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SWTOR. Too much theme park?


Romiz's Avatar


Romiz
03.27.2012 , 10:16 PM | #71
Not theme park at all.

mattgyver's Avatar


mattgyver
03.27.2012 , 10:59 PM | #72
Quote: Originally Posted by Romiz View Post
Not theme park at all.
... uh ok

Soul_of_Flames's Avatar


Soul_of_Flames
03.27.2012 , 11:07 PM | #73
Most of the planets are much bigger than I thought they were gonna be. The first time I stepped on Tatooine a big smile came across my face when I saw how vast it looked. And again when I first got to Hoth.

There is room to expand on each planet. Give it a couple years and each planet will be so much bigger than they are now you wouldn't be able to go back to the sizes they were at release.

And besides... why do you want bigger areas? You hardly see people as it is... making the maps bigger will just make the game feel emptier..

mattgyver's Avatar


mattgyver
03.27.2012 , 11:19 PM | #74
Quote: Originally Posted by Soul_of_Flames View Post
Most of the planets are much bigger than I thought they were gonna be. The first time I stepped on Tatooine a big smile came across my face when I saw how vast it looked. And again when I first got to Hoth.

There is room to expand on each planet. Give it a couple years and each planet will be so much bigger than they are now you wouldn't be able to go back to the sizes they were at release.

And besides... why do you want bigger areas? You hardly see people as it is... making the maps bigger will just make the game feel emptier..
Hmm don't want to be hemmed in with peeps in a small space, want more peeps in a big space.


Tatooine is big but its compartmentalized, and to be honest has too many big buildings. I would prefer small outposts and some farms here and there. The big warehouses dont make much sense to me. There is also the element of being funneled through areas on Tat. Like when someone makes a haunted house at Halloween, go to this zone get scared by the geonosians, now we move along to the sarlacc pit, and then on to the tusken gorge.

We have one actual town (Anchorhead) so the rest of the place is kind of like when SWG had a lot of large houses and guild halls laying about (which was a bad aspect of the player housing thing). The design of places like dreviad is not bad, but it really feels like a quest hub more than anything else. I would like to have level 50 quests on Tat as well. where are Krayt dragons ?

Deyjarl's Avatar


Deyjarl
03.27.2012 , 11:25 PM | #75
Quote: Originally Posted by halueryphi View Post
What do you guys think? Cuz it just feels like.... too enclosed for me. Almost like i have no freedom whatsoever.
It would be a complete waste of resources for example, to make for example Hutta any bigger than it is at this time. The same goes for all the playable areas.

It also gives them a bunch of flexibility to add to them later, or create other parts of planets.
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mattgyver's Avatar


mattgyver
03.27.2012 , 11:29 PM | #76
Quote: Originally Posted by Deyjarl View Post
It would be a complete waste of resources for example, to make for example Hutta any bigger than it is at this time. The same goes for all the playable areas.

It also gives them a bunch of flexibility to add to them later, or create other parts of planets.
As much as I would like a redo of Tatooine, I agree they will have to implement this with new worlds that have a different design. I truly feel like I'm screaming into the darkness with this open world stuff but oh well.

Darth_Moonshadow's Avatar


Darth_Moonshadow
03.27.2012 , 11:46 PM | #77
Quote: Originally Posted by Goretzu View Post
When fun ends what are you left with?

When a ride ends what are you left with?




Now what happens when there is something fun that never ends?




Single player games work well as a ride, MMORPGs don't work so well as a ride, they are fun so long as the ride contiunes, but once you reach the end of the ride the fun runs out too.

L50 is horrible in SWTOR, sorry but it is, levelling is great. And after 1.2 ther are going to remove RvR making there even less to do.
There is no such thing as never ending fun, so by that logic, why bother with games at all?

When the Ride ends, you just go back to the end of the line and ride it again (alts) or chill out in the rest area and chat with people (Roleplay) or hit up the Arcade and get your game on (PvP). Or you can leave and wait till new rides open up (quit till expansions).

You guys expect Bioware and Blizzard and AreaNet to constantly give you things to do as soon as you finish, which is just impossible. Either they can release content every other week that is just terrible or work on quality content and you remain bored for a while. It's a no win situation for them. If they do the former, you complain about how they cut corners and give you crappy content and you claim as a customer you deserve better because you pay $15 a month. The latter, you claim to have nothing to do for ages and stay that they are lazy and dragging their feet and as a customer, you deserve content because you pay $15 a month.

So since there is no possible outcome where you get content that is quick and quality, you are stuck. If you want a never ending party game, there is none and will never be one. It's quite impossible. This is a Themepark MMO. If it's not the style you like, you are free to leave. No one will stop you. You may return at any moment you please. No one will tease you. No one will say "Look who came crawling back." You can literally do as you please. That's why most console gamers buy a ton of titles. When one game is done being fun, they play another one until an expansion or sequel to the other drops. MMO gamers should do the same. Bored of Warcraft after hitting up every raid, battleground and challenge map? Play Star Wars. Bored of the galaxy? Guild Wars 2 is right here. You can play Fallen Earth, APB: Reloaded, City of Heroes, Star Trek Online, Elder Scrolls Online etc. And when you've run the circuit, you can run back to Warcraft or TOR or whatever and find that you're having fun all over again!
Quote: Originally Posted by BruceMaclean View Post

And I love Darth Moonshadow's responses.
B

Rygel's Avatar


Rygel
03.27.2012 , 11:56 PM | #78
I agree.. we need something in between what we have now and the freedom of SWG for a truly epic game.

