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Server population is dropping...


Incendergel's Avatar


Incendergel
04.01.2012 , 04:38 PM | #441
Quote: Originally Posted by HeavensAgent View Post
While your assessment may be logical it is not necessarily factual. Rather than noting it was based upon your personal observation and opinion, though, you passed off your summary as general fact.

Incidentally, there are no true hardcore PvP games on the horizon. None of the prospective titles are really being taken seriously. There is also no reason that a theme-park MMORPG cannot host a vibrant and active hardcore PvP community. In fact, they tend to support such a community better than a true sandbox; despite what many proudly proclaim, a little bit of structure and grounding is necessary to foster a quality PvP community.
Yes, my assessment is logical. Not necessarily factual? Incorrect. I'm currently logged into the game, server is Dragon Trail, and there are a total of 21 people showing in the republic fleet. Oh, wait. It just went to 26 since I've been typing this. Oh, bummer, back to 23... So maybe you don't see it has factual because you don't play on the same server or you play on the Imperial side which has more people. There are others who have posted in this thread stating similar facts based on the time they play or just randomly logging in. So it isn't an opinion regarding the state of the game across many servers.

You want to know what is funny about our discussion? I actually downloaded the GW1 client last night just out of curiosity and the starting area had more people in it than what is currently being displayed in the republic fleet(currently showing 27 people).

Another fact - not fiction. 1.2 patch drop does not contain any information regarding server mergers or addressing the imperial vs. republic faction imbalance.

Kthx's Avatar


Kthx
04.01.2012 , 04:40 PM | #442
Quote: Originally Posted by Incendergel View Post
Yes, my assessment is logical. Not necessarily factual? Incorrect. I'm currently logged into the game, server is Dragon Trail, and there are a total of 21 people showing in the republic fleet.
This may be a fact, but it is one anecdotal data point.

Carylethis's Avatar


Carylethis
04.01.2012 , 04:41 PM | #443
Quote: Originally Posted by Red_Vs_Blue View Post
Most servers are at standard, which is fine.
Why do people persist in saying stupid things like this? Sorry, but no. 'Standard' in SWTOR server terms is a very broad descriptor, go onto a couple and check the populations, it's easy to see.

And what qualifies as 'standard' can be far from fine. For example, at one point one of the servers I checked the population on today had 301 people on Imp side and 368 Rep. Was pretty much the same for both factions, but to break it down further there were 115 people between Hutta, Korriban, Dromund Kaas and the Fleet. Thats 186 Imps left to split between being on ships, the other 11 planets and all the flashpoints and ops. Half the fp's weren't being run at all; only 3 planets had a population in double figures.

Been checking every day, and this is the second highest count of the week. On each occasion the server has been listed as 'standard'. Granted, not every server that is standard is that low, but quite a few are. The point is; less than 700 people total, one faction over 300 only by the smallest margin, most worlds with single figures of people on them and half the 'dungeon' content unused counts as 'standard'........ and you think this is fine?

If you actually think that, you don't get to have an opinion. Also, since I'm using actual numbers and they don't add up to 1.7 million, I assume someone will be along soon to claim I made them up. Not that this will make a difference to those people, but for anyone honestly interested, data gathered are server pop numbers from log on at around 16:45 this afternoon, Rogue Moon (EU), and wasn't appreciably different when I logged off around 17:30.

Incendergel's Avatar


Incendergel
04.01.2012 , 04:43 PM | #444
Quote: Originally Posted by Kthx View Post
This may be a fact, but it is one anecdotal data point.
I agree with you 100%.

Dragon Trail.
Republic.

But I did note that the general forums have many posts similar to this one.

HeavensAgent's Avatar


HeavensAgent
04.01.2012 , 04:45 PM | #445
Quote: Originally Posted by Cerion View Post
that way would add at most several hundred accounts, lol. That's a stretch to then use this as evidence that Blizzard has manufactured 5 million accounts.
Significantly more than several hundred. They're offered to nearly *all* Blizzard employees, and the accounts remain active regardless of the individual's employment status. First consider how many people work for Blizzard in its entirety, both domestically and internationally. Now add to that the number of people that have worked for Blizzard at some point since WoW's launch, but are no longer employees by the company for any of a variety of reasons. Now multiply that number by 2, to represent the number of free acounts an employee receives (the position I applied for included 3 accounts, but it was a leadership position). You end up with a figure in the tens of thousands, if not millions.

Holden_Dissent's Avatar


Holden_Dissent
04.01.2012 , 04:49 PM | #446
Quote: Originally Posted by Cerion View Post
that way would add at most several hundred accounts, lol. That's a stretch to then use this as evidence that Blizzard has manufactured 5 million accounts.
Blizzard does lie, or.... stretch the truth about their accounts. They still have 2m in the US/EU so it's nothing to sneeze at. But the China accounts are untrackable unless they monitor each an every person that logs in once over the period of a month. Which seems like a lot of trouble to just tell the world they lie about their 10m subs. The truth is, no one can call them on it either.

