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To the "Nothing to do at 50" crowd.

STAR WARS: The Old Republic > English > General Discussion
To the "Nothing to do at 50" crowd.

miglor's Avatar


miglor
03.26.2012 , 02:23 PM | #121
All you have said is contingent on a HEALTHY server with enough people to run these. On many servers, besides the "fab-5" health servers, are dying. Many people just sit around GTN LFGing and afking.

Gerandar's Avatar


Gerandar
03.26.2012 , 02:28 PM | #122
Theres things do to as a fresh 50, give it a week or two and you will be out of thins to do

MadHobbit's Avatar


MadHobbit
03.26.2012 , 02:55 PM | #123
well i am almost a 8 year vet of City of Heroes, I have 20 or so lvl 50s, my first took 700 hours of play.and I have lots of alts.They are of lots of different powesets,heck they just added two powersets this lst 2 weeks. With what I have read and some playing on test server,theyare "nudging" us to play different types of char. so if your bored with your 50 try another one of a different type.

moriaq's Avatar


moriaq
03.26.2012 , 03:06 PM | #124
3 weeks to get full rakata and bm and only thing left to do is replay the game. Sorry this is single player not MMO. Same with whole about 25 ppl from game maybe 2 or 3 still playing.

Samborino's Avatar


Samborino
03.26.2012 , 03:20 PM | #125
The problem isnt that their isnt enough content in my opinnion. Its that the way BW has set up progression through this content that is the problem.

When i hit 50 i ran HM FP's I think they are alot of fun and really well done, but within 2 days i had my full 5 set plus my offhand / every single columi piece you get fromm a last boss in the HM FP's. Obviously its not typical to get all of this stuff within 2 days (I ran 5 FP's and got 5 pieces) but regardless its shouldnt take longer than a week or maybe 2 tops. Then HM FP's are useless progression wise. Also if you have gotten geared out through HM FP's normal operations are also (aside from an item or 2) pretty useless progression wise since normal mode operations drop the exact same loot as HM FP's.

Then you progress on to hard mode operations and since columi comms give you the exact same loot youve already gotten from HM FP's and Normal mode Op's those become useless to you as well. Once you have full columi their is something discouraging about realizing that their is only 1 set of gear left in the game to get, and that is it. There isnt any unique items in this game that arent part of sets, they set up PVE progression to be like PVP gear progression, where a season (raid) basically only gives you one new set. Thats was always one of the reasons i disliked PVP its gearing system was so linear, you were always just working towards 1 or maybe 2 new sets every season. Now BW has thought this would be a good idea to do for PVE too.

So after full columi all you have left to do is get 1 new set Rakata then your done, for rakata you have to run Hard mode OP's and wouldnt you know aside from Rakata hard mode ops drop the exact same gear that you get fromm Normal mode Op's as well as hard mode flashpoints (and comm vendors). Rakata will probably take a bit longer to get, but maybe you will get demoralized first realizing the stats arent that much better and its the only set left in the game to get.

I just dont understand what happened, during the leveling process, the gearing system was fantastic, each planet had commendation vendors with their own unique loot, there where TONS of unique drops throughout the world, Flashpoints had their own unique drops as well, and the crafting system had a ton of gear for you to craft for yourself at any level. Its a huge shock when this doesnt continue on into the end game, when you realize that for end game drops in PVE there is really only 4 or so sets (the tier gear, exotech , xenotech, energized thats it) and no "rare items" or items that arent part of sets, just those 4.

Anyways i still love this game, but its just the end game gear progression frusterates me to no end, the orange crit craft system isnt going to make it better either, it will help with customization but not with fixing progression. The new crit craft orange system is essentially turning epic drops into containers for mods. Its their way of dealing with the complaints about lack of gear, but it doesnt really help in any real way.

Soullessone's Avatar


Soullessone
03.26.2012 , 03:23 PM | #126
hard to do any of what the OP said when you cant find a group because of your server being at light most of the time, standard, or only 2 people on in your guild

omNOMNOMinator's Avatar


omNOMNOMinator
03.26.2012 , 03:35 PM | #127
Quote: Originally Posted by Soullessone View Post
hard to do any of what the OP said when you cant find a group because of your server being at light most of the time, standard, or only 2 people on in your guild
No choice but to re-roll or unsub and wait for char transfers mate :|
Srill - Twi-Lekk Gunslinger
Tomb of Freedom Nadd

FooBard's Avatar


FooBard
03.26.2012 , 03:56 PM | #128
Quote: Originally Posted by Sparklehorse View Post
I hit 50 last week and .
Come back and post this when you've been 50 for 2 months.

Vlaxitov's Avatar


Vlaxitov
03.26.2012 , 04:03 PM | #129
Quote: Originally Posted by Sparklehorse View Post
At 50 you can:

1: Run Flash Points.
2: Run Hard Mode Flash Points.
3: Do daily repeatable quests on Illum for gear upgrades or just for credits or just for (gasp) fun.
4: Do repeatable group quests on other planets, some of which have specific goals in mind, for instance, there is a planet where you can do daily group quests that reward orange level gear specifically for your companions.
5: Craft. Believe it or not, some people LOVe doing this and it is actually quite entertaining in this game.
6: PVP. It's pretty good here. Lots of reasons to do this, particularly with the coming ranking system. This will keep some people very busy for days on end.
7: Socialize. Yes, people do still like to just "hang out" and have fun shooting the breeze. Get in there and meet new people you anti-social gits!
8: Space Combat. Many people enjoy this very much.
9: Run normal mode, 8 man operations. Some good story here and very simple to organize and complete.
10: Run hard mode, 8 man operations. Again, easy to organize but a much steeper learning curve with gear rewards that reflect this.
11: Run 16 man normal operations. Harder to organize but much more epic in scale. If you have a big guild or a huge friends list or both, it's well worth the time to organize one of these and get it going.
12: Run 16 man operations on hard mode. Not for the feint of heart but just what the doctor ordered for others.
Aside from 9-12 which the "bored at 50" crowd already waits for resets to do each week, which one of the 1-8 progresses my character? OP is as clueless as BW's devs are.

Balrizangor's Avatar


Balrizangor
03.26.2012 , 04:12 PM | #130
Quote: Originally Posted by Sparklehorse View Post
3: Do daily repeatable quests on Illum for gear upgrades or just for credits or just for (gasp) fun.
You also have a bunch more of the lvl 50 dailies on Belsavis if no one has told you in your thread (I am sure you are mostly getting the standard "LOLZYOUFANBOI" crap for even suggesting something to do other than whine on the forums after hitting 50th) ...

Also, they are adding a bunch of new items and artifice schems to the daily vendor ...
In umbris potestas est ("In the shadows, there is power")

Why Haven't They Fixed My Bug?? - I'm not the Author but it is a great read.