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MMO vets what do you think Of Sw TOR

STAR WARS: The Old Republic > English > PvP
MMO vets what do you think Of Sw TOR

QuiJonPed's Avatar


QuiJonPed
03.28.2012 , 03:40 AM | #31
About 4 years in SWG (up to the NGE).

Six years and counting in EVE (will probably go back to EVE full time).

SW:ToR:

The single player story is great, but then I was lucky and experienced the awesome Imperial Agent tale. My one criticism was that by doing the Space missions and PVPing from level 10, I made most of my quest content grey. I dinged 50 either on Hoth or shortly after I landed on Belsavis. Stuff happens, my choice however inadvertant it was.

Space PVE. Dull. Oh great, press and hold the mouse button. Spam missles when needed. SWG made the mistakle of trying to do Star Wars without any form of Space combat. They rectified that with JTL, but it took them too long. I would hope that BW review teh Space on Rails approach.

PVP. Three battlegrounds needs to be expanded upon quickly. You have devs from WAR, use their experience as WAR had some terrific battlegrounds. Constant pops of Huttball is just simply not fun.

Open World PVP. Terrible. Again you have devs from WAR, so use their experience. Set some Open World objectives like bases (read: Keeps) which you need to assault using siege weapons (read: Walkers, bombers) a la WAR.

The one thing we don't want from WAR devs were the cack handed approaches to balance. Oh wai...

Knockerz's Avatar


Knockerz
03.28.2012 , 03:40 AM | #32
I played a lot of different games and many mmorpgs. In all honesty, I'm on way out of mmorpg and this game will be my last mmorpg I played. I didn't expect swtor to be some thing new or to revolutionized the mmorpg genre. I don't like annoying gear grinds for pvp or the rng of pve. There is no point in farming the same raid/raids each week for months due to rng on gear drops and annoying raid locks. I'm will no longer farm endlessly mobs to level or run the same raid each week for months. That isn't entertaining when I did it and I'm not about to start again.

Basically, until game companies can produce pve content at a faster rate that is acceptable for a casual players I don't see the pve side of these games advancing beyond the adding a rng or long grind to prolong content, which is artificially attempting to make content last longer, but doesn't really add more content.

For pvp it was fun when you first started playing, but it gets boring fast especially with the horrible balancing issues in these games and the annoying epeen that people make it out to be. It's not like you did some thing great in the world. Pvp is restrict to small scale pvp. When I first started playing mmorpg I was imagine large scale pvp fights with hundreds of players fighting in one area, but it turns out that technology isn't capable of that level of pvp.

Overall, I really starting to dislike mmorpg in general for their lack of content. Artificial time sinks like long pvp gear grinds or running a raid instance for months is not content. It's simply a time sink that is not entertaining, but an annoyance. Swtor will be my last mmorpg I play and I don't expect to try out any new mmorpg. They are all the same at the fundamental level with artificial time sinks in order to cover the fact that mmorpg game companies can't create enough new content at a fast enough pace for casuals. Nor is the technology good enough for super large pvp battles. Thus, the magic of mmorpgs has all worn out for me.
Fiery the angels fell; deep thunder rolled around their shores; burning with the fires of Orc

Dee-Jay's Avatar


Dee-Jay
03.28.2012 , 03:47 AM | #33
SWTOR
-Best single-player MMO to date.
-While fun initially, it's too archaic in its design.
-Performance is a lot worse than it should be.

Splizza's Avatar


Splizza
03.28.2012 , 03:49 AM | #34
Quote: Originally Posted by Grethore View Post
All in all, it's a young game yet. It's not WoW or anything else despite what some claim. ALL MMO's share roots that are common to all others, that's part of the genre. And yes, more content IS needed, a LOT more, along with a good amount of changes and fixes, but for only being what 4 months old now, it's pretty good. BW just HAS TO stay on the ball and get good things flowing out regularly.

Very much agree with you on this part, people shouldnt compare with wow, but i assume the people doing so are the ones who only played wow. Wow has created a new player base in mmo`s. The ones playing the old mmo`s EQ AO etc etc Had a different attitude also regards games etc. Wow brought over alot of the fps players imo. Cmon hit me down you people !

The cool new thing with SWTOR is the way of levelling.

But i ask what else is new? That we havent seen before.

Theology's Avatar


Theology
03.28.2012 , 03:56 AM | #35
EQOA 8 Years
EQ2 2 years

DCUO, RIFT, etc for a minimal amount of time.

Lack of contested content in this game really gets me soft. Contested raid bosses build community. Nothing like having your guild call you at 3 or 4 am to log in and kill a boss that just popped.

alcek's Avatar


alcek
03.28.2012 , 04:43 AM | #36
WoW for about 5 years, started late vanilla, and stopped shortly after Cataclysm.
Tried Age of Conan, only to drop it when i got killed without being able to land a single shot, due to facing issues. Realized, that if i don't have a ~10-30 ms ping, no possible amount of skill and awareness will overcome this.

What i didn't like in Swtor:
-lots of game breaking bugs. The instance phasing and inability to get a party in the same phase of a flashpoint was infuriating
-bad graphic performance, i am running top machine, and needed to set all on minimum, to reduce the visual lag in warzones
-skill not firing when you use hotkey, the ability delay is still present on many skills

What i did like:
-I played almost exclusively tanking classes in mmo's. I like how my guardian tanks, on the contrary of the sea of tears on the forums. May be the whiners never did a Shattered halls heroic in TBC with zero cc with a warrior tank. THAT was hardcore.
- I enjoy the pvp, due there are some issues, the balance atm is okish. I sit on lvl63 valor atm, so sort of got a nice view how things go. The objective based pvp is a nice change to the deathmatch wow frustrating arena. Here, a tank has an actual role in pvp, and can contribute to the goal of his team.

