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No Cross Realm LFG tool please!


chaosdefined's Avatar


chaosdefined
03.27.2012 , 09:16 AM | #121
Quote: Originally Posted by anaz View Post
In red.

"All you did there was post the subscriber numbers from a month ago. What we're saying is this game needs it to continue. It has shown huge growth and is continuing with 1.2.All you have supplied is opinion and accusations, you have not provided any proof as to the community in WoW being destroyed. It's a forum. It's a place we're people give their personal opinions and experiences and not all of them need to be facts. It will alot of the time lead to accusations and disagreements. It's what I have done, it is what you have done. What I have done so wrong here? In fact it's still as strong as it ever was Disagree, for some reason people like you refuse to acknowledge it."
1. The game has dropped in numbers since Launch, this was proven by your own links!

2. Patch 1.2 has not been released, so how can you say the game has shown growth during a time that has not happened?!

3. I have supplied facts and figures to back my arguments, you have not.

4. Disagree all you like, there is evidence.

Orizuru's Avatar


Orizuru
03.27.2012 , 09:17 AM | #122
Quote: Originally Posted by Bakinpacman View Post
The reason why i believe x-server group finders should not exist is because the pure anonymity of people in a random group.

If you use the internet you should know that means anyone can be an *** causing misery to players without any action taken as people complain they have the freedom to act however they please on the internet.

This type of behavior commonly includes such things as getting carried while going AFK, taking loot they do not need/even use, act like they got a pineapple up their bum to anyone they feel like yelling at and all in all the pure laziness it promotes by giving in to poor player requests.

I do however believe there should be a server specific group finder as that removes total anonymity and allows easier control of actions made by players as BioWare can also regulate it much easier as you are only dealing with data from one server not many.

This is a big thing for me as i have played wow for years and having loot disappear from existence because it is not recording on your specific server but a x-server and having GM's tell you that you are lying because the logs do not show you killing or receiving the loot table from the boss.

I do not imply that i understand how x-server works in wow but i believe one of the inherit flaws with it is the fact that if the control server for it goes down all instances on all servers cannot be run as they are all linked to a controlling server.

This has happened many times when i played wow where the actual servers are up but you cannot enter the instanced server because the instance server cannot load.
There is already a server running instances usually, even on individual servers. At least that is how WoW was setup... So if SWTOR is the same or similar than the issue of a server going down wouldn't have any more impact on the game now than it would if there were an LFD tool. This isn't really an issue though because server typically have a very high percentage of uptime. That's why they do weekly maintenaince. This is just a made-up issue that people have created to use in arguments such as this topic.

Also, all those bad elements you don't want to deal with in groups.... Well, they already exist as well. They are on your servers. They are in your guild perhaps even. LFD doesn't "create" them, they already existed and are just waiting for their chance to be a d-bag to anyone that comes along. In a cross server LFD you deal with them the same way you do on your own server. You ignore them and move on with your life.

Valkirus's Avatar


Valkirus
03.27.2012 , 09:20 AM | #123
Quote: Originally Posted by Anzel View Post
I agree with you on this completely. I even think you're being really generous with your percentages. I think it's more like 99% of the community is getting screwed by 1% who make it their sole mission in life to dictate how other players play.
Yes. And before the LFR feature was added to WoW, it was happening a lot in that game. Blizz posted thier own data on what % of the player base had actually experenced the end game content to the fullest and thier data showed a extremely small % had downed the lastest content end game boss. Now however...those figures have increased dramatically as a direct result of the LFR ( Looking for Raid ) tool. How can that be a bad thing for your "paying" player base? Blizz does not think it is and is expanding on it in the next expansion.
Trust is something which is earned.

chaosdefined's Avatar


chaosdefined
03.27.2012 , 09:23 AM | #124
Quote: Originally Posted by Valkirus View Post
Yes. And before the LFR feature was added to WoW, it was happening a lot in that game. Blizz posted thier own data on what % of the player base had actually experenced the end game content to the fullest and thier data showed a extremely small % had downed the lastest content end game boss. Now however...those figures have increased dramatically as a direct result of the LFR ( Looking for Raid ) tool. How can that be a bad thing for your "paying" player base? Blizz does not think it is and is expanding on it in the next expansion.
Because ironically the Anti-LFG camp are more concerned about getting loot than seeing the content.

Anzel's Avatar


Anzel
03.27.2012 , 09:25 AM | #125
Quote: Originally Posted by Valkirus View Post
Yes. And before the LFR feature was added to WoW, it was happening a lot in that game. Blizz posted thier own data on what % of the player base had actually experenced the end game content to the fullest and thier data showed a extremely small % had downed the lastest content end game boss. Now however...those figures have increased dramatically as a direct result of the LFR ( Looking for Raid ) tool. How can that be a bad thing for your "paying" player base? Blizz does not think it is and is expanding on it in the next expansion.
Well we were told that the game would be managed by cold hard facts rather than people complaining. However... the cold hard fact is that BW has failed to weigh in on this subject.

