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ARENAS/Death match....NOW

STAR WARS: The Old Republic > English > PvP
ARENAS/Death match....NOW

Celebrus's Avatar


Celebrus
03.30.2012 , 01:04 PM | #41
Quote: Originally Posted by Nmaharg View Post
Of course there is focus fire in WZs, but it doesn't matter as you're right back on the playing field 5 seconds later. The rez doors are on average less than 10 seconds. Half the time I die I'm back into the fight instantly.

I've seen a good premades get destroyed in voidstar by bad players (These dudes seriously couldn't kill a gnat if they needed to alone) who simply zerged over and over and over. Thats not strategy, thats just understanding the fact deaths mean nothing in this games PvP. In not arena, some type of game style that doesn't have respawns, make people have to defend themselves instead of just zerging over and over, which seems to be the best "strategy" outside of hutball.
Rofl.

Bad pre-mades get destroyed in voidstar, and elsewhere, by pugs.

You've seen bad pre-mades, not good ones, you wont be convincing anyone of that simply because the godly-all-winning "zerg" strategy simply doesn't hold the weight that you're slinging it around with.

WinterWraith's Avatar


WinterWraith
03.30.2012 , 01:04 PM | #42
Arenas in WoW did terrible things to class balance. Those of us that chose to largely ignore them were still affected.

I wouldn't be opposed to a larger scale (8v8 or more) team death match, but just say no to balancing the entire game around 3v3.

Nmaharg's Avatar


Nmaharg
03.30.2012 , 01:04 PM | #43
Quote: Originally Posted by dschlan View Post
Or you could be competent players and realize that zerging is a terrible strat and only works against bad teams.
Sadly that just isn't true. I don't care what the skill level is, one node/door is always a zergfest.
7X Valor --- 1000+ Expertise

"Etang" on Juyo and The Fatman

Nmaharg's Avatar


Nmaharg
03.30.2012 , 01:05 PM | #44
Quote: Originally Posted by Celebrus View Post
Rofl.

Bad pre-mades get destroyed in voidstar, and elsewhere, by pugs.

You've seen bad pre-mades, not good ones, you wont be convincing anyone of that simply because the godly-all-winning "zerg" strategy simply doesn't hold the weight that you're slinging it around with.
Granted it was only 4 of them, but they are some of the best PvPers on the server.
7X Valor --- 1000+ Expertise

"Etang" on Juyo and The Fatman

scen's Avatar


scen
03.30.2012 , 01:05 PM | #45
Ranked arenas would be awesome, but I hated the way wow did theirs.

I would like a few varieties of arenas.
1v1, or a 2-10 man free for all, or I suppose your standard 2v2/3v3/4v4

One of the most fun things that Aion implemented was their crucible arenas.

dschlan's Avatar


dschlan
03.30.2012 , 01:05 PM | #46
Quote: Originally Posted by Nmaharg View Post
Sadly that just isn't true. I don't care what the skill level is, one node/door is always a zergfest.
Wrong on so many levels. Zergs are so easily countered by good players that it's hilarious.

Celebrus's Avatar


Celebrus
03.30.2012 , 01:05 PM | #47
Quote: Originally Posted by Nmaharg View Post
Sadly that just isn't true. I don't care what the skill level is, one node/door is always a zergfest.
Uhm, what other way is there in? Should 1 person hit the east side, 1 person hit the west side, and the rest of the team just sit back winning by mind power alone? The only way in is in alternating from one side to the other, or by zerging (mostly used by pugs AGAINST pugs).

You are really doing yourself no favors here.

dschlan's Avatar


dschlan
03.30.2012 , 01:06 PM | #48
Quote: Originally Posted by Nmaharg View Post
Granted it was only 4 of them, but they are some of the best PvPers on the server.
Maybe your server has awful PvPers, cause I have yet to see a zerg stand up to a competent team, be it PuG or premade

Kaarsa's Avatar


Kaarsa
03.30.2012 , 01:07 PM | #49
Quote: Originally Posted by Nmaharg View Post
Of course there is focus fire in WZs, but it doesn't matter as you're right back on the playing field 5 seconds later. The rez doors are on average less than 10 seconds. Half the time I die I'm back into the fight instantly.

I've seen a good premades get destroyed in voidstar by bad players (These dudes seriously couldn't kill a gnat if they needed to alone) who simply zerged over and over and over. Thats not strategy, thats just understanding the fact deaths mean nothing in this games PvP. In not arena, some type of game style that doesn't have respawns, make people have to defend themselves instead of just zerging over and over, which seems to be the best "strategy" outside of hutball.
Than it was not a good premade. Maybe you and your friends are not as good pvpers as you think? Maybe using such things like selective CC, synchronized killing, separating enemies, simple traps are above your skill level? Maybe, just maybe mindless slaughtering enemies is not everything that pvp is about?

Nmaharg's Avatar


Nmaharg
03.30.2012 , 01:07 PM | #50
Quote: Originally Posted by Celebrus View Post
Uhm, what other way is there in? Should 1 person hit the east side, 1 person hit the west side, and the rest of the team just sit back winning by mind power alone?

You are really doing yourself no favors here.
Thats exactly my point. There is no other option. Warzones are nothing but a skill less zergfest. It's what I have been saying this entire time....
7X Valor --- 1000+ Expertise

"Etang" on Juyo and The Fatman