And people saying we should not compare this to SWG are wrong. This is the 2nd Star Wars MMO it makes more sense to bring ideas from it than WoW. I also disagree that an open ended game is impossible SWG pretty much was maybe even too open ended.

mattgyver's Avatar


mattgyver
03.28.2012 , 12:01 AM | #79
Quote: Originally Posted by Darth_Moonshadow View Post
There is no such thing as never ending fun, so by that logic, why bother with games at all?

When the Ride ends, you just go back to the end of the line and ride it again (alts) or chill out in the rest area and chat with people (Roleplay) or hit up the Arcade and get your game on (PvP). Or you can leave and wait till new rides open up (quit till expansions).

You guys expect Bioware and Blizzard and AreaNet to constantly give you things to do as soon as you finish, which is just impossible. Either they can release content every other week that is just terrible or work on quality content and you remain bored for a while. It's a no win situation for them. If they do the former, you complain about how they cut corners and give you crappy content and you claim as a customer you deserve better because you pay $15 a month. The latter, you claim to have nothing to do for ages and stay that they are lazy and dragging their feet and as a customer, you deserve content because you pay $15 a month.

So since there is no possible outcome where you get content that is quick and quality, you are stuck. If you want a never ending party game, there is none and will never be one. It's quite impossible. This is a Themepark MMO. If it's not the style you like, you are free to leave. No one will stop you. You may return at any moment you please. No one will tease you. No one will say "Look who came crawling back." You can literally do as you please. That's why most console gamers buy a ton of titles. When one game is done being fun, they play another one until an expansion or sequel to the other drops. MMO gamers should do the same. Bored of Warcraft after hitting up every raid, battleground and challenge map? Play Star Wars. Bored of the galaxy? Guild Wars 2 is right here. You can play Fallen Earth, APB: Reloaded, City of Heroes, Star Trek Online, Elder Scrolls Online etc. And when you've run the circuit, you can run back to Warcraft or TOR or whatever and find that you're having fun all over again!
First off, glad you're happy with the game, good deal. Second, the accumulated $15 (180/yr) of the customers moves the game. Without it there is no game unless they somehow reorganize into a charitable organization and provide it out of good will. I bought the $150 CE, and two regular copies of the game and still have two subs active. But, even if I had only played the weekend trial I would still have the ability to post here. People like to make the "ingrate" argument but Bioware is not my patron nor benefactor. They don't pay my rent, and I don't owe them anything. Both parties can mutually decide to end our relationship at will.

So here is the stuck part you very wisely pointed out. I love Star Wars and I like this game, but I really want to see more out of it in the future. There is no statute or law prohibiting them from putting "sandbox" content in, and it's not a technical impossibility either. But there are champions of the status quo who are opposing such change because they are happy and others who are not are just wrong. Not too mention, I don't buy that adding sandbox content will foul up the game for those who don't want it.

I am free to leave, but I am also free to try and make efforts toward what I want.

Darth_Moonshadow's Avatar


Darth_Moonshadow
03.28.2012 , 01:24 AM | #80
Quote: Originally Posted by mattgyver View Post
First off, glad you're happy with the game, good deal. Second, the accumulated $15 (180/yr) of the customers moves the game. Without it there is no game unless they somehow reorganize into a charitable organization and provide it out of good will. I bought the $150 CE, and two regular copies of the game and still have two subs active. But, even if I had only played the weekend trial I would still have the ability to post here. People like to make the "ingrate" argument but Bioware is not my patron nor benefactor. They don't pay my rent, and I don't owe them anything. Both parties can mutually decide to end our relationship at will.

So here is the stuck part you very wisely pointed out. I love Star Wars and I like this game, but I really want to see more out of it in the future. There is no statute or law prohibiting them from putting "sandbox" content in, and it's not a technical impossibility either. But there are champions of the status quo who are opposing such change because they are happy and others who are not are just wrong. Not too mention, I don't buy that adding sandbox content will foul up the game for those who don't want it.

I am free to leave, but I am also free to try and make efforts toward what I want.
True. Adding Sandbox style content will not hurt. But if the game is not designed to have Sandbox elements, adding them makes the entire endeavor unsatisfying. If Bioware were to add stuff such as housing and free roaming and the like as the game is now, it would be a complete train wreck as you put it "the champions of the status quo" would object and you "sandboxers"would find the content to feel awkward and forced. It'd take time and subtle retooling to do so. It'd require adding the sandbox in bit by bit, to see where the Themepark should end and the sandbox to begin and how much of content should each side get and if there is enough space or resources for both that makes each side feel happy with feeling like they are being cheated out of certain aspects that they have come to expect from their respective games.
Quote: Originally Posted by BruceMaclean View Post

And I love Darth Moonshadow's responses.
B