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In SWTOR the "Real" Game starts at level 1

STAR WARS: The Old Republic > English > General Discussion
In SWTOR the "Real" Game starts at level 1

Calsidian's Avatar


Calsidian
04.03.2012 , 02:41 PM | #311
Quote: Originally Posted by Matte_Black View Post
The game starts at Character gen and continues up through endgame and , thankfully, our choices along the way linger and matter. The reason I am playing MMOs again becuase the broke away from the competition-driven only-endgame-matters model.
How do the choices linger and matter? What affect do they have on the path of the story, or on the world?
o[//////////]ị::ị{{▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒)
"Use the force Luke." - Abraham Lincoln

thominoh's Avatar


thominoh
04.03.2012 , 02:52 PM | #312
Quote: Originally Posted by KetMalice View Post
No, 3 hours of cut scenes about go collect 10 X on each planet gets old very quickly.
I agree 190%.. Doing the storyline quest is great the FIRST time around.. BARELY tolerable the 2nd time.. BUT the idea of repeating ALL the non-class missions a 3rd, 4th, 5th or MORE time is game breaking.. As I said in another post.. I'm already cringing and finding excuses to NOT log on because I hate doing the same non-class specific missions a 3rd time..

Calsidian's Avatar


Calsidian
04.03.2012 , 02:58 PM | #313
Quote: Originally Posted by thominoh View Post
I agree 190%.. Doing the storyline quest is great the FIRST time around.. BARELY tolerable the 2nd time.. BUT the idea of repeating ALL the non-class missions a 3rd, 4th, 5th or MORE time is game breaking.. As I said in another post.. I'm already cringing and finding excuses to NOT log on because I hate doing the same non-class specific missions a 3rd time..
I tend to agree. Even if the quests are voice acted, they are not really all that compelling (there are some exceptions). The class quests by and large are of a higher quality, and I always look forward to doing them.

Fortunately, if you use other outlets such as PvP and space missions you can supplement enough exp to focus on the class quests and mostly ignore the others (still have to do some here and there). In the future, it'll be great if the Legacy System unlocked exp boosts for alts to make this even more viable. I'd like to experience all the different stories available in the game, but the prospect of repeating all the filler in between makes it very unappealing.
o[//////////]ị::ị{{▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒)
"Use the force Luke." - Abraham Lincoln

Mythic_MK_II's Avatar


Mythic_MK_II
04.03.2012 , 03:18 PM | #314
Yeah I liked the 1-50 story/grind.

I do like endgame though alot of improvements are needed to make it more attractable to others. (don't mind my spelling please)

PVP is fun and frustrating at the same time. and raids are fun. but the low populated servers kills that fun. Too many servers atm. I hope that 1.2 will let the numbers grow.

Muskaan's Avatar


Muskaan
04.03.2012 , 03:28 PM | #315
@OP - yes, and ends 2 weeks after you hit level 50.
50 Sorc Healer/DPS
- We Brake For Nobody - (RIP)
Empire US-West PvE soon-to-be defunct raiding guild
(5/5 Eternity Vault HM, 5/5 Karagga's Palace HM)

Liake's Avatar


Liake
04.03.2012 , 03:45 PM | #316
There is nothing unique to this game besides the voice acting, and that's nothing special either. People have been pumped for this game for so long that they're afraid to admit that it's nothing great. Let's give some examples.

8 different unique gameplays to go through? Yeah right. More like 2. 1 For Republic and 1 For Imperials. Because no matter what class you play, every planet is the same with the same quests with the exception of about 4-5 class quests. At least in WoW you had about 8 different areas to level every time so you could change it up.

Unique quests? Wrong. The quests in here are just like every other MMO and you're deluding yourself if you think otherwise.

Now to stay on-topic with this threads topic, nothing you do at low levels has any effect to you at max level. I've yet to see story line decisions impact ANYTHING in future story, for everyone I've spared I get crap in my mailbox, that is it. The LS and DS decisions only seem to be for gear and nothing else. I guess the one thing you can do at low levels is rank up your valor.

All in all, this game is a dumbed down WoW with voice acting.

quarlo's Avatar


quarlo
04.03.2012 , 04:24 PM | #317
I agree the game begins at level 1, and ends at 50. Then it's time to roll an alt.

It would be nice but your choices really don't affect your story in any way. You can choose 'light side' options from beginning to end and you're still gonna do the same class quests in the same order. There are only a few choices that you make that can change how a quest plays out (example: the choices where you convice Darth Jadus to surrender without a bugged fight) but in the end you reach the same conclusion no matter what you chose.

You're choice only effect the color of your skin and your eyes and whether your companion wants to do it with you. Period.

CorellianWannabe's Avatar


CorellianWannabe
04.03.2012 , 07:06 PM | #318
Quote: Originally Posted by amantheil View Post



Well, granted it doesn't compare to the constant variety and excitement of running the same flashpoints and ops over and over, but to each their own.
Instead you get to run the same missions over and over-since only 15% or so will be exclusive to that class. Hell you don't even get the variety of alternate planets to choose-it's starter-capital-each planet down the line, with one flip depending on faction.

CorellianWannabe's Avatar


CorellianWannabe
04.03.2012 , 07:16 PM | #319
Quote: Originally Posted by tekkamansoul View Post
Irony must escape you on a daily basis.

1. Even though your number is arbitrary, the fact that its 20% different for a same-faction playthrough (THAT ARE BOTH SITH) is revolutionary for any MMO, and majority of single-player RPGs, too. You think Skyrim gives a **** if your story experience is any different on a new playthrough?
Oddly enough I didn't finish every quest and explore every nook and cranny before reaching level cap in Skyrim.

As for playing the same faction? Apparently multiple leveling zones were too much for Bioware so they had to shoehorn in reasons for all classes to be on the same planet at the same time, stopping moisture pirates and endless alien gangsters.

Quote:
What's different? All your skills, rotations, items, and probably crafting. All story areas. All companions. HOPEFULLY your roleplaying (but in your case I doubt it).
You're right-and no other game with multiple classes has any of that, right? I mean it's not like you can play a sneaky archer in Skyrim then play a mage or anything.

Roleplaying what? Light/dark side options that can be overwritten through Diplomacy or grinding the first flashpoint? Companion affection that is easily bought through gifts, meaning that all of them are shallow and materialistic?

Real roleplaying means I could kill Quinn for betraying me, or tell Skadge to get his blubber off my ship, or having Mako hate my dark side bounty hunter who acts more like an assassin. MMOs don't allow real consequences so why bother pretending they do?

Quote:
But you're totally right - its much better to have completed tiered raid content within the first few months with ludicrously low drop rates so that you get to relive that same 2% of content over and over.
Yes it's totally better to do the same planets over and over because this time you're going to see if Zash's storyline is so totally different from Baras'.

Quote:
2. You can buy racial unlocks with credits. The more you know
So instead you get to grind credits? Thank you EA for looking out for the poor credit farmer! I know they pay their 15/month as well, and had been overlooked for too long!

CorellianWannabe's Avatar


CorellianWannabe
04.03.2012 , 07:19 PM | #320
Quote: Originally Posted by tekkamansoul View Post
What's different? All your skills, rotations, items, and probably crafting. All story areas. All companions. HOPEFULLY your roleplaying (but in your case I doubt it).

B
BTW 'roleplaying' one of three dialogue choices insults the term.