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First "tick" of Plasma Cell bugged?

STAR WARS: The Old Republic > English > Classes
First "tick" of Plasma Cell bugged?
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Gyronamics's Avatar


Gyronamics
03.26.2012 , 07:02 AM | #1
As of 01.05 our plasma cell has been fixed

Quote:
Trooper

Commando
Plasma Cell now correctly deals its damage 3 times per application.
I can confirm that our plasma cell now correctly ticks 3 times. The first tick is now present.




Below WAS the issue.



So I heard a rumour that Plasma Cell is gimped.

Off I went to Balmorra and shot a few bugs.


My Plasma Cell claims 1177 extra damage when it procs


3 WHITE ticks appear (default shots) then 2 YELLOW ticks (plasma cell proc)


OBSERVATION of YELLOW ticks shows that only two occur


Each tick that happens is 392 non-critting and above 30% health


That equals 784 damage or 2/3 of the claimed 1177 damage




In short, Where's the third tick?




In the below screenshots I'll summarise what is going on as I attack a mob with my default attack once and a plasma cell proc happens.


1) Untouched mob with 6650hp

2) I do (565+200+164) 929 WHITE damage. Mob loses 929hp and is now 5721hp. Plasma Cell has procced.

3) FIRST PLASMA CELL TICK, 392 YELLOW damage, mob loses 392 hp and is now 5329hp.

4) SECOND PLASMA CELL TICK, 392 YELLOW damage, mob loses 392 hp and is now 4937hp.

5) My Plasma Cell details claiming 1177 elemental damage, clearly untrue since only two ticks of 392 have happened.

http://s17.postimage.org/pdzag4cr3/tmp1.jpg
http://s17.postimage.org/6mxd5yi6n/tmp2.jpg
http://s17.postimage.org/akkmvd4zz/tmp3.jpg
http://s17.postimage.org/7rrfbc4nj/tmp4.jpg
http://s17.postimage.org/cf22quhe7/tmp5.jpg

Brendanewbank's Avatar


Brendanewbank
03.26.2012 , 11:02 PM | #2
I heard that rumor as well, however I never bothered to test it. Thanks for confirming, I'm mildly upset by this. I'm surprised I saw nothing for this in 1.2's patch notes. Hopefully a dev will read this and respond. I'd be incredibly surprised if they're not already aware of this...
(Destrues - 50 Sentinel) (Visum - 42 Sage) (Vindiciae - 34 Vanguard) (Bahlok - 50 Juggernaut) (Praestigium - 48 Assassin)
-Wound in the Force

Malatuar's Avatar


Malatuar
03.27.2012 , 03:10 AM | #3
I tested this with both, incendiary round and plasma cell.
And plasma cell is infact bugged and only deals 66% of it's damage and it is the first tick that seems to be missing.

Incendiary rounds dot seem to deal all of it's damage.

sensiblepoast's Avatar


sensiblepoast
03.27.2012 , 03:24 AM | #4
Quote: Originally Posted by Malatuar View Post
I tested this with both, incendiary round and plasma cell.
And plasma cell is infact bugged and only deals 66% of it's damage and it is the first tick that seems to be missing.
Don't worry, bioware/mythic is great at fixing tooltips.

Rotm's Avatar


Rotm
03.27.2012 , 03:26 AM | #5
Yes its bugged and it gimps assault vanguard Ion Pulse. Without the first tick the ability deals no immediate damage and deals no damage until the 3 sec mark causing Ion Spam to lose half its plasma damage given that the gcd is only 1.5 sec. Its really a bigger deal then it appears since with the surge talent proc ticks can get up to 1k on crits which is quite a large immediate damage loss.

The Powertech equivalent works properly so its no tooltip problem.

sensiblepoast's Avatar


sensiblepoast
03.27.2012 , 04:42 AM | #6
Quote: Originally Posted by Rotm View Post
The Powertech equivalent works properly so its no tooltip problem.
Much like aoe markers were gonna get fixed so that they covered the area and instead they nerfed mortar volley's area? I bet they "fix" the tooltip and then decide to "fix" the powertech.

Rotm's Avatar


Rotm
03.27.2012 , 05:06 AM | #7
The DFA/Mortar change looks to me like it was done so that the minimum range couldn't be trivialized. In its current form you can stun someone in melee, channel it right inside the min range and hit them with it. The conspiracy theorist in me thinks it was part of their effort to nerf merc/commando healer damage, but more likely it had more to do with straightening the edges so to speak as far as presentation.

Terrorshard's Avatar


Terrorshard
03.27.2012 , 02:52 PM | #8
Derp Bioware. How come nothing is broken for imperials but everything is for Republics?

KaneBlueriver's Avatar


KaneBlueriver
03.28.2012 , 04:59 AM | #9
Quote: Originally Posted by Terrorshard View Post
Derp Bioware. How come nothing is broken for imperials but everything is for Republics?
As kira carsen said: " all the best deisgners went dark side and joined the imperials"

I guess it's kinda true ROFL
Fall in Troopers.
Lets Show this IMPS what a real Soldier looks like.


ArcIon's Avatar


ArcIon
03.30.2012 , 03:02 PM | #10
has this been confirmed or recognized by bioware yet?