Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

why do SI and JC have light armor?

STAR WARS: The Old Republic > English > Classes
why do SI and JC have light armor?

Tyrias's Avatar


Tyrias
03.24.2012 , 04:20 AM | #21
Quote: Originally Posted by GrumpySwe View Post
You have significantly more utility, thats the trade off.
Both classes have their niche.
Actually, this is going to become untrue when 1.2 hits. The only way to get all the "super utility" that people complain about is through the hybrid spec.

However the changes to Telekinetic Wave not being usable in conjunction with the Telekinetic Throw proc mean that the Hybrid spec is effectively broken, bucause that's where it's main damage source was. Sure, we can still have Tk-throw proc to instant cast Disturbance, which when specced might (30% chance) proc an instant Tk-wave. However, both of those skills being comparatively light hitters, waiting for Tk-wave procs isn't feasible, even if it had a higher proc chance than 30%.

As such, the trade-off for extra utility will already be there in noticeably decreased damage output.

@thread: Aside from this, it's worth noting that we're not, and never have been, a glass cannon. Our ST burst DPS is abysmal compared to pretty much any class that isn't tank/heal specced. Presently, we rely on the CC to be on an even footing. A real glass cannon relies on being able to kill before they are killed through strength of DPS. After 1.2.... well, I don't think it will be pretty. We'll be more of a "glass bacterial infection". Annoying, but hardly lethal.
"If you've got a problem, stick a worm in it".

georgelue's Avatar


georgelue
03.26.2012 , 04:49 PM | #22
Quote: Originally Posted by GrumpySwe View Post
You have significantly more utility, thats the trade off.
Both classes have their niche.
Why not just remove light armor and give inquisitors medium armor?
Noxious Jen'ari
Hardcore │ PVE │ PVP │ PST
Website FAQ Guild HQ