Overall i can say i like Swtor. Lets hope the devs will get thing right with 1.2 and future patches.
"If you make the string too tight, it will break. If you make the string too loose, it will not play."
Siddhārtha Gautama Buddha
STAR WARS™: THE OLD REPUBLIC™ IS NOT AVAILABLE IN YOUR REGION

malistyx's Avatar


malistyx
03.28.2012 , 05:42 AM | #37
I have been a gamer for quite a long time, as far as MMOs I have done academic study on them and played, Diablo II, EQ, SWG, Vanguard, AoC, DDO before this one.

Quite honestly, I will side up wit the people saying that MMOs nowadays are pretty much dumped down, WoW being a decisive factor in this. While it did open the market to many more people, at the same time it lowered the standards of RPG in an MMO to cater to the masses.

SWTOR while closely following the steps of WoW, did close this gap a little bit, by introducing character stories and companions.

Taking this into account I can safely say that for me the PvE leveling of this game was the most pleasant till now.

Having said that though lets get to the negatives!

After one hits 50, the game seems VERY lacking!!! As i mentioned earlier I loved the PvE experience because of the personal storyline NOT because I love to repeat content over and over for gear... If I liked that I would be still playing DIABLO! Bioware chose themepark for their game and it remains to be seen how much they can support this by releasing new content! By new content I mean storyline NOT flashpoints or operations as timesinks...

I rolled on a PvP server, but I sadly realize there is no actual difference as there is no such thing as world PvP in this game. Not only Ilum was a disaster but the planets themselves once you leveled past them feel like deserted playgrounds... I still like the WZs but I cannot tell for how long...Furthermore adding one more every few patches won't help...

I remember thinking that SWGs planets sometimes felt kind of empty but now my standards have been reset... In fact SWG world felt MUCH MORE realistic despite the outdated graphics, because every time you drove by there was a chance you could see something different, like two NPC monsters interacting with each other or some weird elite spawn.

This brings us to another factor, which SWG as a semi sandbox game had successfully incorporated and SWTOR greatly lacks, which is metagames!

Most MMOs incorporated at some point a system of recipe system where players would need to figure out over time. SWG had quite a few of those like beastmaster system, or the cube recipies, or RE junk for equipment mods etc... SWTOR has next to none, unless you count in the relic or crystal which are childish to say the least... Now add to this the invasion system or the world Galactic civil was system, or the player city management system which SWG had as player generated PvE/PvP content past lvl cap...

SPACE... SWTOR really messed this one up ROYALLY! Probably the worst SW space iteration since rebel assault... Cooperating with LA they had the experience of amazing titles, such as Tie fighter, Xwing Vs Tie or even SWG's JTL... Yet they chose this garbage! In the end SWG, a little too late, managed to add to the game atmospheric flight and air to ground combat in PvP... NEED I SAY MORE?


I could go on forever with this but I sure hope Bioware with all the money invested in this will give us something superior in the future and maybe open up their game to a more mixed themepark-sandbox approach which gives people more things to do once they max out! Adding a higher level cap with another tier of items, a flashpoint and a WZ will not do it... Other MMOs to be released have gotten this already!

mclxviii's Avatar


mclxviii
03.28.2012 , 06:56 AM | #38
I once asked myself, while playing Global Agenda, what if there were more a lot more stuff to do in pve and maybe some crafting.

Minus a larger variety of instanced pvp maps and hourly raids and the clan turf wars that is what we have.

Not a bad thing by any means but nothing ground breaking. Hopefully they can work on the ground breaking stuff over the next couple of years.

--m.

lightertripod's Avatar


lightertripod
03.28.2012 , 06:58 AM | #39
why is this in the pvp forums ?

what odds does it make how long someone has played MMO's for ? or which ones for that matter

as for my opinion the pvp is lack luster due to the game not being geared at pvp so can I really complain about the game I knew coming in that it was a PVE game with the ability to pvp


I don't pve and don't like pve what little I have seen is the same as pve in other games it holds no intrest for me why any one would want to do the same scripted nonesense over and over is totally lost on me but I see lot of complaints of nothing to do at end game but are other mmo's not the same same raids over and over ?

the level system was ok via quest but I really think they trying to con people with the fully voice tag line since high % of NPC don't speak basic so no voice actors needed just text to read kind of like other MMO's ?

current issue with the game for me

DEAD Servers BW need to address this now today not keep banging on about 1.2 hoping it will save them resubs and people playing again cause some will come back for sure but most wont

No pvp direction again my fault for picking a game that not aimed at pvp but seems most need a reason to pvp a goal a progression just pvping for the sake of it not intresting enough for most so while I will go out and fight all day if its fun just to fight theres no one to fight and no one to fight with(the latter is the case on my server)
Toya
Legion of Death

Herbertt's Avatar


Herbertt
03.28.2012 , 07:02 AM | #40
Quote: Originally Posted by Vaipyr View Post
DarkFail during the only period it was really decent (beta and EU launch until the macro/bot wars began)
Wow another Darkfall Player, it truly was the best pvp game I have ever played, its a shame hardly no one has heard about it.
I am still hanging on to that Darkfall 2.0