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Dungeon Finder Needed Badly


Rikardus's Avatar


Rikardus
03.30.2012 , 07:45 AM | #951
Quote: Originally Posted by Nitewolfe View Post
seen nothing but a improvement from them being put in game.
You clearly don't play on a daily basis mate....
The LFG cross realm tool spoiled al the fun and social side of doing a task with people focused on it.
Players just stay in major cities scratching their heads while waiting for a group, then join and are completely rude when they feel like just because they know they won't see the other players anymore.

People ninja items, non tanks ninja pull trash and bosses, people call names to eachother and leave the party for no aparent reason, most of the times straight after or even during a boss fight.

If Bioware manages to create this tool while preventing all this from happening, then GOOD! But i doubt it's possible and the only measure i see is make it only work within our own server, which won't help much if the server is unbalanced. I'm not against LFG tool if it's well designed, because it does make our life easier, i'm against it mixing cross server unknowns. Do it within our server and let people realize they have to play other role than DPS or wait more for queues (enough said). Then i'm good with it.

Now tell me where in all these you find an improvement for what was an healthy task of finding a few players to travel to an instance, do it and get to know your server population? Being respected for being nice or having skills, being ignored for being an idiot, this improves game experience.

...and yes i play wow 4 hours a day i gave up on doing LFG or LFR more than 5 months ago, because it stresses me and i don't pay and play to get stressed.
I like to pick people i know and get to know people that play on my server.

Also because of this WoW as became a boring game with no players running around the world, so nothing special happens. There are 2 citties, Stormwind and Orgrimmar and besides that the world is empty, people don't even quest anymore, they just sit in one of those cities waitting for LFG to pop.

Good improvement

Slobozache's Avatar


Slobozache
03.30.2012 , 08:33 AM | #952
Adding a LFG tool is what this game needs to stop people from leaving. A LFG tool does not ruin the community at all. If anything it will make finding groups possible.

Butcheress's Avatar


Butcheress
03.30.2012 , 09:55 PM | #953
lol, the lower level groups are hard to find too. Especially for those dungeons that are put at the end of a planet while most player have moved on to the next planet.

I don't know what Bioware was thinking.

Quote: Originally Posted by Phyein View Post
Don't want a dungeon finder, and certainly don't want x-server for reasons already discussed to death. Just server merges and an overhauled LFG system similar to how WoW's was right before their DF, with a server wide channel. People really highly exaggerate the difficulty of grouping pre-DF. There really wasn't any issue.

I understand grouping at higher levels is difficult at the moment, but also realize, yes this game is still young. Most people are still hanging around lower levels. On my server t

Touchbass's Avatar


Touchbass
03.31.2012 , 02:29 AM | #954
Quote: Originally Posted by Rikardus View Post
You clearly don't play on a daily basis mate....
The LFG cross realm tool spoiled al the fun and social side of doing a task with people focused on it.
Players just stay in major cities scratching their heads while waiting for a group, then join and are completely rude when they feel like just because they know they won't see the other players anymore.

People ninja items, non tanks ninja pull trash and bosses, people call names to eachother and leave the party for no aparent reason, most of the times straight after or even during a boss fight.

If Bioware manages to create this tool while preventing all this from happening, then GOOD! But i doubt it's possible and the only measure i see is make it only work within our own server, which won't help much if the server is unbalanced. I'm not against LFG tool if it's well designed, because it does make our life easier, i'm against it mixing cross server unknowns. Do it within our server and let people realize they have to play other role than DPS or wait more for queues (enough said). Then i'm good with it.

Now tell me where in all these you find an improvement for what was an healthy task of finding a few players to travel to an instance, do it and get to know your server population? Being respected for being nice or having skills, being ignored for being an idiot, this improves game experience.

...and yes i play wow 4 hours a day i gave up on doing LFG or LFR more than 5 months ago, because it stresses me and i don't pay and play to get stressed.
I like to pick people i know and get to know people that play on my server.

