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When will there be a "SERVER MERGE?"

STAR WARS: The Old Republic > English > General Discussion
When will there be a "SERVER MERGE?"

FourTwent's Avatar


FourTwent
03.27.2012 , 11:02 AM | #71
merge some servers already. the game is epic once you get on a populated server. dont make the entire population re-roll, like I did, just to enjoy the game. they want to enjoy the game, dont say no to this.

as i said, i've already re-rolled, so it doesn't really effect me. but lots of other gamers are more stubborn and will not do this. just merge the servers already

omNOMNOMinator's Avatar


omNOMNOMinator
03.27.2012 , 11:17 AM | #72
They will probably allow transfers before merges. Sorry guys, I'm rerolling on Legions of Lettow.
Srill - Twi-Lekk Gunslinger
Tomb of Freedom Nadd

laghard's Avatar


laghard
03.27.2012 , 11:20 AM | #73
merge kai-kan but what is there to merge its already dead

Samborino's Avatar


Samborino
03.27.2012 , 11:25 AM | #74
Bioware made a huge mistake, they added way to many servers on day 1, then just over a week later they doubled the max server cap. They only needed to do 1 but ppl where qq'ing so much over the queue's that they went for the quick fix with more servers, then increased the max server cap. Foolish mistake one they must make ammends for with server transfers. Sure its a complicated process but they have to do something.

Most peoples main complaints and the reason they leave is because "they cant find a group for anything" "the world seems dead" "there is no one on any planets" "my republic fleet has 10 people" etc etc.

These problems are easily fixed by a merger complicated process or no it is vital for the survival of this game, even now new people that join the game get spread thin among servers, they should increase the max server cap yet again and merge 1/2 of the servers into the other half. Imagine how exciting this game would be if with 200 or so people on every planet. This is certainly a possiblity with a good implementation of server merges

Gorehowler's Avatar


Gorehowler
03.27.2012 , 11:26 AM | #75
2 WZ matches in one week. That's all our server has managed. The Kumumgah gotta be the worst one. 67 online during peak hours...
I love the smell of lightsabers in the mornin'!

Szadek's Avatar


Szadek
03.27.2012 , 11:32 AM | #76
http://www.torstatus.net/shards/eu/stats

Niman at prime time:

@ Fleet around 20/30 players. Republic side
Ilum 3/4 Top

Wz take around 20 to 30 minutes to pop and most are Huttball wath makes me think that on Imp Side pop on this Server is even worst....


Guild of 100 people is dead only 2 or 3 log....some changed server but mostly canceled subs.

So Bugware do something fast or wen you wake up you will be broke!

DarthKhaos's Avatar


DarthKhaos
03.27.2012 , 01:21 PM | #77
One virtual server and the individual servers would act as shards. Players can hop between shards (servers) to play with friends or just get onto one with more players.

That's what I'm calling for...
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F2P? NO THANKS
CANCELLED
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Touchbass's Avatar


Touchbass
03.27.2012 , 01:27 PM | #78
Quote: Originally Posted by DarthKhaos View Post
One virtual server and the individual servers would act as shards. Players can hop between shards (servers) to play with friends or just get onto one with more players.

That's what I'm calling for...
I really like that idea Darth
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

goulet's Avatar


goulet
03.27.2012 , 01:28 PM | #79
Quote: Originally Posted by DarthKhaos View Post
One virtual server and the individual servers would act as shards. Players can hop between shards (servers) to play with friends or just get onto one with more players.

That's what I'm calling for...
nice idea, but i think most people want the fastest implementation possible which most likely leaves transfers/merges.
"Better to remain silent and be thought a fool, then to type on your keyboard and remove all doubt."

DarthKhaos's Avatar


DarthKhaos
03.27.2012 , 01:45 PM | #80
Quote: Originally Posted by goulet View Post
nice idea, but i think most people want the fastest implementation possible which most likely leaves transfers/merges.
I could be wrong but I think what I suggested would be an extension of the cross server LFG people are asking for.
You have a chat servers dedicated to handling communication. Chat channels, guild chat, whispers party chat. Hoping shards/servers would be considered a temporary thing. Your character would still be housed on whatever server you created on (or in the future assigned to to spread out the player base) and temporally reside on the shard/server I hopped to.
DarthKhaos@JediOrder would be one of my characters.
JediKhaos@EbonHawk would be another character.

You can be my friend regardless of what server you created on and can whisper me we can be in the same guild across servers because let's face it... Guilds are pretty much a chat channel.

The only big piece of work I can see is GTN & Guild Banks that will be implemented.
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F2P? NO THANKS
CANCELLED
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