A simple post of, "It is our decision that we are going to (or not going to) pursue this" would put all of this to rest. Not doing so makes it look like they are simply caving to an extremely small percentage of the community.
ANZEL - Master Bounty Hunter - Corbantis Galaxy - 06/23/2003
ANZEL - Bounty Hunter / Mercenary - The Corbantis Legacy - 12/13/2011
ANZEL - SWG EMU - CORE 1 Developer - 06/2006

Valkirus's Avatar


Valkirus
03.27.2012 , 09:29 AM | #126
Quote: Originally Posted by chaosdefined View Post
Because ironically the Anti-LFG camp are more concerned about getting loot than seeing the content.
Maybe from your experence. But donot assume that is true for all. And getting loot is fun you know? The LFR loot is not up to the same level as the normal and heroic levels of raid loot, which I am fine with. But it does give those a way to get better loot than just the 5 man heroic runs.
Trust is something which is earned.

Bakinpacman's Avatar


Bakinpacman
03.27.2012 , 09:31 AM | #127
Quote: Originally Posted by Orizuru View Post
There is already a server running instances usually, even on individual servers. At least that is how WoW was setup... So if SWTOR is the same or similar than the issue of a server going down wouldn't have any more impact on the game now than it would if there were an LFD tool. This isn't really an issue though because server typically have a very high percentage of uptime. That's why they do weekly maintenaince. This is just a made-up issue that people have created to use in arguments such as this topic.
So your saying that my point is not valid as you have proof that is is not valid as a non BioWare employee that has knowledge of the subject?

I can give you a little bit more info on how the servers would be linked when set up to run x-server and the reasons why as a network engineer you should not have that amount of people all linked to a server or set of servers as it still causes traffic problems as one area is handling all traffic not multiple areas.

So unless you have knowledge of their specific server and routing setups please do not tell me that my information is purely made up.

Quote: Originally Posted by Orizuru View Post
Also, all those bad elements you don't want to deal with in groups.... Well, they already exist as well. They are on your servers. They are in your guild perhaps even. LFD doesn't "create" them, they already existed and are just waiting for their chance to be a d-bag to anyone that comes along. In a cross server LFD you deal with them the same way you do on your own server. You ignore them and move on with your life.
You are incorrect with that statement also as even if there were those types of people on my server they would be totally ignored by most people on the server for acting in that manner.

Secondly anonymity causes this to multiply exponentially as there is no actual chance of them having any action taken against them as they are not able to be examined in a ticket case by a GM on your specific server if they are on another server.

Even more so when the x-server does not keep logs of the information on each of the servers for every instance that people have joint together as they would run out of databanks with all the random information stored over time.

Valkirus's Avatar


Valkirus
03.27.2012 , 09:33 AM | #128
Quote: Originally Posted by Anzel View Post
Well we were told that the game would be managed by cold hard facts rather than people complaining. However... the cold hard fact is that BW has failed to weigh in on this subject.

A simple post of, "It is our decision that we are going to (or not going to) pursue this" would put all of this to rest. Not doing so makes it look like they are simply caving to an extremely small percentage of the community.
I woud not assume they willnot add this feature. They have allready stated they are going to add cross server PVP runs for Warfronts and a server side LFG tool. Eventually I expect them to expand this to a cross server looking for group tool for all content. Failure to do so will not be smart. But these things take time to implement from a technical point.
Trust is something which is earned.

Reevax's Avatar


Reevax
03.27.2012 , 09:34 AM | #129
Quote: Originally Posted by Bakinpacman View Post
So your saying that my point is not valid as you have proof that is is not valid as a non BioWare employee that has knowledge of the subject?

I can give you a little bit more info on how the servers would be linked when set up to run x-server and the reasons why as a network engineer you should not have that amount of people all linked to a server or set of servers as it still causes traffic problems as one area is handling all traffic not multiple areas.

So unless you have knowledge of their specific server and routing setups please do not tell me that my information is purely made up.



You are incorrect with that statement also as even if there were those types of people on my server they would be totally ignored by most people on the server for acting in that manner.

Secondly anonymity causes this to multiply exponentially as there is no actual chance of them having any action taken against them as they are not able to be examined in a ticket case by a GM on your specific server if they are on another server.

Even more so when the x-server does not keep logs of the information on each of the servers for every instance that people have joint together as they would run out of databanks with all the random information stored over time.
So some people act like jerks on the internet, thats pretty shocking news. Its still not a valid reason to punish the many many people who enjoy being able to get a group whenever they like.

anaz's Avatar


anaz
03.27.2012 , 09:38 AM | #130
Quote: Originally Posted by chaosdefined View Post
1. The game has dropped in numbers since Launch, this was proven by your own links!

Explain. Reduced in growth? That's what typically happens to any game over time.

2. Patch 1.2 has not been released, so how can you say the game has shown growth during a time that has not happened?! You said this game needs need to grow; it is. 1.1. has come and 1.2. new content is being added.

3. I have supplied facts and figures to back my arguments, you have not. I have given links that show this growing significantly which has backed up my argument.

4. Disagree all you like, there is evidence.
in red.