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Server population is dropping...


Touchbass's Avatar


Touchbass
04.01.2012 , 06:52 PM | #471
Quote: Originally Posted by HeavensAgent View Post
I'll be honest, it's not even worth trying to discuss this point. You're pulling numbers out of thin air, which makes it impossible to communicate effectively. I'll just say that I believe you are severely overestimating the game's losses, and leave it at that.
.
How? Game sold over 2 million initially with 1.7m subs. That was end of Jan. It's hard to get the sales figures but it's probably somewhere between 50,000-150,00k since then. Game still has 1.7million subs and most likely dropping. Ergo it's probably lost at least 350,000k-500,00k in the process. I know it's tough to admit it but it's reality

EDIT: Also, how is that "severely overestimating"? It has a reasonable premise and a realistic conclusion. I hope you aren't one of those fanbois who said the game had well over 2 million subs a month ago and Bioware wasn't reporting it cause they don't have too ...
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

HeavensAgent's Avatar


HeavensAgent
04.01.2012 , 07:09 PM | #472
Quote: Originally Posted by Touchbass View Post
How? Game sold over 2 million initially with 1.7m subs. That was end of Jan. It's hard to get the sales figures but it's probably somewhere between 50,000-150,00k since then. Game still has 1.7million subs and most likely dropping. Ergo it's probably lost at least 350,000k-500,00k in the process. I know it's tough to admit it but it's reality

EDIT: Also, how is that "severely overestimating"? It has a reasonable premise and a realistic conclusion. I hope you aren't one of those fanbois who said the game had well over 2 million a month ago and Bioware wasn't reporting it cause they don't have too ...
Do you have sources for the numbers you're using? You have no factual basis for them. In other words, you're pulling them out of thin air. I imagine you've based them on various factors that you feel are relevant, but they are in fact fabricated.

No I'm not one of the idiots who thought the game was on its way to crushing WoW within the year. I'm not saying my information is any more correct than yours, but it is the impression I get based on my observations over the various servers I play on, some of them now empty, some of them booming, as well as patterns that were known in other games I played at launch and my personal business experience in general.

shepardcomander's Avatar


shepardcomander
04.01.2012 , 07:17 PM | #473
Quote: Originally Posted by HeavensAgent View Post
Do you have sources for the numbers you're using? You have no factual basis for them. In other words, you're pulling them out of thin air. I imagine you've based them on various factors that you feel are relevant, but they are in fact fabricated.

No I'm not one of the idiots who thought the game was on its way to crushing WoW within the year. I'm not saying my information is any more correct than yours, but it is the impression I get based on my observations over the various servers I play on, some of them now empty, some of them booming, as well as patterns that were known in other games I played at launch and my personal business experience in general.
http://www.gamezone.com/products/sta...ptions-growing

At the beginning of February, BiowEAr's reported numbers were 1.7 million, by the end of March, devs were unwilling to give specific numbers. Doesn't look good.

Wallach's Avatar


Wallach
04.01.2012 , 07:21 PM | #474
Quote: Originally Posted by shepardcomander View Post
http://www.gamezone.com/products/sta...ptions-growing

At the beginning of February, BiowEAr's reported numbers were 1.7 million, by the end of March, devs were unwilling to give specific numbers. Doesn't look good.
I like how you try and spin his comment. The devs can't give numbers in that situation because, as the article states in the same breath, EA is a publicly traded company. Investors must be given said information before the public, and the next investor call doesn't happen for another couple weeks.

shepardcomander's Avatar


shepardcomander
04.01.2012 , 07:31 PM | #475
Quote: Originally Posted by Wallach View Post
I like how you try and spin his comment. The devs can't give numbers in that situation because, as the article states in the same breath, EA is a publicly traded company. Investors must be given said information before the public, and the next investor call doesn't happen for another couple weeks.
That would explain why EA's stock prices have plummeted from above $20/share when swtor was released to just over $16/share now.

Lord_Ravenhurst's Avatar


Lord_Ravenhurst
04.01.2012 , 07:41 PM | #476
Quote: Originally Posted by HeavensAgent View Post
It's a different kind of game. We knew that from the start. It really isn't a factor in regard to population issues, though.
it is a factor, with server shards there would be no population problems, but TOR locks us down to different servers without any cross server traveling or cross server interaction. It's simply dumb decisions and these kind of low population numbers prove that TOR performs far behind expectations.

HeavensAgent's Avatar


HeavensAgent
04.01.2012 , 07:44 PM | #477
Quote: Originally Posted by shepardcomander View Post
That would explain why EA's stock prices have plummeted from above $20/share when swtor was released to just over $16/share now.
As would its normal pattern of fluctuation over the past 4.5-5 years; EA's stock prices show no discernible variation from the norm since the game's launch.

HeavensAgent's Avatar


HeavensAgent
04.01.2012 , 07:47 PM | #478
Quote: Originally Posted by Lord_Ravenhurst View Post
it is a factor, with server shards there would be no population problems, but TOR locks us down to different servers without any cross server traveling or cross server interaction. It's simply dumb decisions and these kind of low population numbers prove that TOR performs far behind expectations.
Huh? I didn't say or respond to anything about server sharding.

Touchbass's Avatar


Touchbass
04.01.2012 , 07:53 PM | #479
Quote: Originally Posted by HeavensAgent View Post
Do you have sources for the numbers you're using? You have no factual basis for them. In other words, you're pulling them out of thin air. I imagine you've based them on various factors that you feel are relevant, but they are in fact fabricated.

No I'm not one of the idiots who thought the game was on its way to crushing WoW within the year. I'm not saying my information is any more correct than yours, but it is the impression I get based on my observations over the various servers I play on, some of them now empty, some of them booming, as well as patterns that were known in other games I played at launch and my personal business experience in general.
The CEO has stated they have sold over 2 million copies and they hold 1.7 million subscribers at the beginning of March. What more do you want?
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

Saint-Exupery's Avatar


Saint-Exupery
04.01.2012 , 07:54 PM | #480
Why are people arguing about dropping population or not?
Who cares about what was published in Feb?

Anyone that has played for the last few months knows, as a fact, that population has dropped considerably.

My server went from 150-180 people at the fleet @ pick time, to 20-40....
I'm also sure that the top 4 servers have lost very little in real terms. People is gone, but they were replaced by people the bite the bullet and re-rolled in one of those servers.