Also because of this WoW as became a boring game with no players running around the world, so nothing special happens. There are 2 citties, Stormwind and Orgrimmar and besides that the world is empty, people don't even quest anymore, they just sit in one of those cities waitting for LFG to pop.

Good improvement
There is so much wrong with this post I don't know where to start. To the part I highlighted in yellow "THAT'S WHAT PEOPLE ARE DOING NOW, JUST REPLACE MAJOR CITY WITH FLEET"
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

curzed's Avatar


curzed
03.31.2012 , 05:51 PM | #955
I subbed for 6 months, bought the CE and everything, and I have not played this game now since end of january or beginning of february and when the sub goes out I'm not coming back.

When I started to play swtor I was quite naive and also advocated to be careful with a LFR/LFD tool from the game.

However after I had tried very hard to find people to group up for just simple hardmode flashpoints I changed my mind and thought it would be a great addition to have a server-wide LFR/LFD tool to be able to do some runs.

Now I think that Blizzard have really shown how great the LFR/LFD tool really is and I STRONGLY advice you to implement it.

So my story is that I played since release and got to 50. I did some PvP but I just didn't like it because on my server we ran the absolute majority of the matches in HuttBall since the server imbalance was just horrible.

So I gave PvE a chance and boy that converted my gametime to a really FRUSTRATING EXPERIENCE.
I logged in at fleet because that was the only place you could form any kind of group for flashpoints at all.
I spammed general chat and I spend HOUR AFTER HOUR to form a group for some hardmode flashpoints.
Some nights I even had to give up and that was just SUCH A GREAT EXPERIENCE to spend my spare time for HOURS getting in contact with the NON-EXISTING COMMUNITY that you speak so warm about here.

So to the server-humping people who thinks that running flashpoints should be a server-only community experience I'm just telling that you can have it for yourself because I won't be spending any more nights begging other people to run a flashpoint with me any more at all.

I will ask a few questions just to make a few points.

1) Why are Bioware NOT FORCING people to spamming general chat to do PvP while they force us who wants to PvE to do so?
2) Why can I as PvP player just queue up from ANYWHERE get zoned there and do my thing then get zoned back right where I was before I joined the PvP match?
3) Why do you think PvP is/was so IMMENSLY MUCH MORE POPULAR activity as compared to getting forced to sit in a chat finding out 2 hours later that you could not find people for a SILLY HARDMODE RUN?
4) Do you expect a person who never raided or done dungeons before to think that it's SO FUN to be FORCED to sit in a fleet spamming /1 for HOURS finding out that they just FAIL to make groups for just a simple hardmode run?

There is no mistake to make a LFD/LFR.
The mistake is to not provide the community with the tools so people can /friend x-realm and whisper to create a living community instead of a dead one.

Forcing people to an old system spamming chat is just not done today in a modern MMO.


Blizzard devs have said that LFD/LFR has been an ASTOUNDING SUCCESS when it comes to encouraging people to raid and now with MoP they are fixing loot mechanics in LFR to solve issues with ninjaing which makes it even better than it has been so far.

Besides that they hinting to "fix" community mishaps by making sure that you can friend people x-realms and join up with them later and do more dungeon runs and/or raids even if you are located x-realm.
The really hard encounters are left for people on the same server/guild which encourages like-minded pepople to gather up at the same server anyway. Hence customers are paying server transfers and Blizzard gains more money.

So they realized that LFR/LFD is a true success and EXPANDED the community instead of just thinking or forcing players under the dogma that one server should rule them all.


Now as I said before you can shout all you want for keeping the PvE endgame for crazy non-social fanatics who think it's fun to sit in fleet DOING NOTHING AT ALL BUT SPAMMING GENERAL CHAT TO TRY TO HAVE FUN.
But I'm so done with it that I won't even think about coming back before they announce BOTH cross server LFFP AND LFR.

