.04.2012 , 10:56 AM | #526
Quote: Originally Posted by GellonSW View Post
This type of nonsense is completely false. MMOs have merged servers in the past not because they are in their death throes but for consolidating resources and costs. This happens in EVERY TECHNOLOGY market. ALso the last statement is completely silly and ludicrous. A company already under scrutiny for decreasing population would rather combine their server populations to KEEP what players they have vs a million dead servers and drive off the few players there. I seriously hope you do not manage or run a business of any kind or you're self employed because this mindset is what drives business into the ground.
Perception is everything. As soon as the words "server merger" are uttered, the Internet will explode with people stating that SW:TOR is merging servers, their game has failed like all the other MMOs before it. WoW is king.

I.E., bad publicity. And yes, MMOs that are dying merge servers, MMOs who made the mistake of making more servers than they needed do not because they want to draw in players, not scare them off.

I know this flies in the face of your "you must merge servers now" self-entitlement crusade, but that is the way it is.
Internet Forums. Where Grammar and Spelling go to die!

Jederix's Avatar


Jederix
04.04.2012 , 10:58 AM | #527
Quote: Originally Posted by evildestroyer View Post
Again with the damaging community crap.
The only community it damages is the one these people are after. Where a few guilds at the top of the food chain get to dictate the playtime of those they consider inferior.

It's less about community and more about controlling others.
Internet Forums. Where Grammar and Spelling go to die!

Sintor's Avatar


Sintor
04.04.2012 , 10:59 AM | #528
I can only say there is no point on keeping empty servers

Jederix's Avatar


Jederix
04.04.2012 , 11:01 AM | #529
Quote: Originally Posted by Kiphere View Post
You're pretty wrong here.

1. the only 'buzz' about SWTOR right now is that it's a fun single player game and that the servers are ghost towns. This buzz has been around for a little while now and is only getting worse. the PR hit from merging servers can be mitigated easily and it's a single event that will not stay in the memory for long. the prolonged complaining on multiple forums, review sites, etc, about how servers are barren is going to keep driving potential new subscribers away until that goes away. People aren't going to come to a game they percieve as being empty. Sure the initial "Servers merging, F2P around the corner?" headlines will have a negative effect for about a month but after that people will have forgotten abou ***.

2. MMOs that are still doign just fine to this day have merged servers and not 'died' so "death throes" is a little extreme.
Really? Which ones?
Internet Forums. Where Grammar and Spelling go to die!

Kiphere's Avatar


Kiphere
04.04.2012 , 11:12 AM | #530
Quote: Originally Posted by Jederix View Post
The only community it damages is the one these people are after. Where a few guilds at the top of the food chain get to dictate the playtime of those they consider inferior.

It's less about community and more about controlling others.
I was going to give you a proper response until I read this... now I'm certain you're just trolling to stir up some crap.

What exactly does merging servers have to do with what you've said here? How does having a larger population to group with, join pvp matches with, trade with on the GTN, or generally socialize with give any power whatsoever to the "top of the food chain"

as it stands, on a lower population server once 1 guild gets any moderate amount of success they become 'the' guild and everyone else is just runnin around trying to get scraps. If anything merging eliminates that so your point is absurd. I don't even understand how a top of the chain guild could dictate the playtime of others in any larger community situation.

your multiple responses are just an attempt to stir up drama and I'm personally done even reading what you have to sayin this thread, contribute something valid or just ignore the thread, I don't care if its a valid reason to 'not' merge but just spitting bile for no reason is pointless and you do a disservice to the people who are attempting to better the game by expressing how they (people who 'want' to play the game) feel about the current state.
Kiphere
Giradda The Hutt