HeavensAgent's Avatar


HeavensAgent
04.01.2012 , 04:54 PM | #447
Quote: Originally Posted by Incendergel View Post
Yes, my assessment is logical. Not necessarily factual? Incorrect. I'm currently logged into the game, server is Dragon Trail, and there are a total of 21 people showing in the republic fleet. Oh, wait. It just went to 26 since I've been typing this. Oh, bummer, back to 23... So maybe you don't see it has factual because you don't play on the same server or you play on the Imperial side which has more people. There are others who have posted in this thread stating similar facts based on the time they play or just randomly logging in. So it isn't an opinion regarding the state of the game across many servers.
Yes, but that's my point. Dragon Tail is not the entirety of the game. Your statements may be factual for Dragon Tail, but the does not make them factual for the game in general. Additionally, though there are folks reporting similar figures with regard to their servers, they do not comprise the entirety of the game either. There are server populations that are actually growing at the moment, and maintain a significantly greater population on the Fleet than the number you reported at all hours of the day.

Quote: Originally Posted by Incendergel View Post
Another fact - not fiction. 1.2 patch drop does not contain any information regarding server mergers or addressing the imperial vs. republic faction imbalance.
I never indicated otherwise. Faction imbalance is bad, but it's something the developers are pretty much powerless to correct. That said, they really need to get moving on server consolidation. The fact that they're being slow about this should not be keeping you from rerolling, though. If you're not happy where you're at, do something about it!

Hotbox's Avatar


Hotbox
04.01.2012 , 04:57 PM | #448
Bottom line is that the endgame in SWTOR does not lend itself to long term gameplay that is either interesting or captivating. For that you need a PVP game that people will play either casually for a diversion or hardcore with a sandbox element to it with more interaction between the factions. This is so people will raid some, then PVP, then raid or then do something leisurely like crafting or cantina crawling.

You need open world city PVP to be honest, much like you had it in SWG.

You know what I REALLY miss, not just the PVP in SWG, but the drama and politics behind it. Territorial PVP does that, it turns friend against foe permanently and forges player bonds that may last a lifetime. PVP in a living city is something you can never fully appreciate unless you've done it.

People choose sides and fight for it; they live with the consequences of those decisions and either become vilified for failing or vanquish their enemy doing so. Without consequence there can be no greatness nor destiny fulfilled.

The game had soul, it had a heartbeat. It had a story that you made daily, not painted on a flat canvas that were more like colorforms than a political struggle.

It was a game the breathed.

Now that those servers are shut down they are gone like so many dust specks in the wind, swept away by the tides of time and the relentless entropy of business interests over art.

WOW and SWTOR have none of that, and probably never will despite the hype suggesting otherwise. While I feel bad for everyone that has enjoyed those sorts of high life of gaming, I feel worse for those that never experienced its highs, and its lows. They were real, they were valued. Sadly, when SWG died, a little part of myself died with it I think. I know my guild did. It just took me three years waiting for this game to realize it.

The cities there were golden clad gems on the prairie or they were dens of scum and villainy where brawls broke out in cantinas or the fronts of starports over something perhaps as trivial as a deal gone bad.

They were cities that I once called home.
Baroness Veigle/ Agent Pooner/Asaj Ventress
"The Legendary Ventress Legacy"

70 Assassin/Operative/Marauder

Snarking's Avatar


Snarking
04.01.2012 , 04:59 PM | #449
Quote: Originally Posted by Carylethis View Post
Why do people persist in saying stupid things like this? Sorry, but no. 'Standard' in SWTOR server terms is a very broad descriptor, go onto a couple and check the populations, it's easy to see.

And what qualifies as 'standard' can be far from fine. For example, at one point one of the servers I checked the population on today had 301 people on Imp side and 368 Rep. Was pretty much the same for both factions, but to break it down further there were 115 people between Hutta, Korriban, Dromund Kaas and the Fleet. Thats 186 Imps left to split between being on ships, the other 11 planets and all the flashpoints and ops. Half the fp's weren't being run at all; only 3 planets had a population in double figures.
Agreed! My server is often listed as 'standard" despite hardly anyone on, and even the fleet being very sparsely populated

Imperial
Kath hound

Frostvein's Avatar


Frostvein
04.01.2012 , 05:00 PM | #450
Quote: Originally Posted by skinthinner View Post
this is faulty logic at it's best.

Yea. Assuming people are complaining about a problem is faulty logic, sure.

What's next? You gonna log in my server during primetime and tell me that there are more then 75 people on my fleet?
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"