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SWTOR. Too much theme park?


Devlonir's Avatar


Devlonir
03.28.2012 , 05:43 AM | #121
Quote: Originally Posted by Goretzu View Post
Nope it's still not me.

RvR = factional open world PvP (it's just the name Mythic coined for it way back in DAoC).
I am done ever responding to you again.

I give a factional response with an industry accepted definition of RvR and why it does not fit Ilum, and you just say: Nope, you are wrong and I am right.

Seriously.. sometimes John Cleese is the wisest man on earth..
http://www.youtube.com/watch?feature...v3U_ysc#t=214s
"Cows go 'Moo', Dogs go 'Woof', MMO Players go 'The PVP is unbalanced!" - Yahthzee
"I'm starting to get the feeling that BW and their MMO are not the dysfunctional ones." - Rafaman

Devlonir's Avatar


Devlonir
03.28.2012 , 05:49 AM | #122
Quote: Originally Posted by Lord_Ravenhurst View Post
Best joke i´ve read in a long time.
Lemme´see...
Jump to Lightspeed vs. Starfox railshooter
Open world vs. linear map-hopping

Anymore questions? Simply by concept, SWG embraced the spirit of SW by tailoring a concept that fits to the IP .
Actually.. I said this before, but exploration and free roaming (the things that both JTL and Open Worlds succeed in) are actually not part of the Star Wars IP at all. Star Trek is all about Exploration, the major Star Wars theme is actually a battle of good vs evil in a heavilly defined, pre-explored and bureaucratic universe.

Now, an MMO needs an open world feel to some extend to give the feeling of a living, breathing world, I agree with that. But to say free roaming is and important part of the Star Wars IP is ridicilous and factually wrong.
"Cows go 'Moo', Dogs go 'Woof', MMO Players go 'The PVP is unbalanced!" - Yahthzee
"I'm starting to get the feeling that BW and their MMO are not the dysfunctional ones." - Rafaman

Crip's Avatar


Crip
03.28.2012 , 05:53 AM | #123
Yes. I think they should add some more open planets and open space for pvp'ing exploring or pve'ing in. I do like the planets And i think they worked great for leveling. But end game needs to be more open and We need more reasons to go back to the other planets too. Imo.

Goretzu's Avatar


Goretzu
03.28.2012 , 05:55 AM | #124
Quote: Originally Posted by Devlonir View Post
I am done ever responding to you again.

I give a factional response with an industry accepted definition of RvR and why it does not fit Ilum, and you just say: Nope, you are wrong and I am right.

Seriously.. sometimes John Cleese is the wisest man on earth..
http://www.youtube.com/watch?feature...v3U_ysc#t=214s

If you want to throw a strop and take your ball home because you're wrong that's entirely up to you.

However RvR is RvR is RvR, it doesn't matter what you call it.




Ilum currently has an RvR basin with two faction open world PvP and factional objectives to capture - THAT IS RvR!
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Kendakon's Avatar


Kendakon
03.28.2012 , 06:12 AM | #125
Quote: Originally Posted by Goretzu View Post
The problem with a a ride is that when it comes to an end you have to get off, no matter how fun it was.

Maybe you can go again, but it's likely not as engaging the next time around.

It's actually getting less sand-boxy with 1.2 as they are pretty much giving up on RvR as a concept in SWTOR for the foreseeable future as well.
Are you saying there is something coming in 1.2 that will make it actually ANTI-sand-boxy? Because less than ZERO (which is where it stands now on the sandbox meter) is actually negative.

Goretzu's Avatar


Goretzu
03.28.2012 , 06:13 AM | #126
Quote: Originally Posted by Lord_Ravenhurst View Post
Best joke i´ve read in a long time.
Lemme´see...
Jump to Lightspeed vs. Starfox railshooter
Open world vs. linear map-hopping

Anymore questions? Simply by concept, SWG embraced the spirit of SW by tailoring a concept that fits to the IP .

If they had added updated graphics, flashpoints and voiceacted class story like BW did, it would have been perfect. But no, BW needed to copy WoW concept instead and downsize the SW universe to fit in an instanced shoebox. Someone was not smart enough to do a hybrid of both concepts, taking the best of both worlds as a base and then add own ideas.


As I've said many times, if you has an MMORPG that contained the best bits of SWG and SWTOR (and got rid of the worst bits of both), you'd have an astounding game.

SWTOR does over use instances (everyone has since EQ1 invented them, and WoW used them like confetti), in some cases they are good, in others bad (orbital stations), but when you add them to corridor levelling designs it makes it the most closed in feeling MMORPG in history (IMO).
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Goretzu's Avatar


Goretzu
03.28.2012 , 06:14 AM | #127
Quote: Originally Posted by Kendakon View Post
Are you saying there is something coming in 1.2 that will make it actually ANTI-sand-boxy? Because less than ZERO (which is where it stands now on the sandbox meter) is actually negative.
Well the only sand-boxy element it has is being mothballed. YMMV.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Devlonir's Avatar


Devlonir
03.28.2012 , 07:35 AM | #128
Quote: Originally Posted by Goretzu View Post
Ilum currently has an RvR basin with two faction open world PvP and factional objectives to capture - THAT IS RvR!
You are not right because you have the final word.

The factional objectives you capture have no impact on the game outside the specific area itself. It is therefore only Open World PVP and not RvR. It is merely a Warzone that is part of a planet.
"Cows go 'Moo', Dogs go 'Woof', MMO Players go 'The PVP is unbalanced!" - Yahthzee
"I'm starting to get the feeling that BW and their MMO are not the dysfunctional ones." - Rafaman

KennethHoover's Avatar


KennethHoover
03.28.2012 , 08:05 AM | #129
It is very themepart and very linear. That much is true.

As for myself I enjoy sandbox games. SWTOR isn't sandbox, but I would like to see a planet in the future that is something less than a rollercoaster.

I like this game a lot, but it is very linear and I guess that's not going to change.
"I need an Ewok to fetch me coffee and donuts."

My professional writing blog: http://kennethmarkhoover.me

Jhayden's Avatar


Jhayden
03.28.2012 , 08:19 AM | #130
with all the planets in this game. it would be nice to have them add more sandbox elements to it.

1. random events
2. planetary control in some form
3. parties

give us some reason to go to other planets. once you hit 50... i honestly never go to any of the old planets anymore.