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How do you beat a Vanguard?

STAR WARS: The Old Republic > English > PvP
How do you beat a Vanguard?

Ryotknife's Avatar


Ryotknife
04.01.2012 , 11:28 AM | #141
Quote: Originally Posted by jitsuo View Post
Please read the next post before you try to spew your ignorance. I have a 50 PT, I ALWAYS go after Mercs/Commandos. Free valor/kills
good luck killing the merc/commando in the back when 3 of his MELEE friends immediately tag along for the ride and kill you in 4 seconds. mercs are (usually) not stupid enough to try to solo cap something because it negates their biggest advantage.

only time you can reliably get 1v1 fights with mercs is in huttball....in which case you should be escorting the ball carrier, not going around picking off mercs.

jitsuo's Avatar


jitsuo
04.01.2012 , 11:30 AM | #142
Quote: Originally Posted by Ryotknife View Post
good luck killing the merc/commando in the back when 3 of his MELEE friends immediately tag along for the ride and kill you in 4 seconds.

only time you can reliably get 1v1 fights with mercs is in huttball....in which case you should be escorting the ball carrier, not going around picking off mercs.
Try controlling mid. TMers hang out on the ramps and are easy picking.
Quote: Originally Posted by Gonewild View Post
PVP was overpowered, and under performed. It will therefore be removed from the game until which time it can be implemented to a level of satisfaction deserved by SWTOR customers!

physiology's Avatar


physiology
04.01.2012 , 11:30 AM | #143
People still have trouble with tracer/grav spammers? A lot of bad pvpers on the pvp forums...
Bathsaltbandit Sith Assassin

TheNegotiator's Avatar


TheNegotiator
04.01.2012 , 11:42 AM | #144
Quote: Originally Posted by jitsuo View Post
Please read the next post before you try to spew your ignorance. I have a 50 PT, I ALWAYS go after Mercs/Commandos. Free valor/kills
Do I need to read any more of your crapola? The fact that you claim a Merc is an easy kill tells me you don't have much experience going after them. What class do you PVP with?

Ryotknife's Avatar


Ryotknife
04.01.2012 , 11:48 AM | #145
Quote: Originally Posted by jitsuo View Post
Try controlling mid. TMers hang out on the ramps and are easy picking.
in which case you should be escorting the ball carrier....not hanging out in the middle.....

there are plenty of other classes that can control the mid better than a pyro pt can. the pt should be using taunt, aoe stun, grapple, and possibly gaurd if there are no other tanks around to defend the ball carrier (or not enough tanks for the healer to get a gaurd, even though it drops the pyros dps)

jitsuo's Avatar


jitsuo
04.01.2012 , 11:49 AM | #146
Quote: Originally Posted by TheNegotiator View Post
Do I need to read any more of your crapola? The fact that you claim a Merc is an easy kill tells me you don't have much experience going after them. What class do you PVP with?
Like I've stated, Marauder and PT.

Easy, EASY kills. They're killable when I'm half cent and they're full champ. When I first started PvPing I would get my Assassin medals off them. Now I go after them because, unchecked, they wreak havoc. When targeted, they cause as much trouble as a trash mob.

The only things you have told me give you trouble are EASILY interruptable abilities. Mercs have very little mitigation (lol heavy armor) and their heals are lackluster when casted. Mercs are good team specs, the worst 1v1 spec because any class can beat them.

If you disagree, I know exactly what kind of player you are
Quote: Originally Posted by Gonewild View Post
PVP was overpowered, and under performed. It will therefore be removed from the game until which time it can be implemented to a level of satisfaction deserved by SWTOR customers!

Varicite's Avatar


Varicite
04.01.2012 , 11:53 AM | #147
Quote: Originally Posted by Ryotknife View Post
good luck killing the merc/commando in the back when 3 of his MELEE friends immediately tag along for the ride and kill you in 4 seconds. mercs are (usually) not stupid enough to try to solo cap something because it negates their biggest advantage.

only time you can reliably get 1v1 fights with mercs is in huttball....in which case you should be escorting the ball carrier, not going around picking off mercs.
Um, just to clarify, you're saying that Merc/Commandos are powerful because their THREE FRIENDS will kill you if you try to engage?