Have fun without me in your dying "community" that you try to defend almost to the point of retardation...
I know I'm not alone leaving the game in the same way and there are other options for me where I actually can have fun so BYE BYE!

Nexelau's Avatar


Nexelau
03.31.2012 , 06:39 PM | #956
I'm really over this "OMG No! The Community!" Garbage.

If you want a Community to interact with, more power to you, join a Guild.

What I want, is to be able to login and play the game and as much of the content as is reasonable. I don't want to spend my time standing around waiting to play because there is no reasonable method of finding a group.

And no, spamming chat channels is not reasonable. Especially when it takes longer to do than running the Flashpoint was.

First step, full Cross Server LFG for all instanced group content.

Second step, the ability to automatically "scale down" to the right level for the content.

Third Step, the ability to group with players of the other faction to do content.

Fourth Step, reward players for all this with extra stuff.

Priority should be to make it as easy as possible for anyone, on any server, of any faction, to do any appropriate content for them or content they bypassed or want to repeat.

chaosdefined's Avatar


chaosdefined
03.31.2012 , 07:00 PM | #957
If you think LFD killed the community in WoW, you were clearly on a server with a poor community to begin with.

Community is nothing but perspective. I was in a great guild after the LFD was introduced and so I still had great 'friends' ingame.

People complain that people using the LFD are anti-social. Do you have any idea how hypocritical that statement is? Condemning everyone?

All it boils down to is "Wah wah wah, a stranger was rude to me on the internet, wah wah wah. I want to keep my community, I don't trust people from other servers! Everyone else in this game is rude and a thief! Wah wah wah."

Rikardus's Avatar


Rikardus
03.31.2012 , 07:43 PM | #958
I completely hate how Blizzard managed to get the LFG tool working for a silly amount of reasons... tho the way you avoid being in Republic Fleet spamming is by getting friends to tag along with you and a good solution to it is:

Quote: Originally Posted by Nexelau View Post
join a Guild.
You only look for group alone for hours because you want, get to know people on your server, add them, form a guild, get to know people's play times and organize your Flashpoints based on it.

I don't know about you but PvP queueing system is fun because it's PvP, if this game or other MMORPG would be around PvP then it would be an Arcade Fighting game ala Street Fight or Mortal Kombat.
These are adventure games with lore and stories, so PvP is just an extra funny bit that you do, get points, get some cool gear and *roar* i'm a big man!

Now back to what matters and thinking about that LFG tool i still insist it should be within each server only and Nexelau made a nice point:

Quote: Originally Posted by Nexelau View Post
Third Step, the ability to group with players of the other faction to do content.
Now this would be an awesome and new idea, something that in WoW would never work, due to the lore but in SWTOR it actually does make sense and goes along with all the legacy and story behind Star Wars.

This would help extending a bit the chances of getting shorter queues, since it gets both sides of the alliances.

Nitewolfe's Avatar


Nitewolfe
03.31.2012 , 09:10 PM | #959
Quote: Originally Posted by Rikardus View Post

Third Step, the ability to group with players of the other faction to do content.

Now this would be an awesome and new idea, something that in WoW would never work, due to the lore but in SWTOR it actually does make sense and goes along with all the legacy and story behind Star Wars.

This would help extending a bit the chances of getting shorter queues, since it gets both sides of the alliances.
I put what you quoted in red since it didnt carry over in this quote.
Being able to group with the other faction is not NEW. EQ2 on pve servers has always had this.
Not only can you group with them you can guild them also.

Nexelau's Avatar


Nexelau
03.31.2012 , 09:12 PM | #960
Quote: Originally Posted by Nitewolfe View Post
I put what you quoted in red since it didnt carry over in this quote.
Being able to group with the other faction is not NEW. EQ2 on pve servers has always had this.
Not only can you group with them you can guild them also.
This is true, this is where I got the idea from in the first place.

Forced factions has always been a stupid idea in MMOs.