1v4 usually doesn't work out well for any class.

1v1, Arsenal Mercs are the weakest class in the game.
Quote: Originally Posted by JayPres View Post
Strap your digital dog to your digital roof and take your ideologies, lovely wife, and sweet little 8yr old girl to a PVE server where you fit best.

jitsuo's Avatar


jitsuo
04.01.2012 , 11:54 AM | #148
Quote: Originally Posted by Ryotknife View Post
in which case you should be escorting the ball carrier....not hanging out in the middle.....

there are plenty of other classes that can control the mid better than a pyro pt can. the pt should be using taunt, aoe stun, grapple, and possibly gaurd if there are no other tanks around to defend the ball carrier (or not enough tanks for the healer to get a gaurd, even though it drops the pyros dps)
A tankasin can do those things much better than a Pt can while also being mobile, I play more defense

Pyro PT is one of the best defensive classes. It's better for me to pick the classes off our ramps since we counter Sorcerers so well, and Sorcerers like to set up extricates in the ramps. If I'm already playing defense then I will control mid as well.

2 classes have a pull, I'd rather use my pull on enemy ball carriers than enemies attacking my ball carrier. There's CCs and healing that other classes can use to support the ball carrier, I'd rather control our ramps from the enemy.
Quote: Originally Posted by Gonewild View Post
PVP was overpowered, and under performed. It will therefore be removed from the game until which time it can be implemented to a level of satisfaction deserved by SWTOR customers!

Varicite's Avatar


Varicite
04.01.2012 , 11:55 AM | #149
Quote: Originally Posted by TheNegotiator View Post
Do I need to read any more of your crapola? The fact that you claim a Merc is an easy kill tells me you don't have much experience going after them. What class do you PVP with?
Just gonna leave this here... again.

Quote: Originally Posted by Varicite View Post
You should be able to kill an Arsenal merc pretty easily, btw.

You have the reduced Interrupt, so it should be even easier for you than most PTs.

Interrupt Tracer > eat whatever damage they do w/ Unload/etc while doing damage to them > 2.5 sec stun when you see Tracer cast > do more damage to them > Interrupt Tracer again > usually they will knock you back here, so Harpoon to get back in melee, eat the next Tracer if their Resolve is full now.. otherwise, use your 4 sec stun to interrupt > damage damage damage > Interrupt Tracer, etc.

You can pretty much repeat this for as long as necessary until the Merc is dead, especially as a tank spec that includes Storm. Just replace Harpoon w/ Storm when it's on cd. As long as Harpoon is off of cd, you can even use Storm to engage them. It should be ready before you need it again.

You will do more damage than they can do to you, and thus, they die and you go buy a coke.
Questions? Always willing to help.
Quote: Originally Posted by JayPres View Post
Strap your digital dog to your digital roof and take your ideologies, lovely wife, and sweet little 8yr old girl to a PVE server where you fit best.

Ryotknife's Avatar


Ryotknife
04.01.2012 , 11:56 AM | #150
Quote: Originally Posted by Varicite View Post
Um, just to clarify, you're saying that Merc/Commandos are powerful because their THREE FRIENDS will kill you if you try to engage?

1v4 usually doesn't work out well for any class.

1v1, Arsenal Mercs are the weakest class in the game.
no, what im saying is that in wzs getting a 1v1 with a merc is not easy unless the merc is either an idiot or you are ignoring objectives/not playing the role you should be playing considering your class......or if his team are a bunch of jerks who left him to solo defend a node.

ill admit that 1v1 mercs are pretty weak, but unless you are a stealth class 1v1 means nothing to objective pvp.

i much rather fight a merc than a mara, shadow, or op. ill usually win the fight with 30-40% hp, although next patch who knows seeing how pyro pt dps will plummet. although if the AP changes pan out, then that will be even worse for mercs