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Alderaan Warzone: If you're Losing DON"T CAP!

STAR WARS: The Old Republic > English > PvP
Alderaan Warzone: If you're Losing DON"T CAP!

LittleFuzzy's Avatar


LittleFuzzy
03.26.2012 , 12:05 PM | #221
Quote: Originally Posted by Ch_Zero View Post
If you are going to lose a game against the opposite faction and they 3 cap you,

Don't try to be a hero and cap one of the bases, it just slows down the game.

You can argue for defender points, but it's alot better to farm a position while the flag has been capped by the opposite faction, since they will keep rushing to defend the flag.

This speeds up the game and makes it so you can get your 4 medals quite easily.


Thank you
Some of us are playing the game though, not farming. We WANT to try and be heroes.
Last night as I lay on my bed and looked up at the twinkling heavens I thought, "where the hell is my ceiling?"

Pistols's Avatar


Pistols
03.26.2012 , 12:05 PM | #222
Quote: Originally Posted by Nicain View Post
Its a good analogy, just mis-represented. In chess you can get into check, where you will eventually get checkmated due to how many pieces you lost and all you can do it pro-long moving your king and shifting pawns to sacrifice them but you're going to lose. It's actually polite to forfeit at this point, as you're done and you're going to lose.

Apparently you've never played chess.
Getting "checked" does =/= "eventually get checkmated".

Regardless, the analogy is terrible.

Quitting a WZ before the game says "checkmate" is not the same as getting checkmated in chess (yes, played the game plenty). The difference between the two are glaring, even for the simpletons.

Bullwrath's Avatar


Bullwrath
03.26.2012 , 12:10 PM | #223
Quote: Originally Posted by MelodicSixNine View Post
OP please quit the game already. I don't need people on my team with your way of thinking.
Nonsense! Don't quit the game OP! Just roll Imperial on Master Gnost-Dural.

This will improve my gaming experience considerably. . .since I play Republic.

richardya's Avatar


richardya
03.26.2012 , 12:12 PM | #224
If your entire goal is too maximize commendations, the best thing to do is join a WZ in a premade and hide by a turret. Your team will lose quickly with the 4 of you doing nothing and you will get your 4 medals. You will get more commendations losing quickly because you will get more matches played. The reason you don't do this is the same reason I don't quit.

Derian's Avatar


Derian
03.26.2012 , 12:15 PM | #225
Nope. I always fight. If you're going to roll over and not try don't play
Synion
Shards of Alderaan/Republic Justice

Jedi Sentinel-Watchman
Jedi Conqueror

Astarica's Avatar


Astarica
03.26.2012 , 12:15 PM | #226
Quote: Originally Posted by richardya View Post
If your entire goal is too maximize commendations, the best thing to do is join a WZ in a premade and hide by a turret. Your team will lose quickly with the 4 of you doing nothing and you will get your 4 medals. You will get more commendations losing quickly because you will get more matches played. The reason you don't do this is the same reason I don't quit.
Unless you have self mutiliation abilities (Sorcs) you'll only get 2 medals for defender, and you'll rarely get the second one if you're losing badly since the game will end too fast.

Even the 'lose quick' strategy requires some offensive production to get the 4 medals, unless you're a Sorc.

Exfire's Avatar


Exfire
03.26.2012 , 12:18 PM | #227
The only WZ I "quit" in is Voidstar. If your team got zero doors down on Offense and they take the first door down when it's their turn, the game is over. That's the only real "Checkmate" in WZ's.

I'm not playing the game to farm Valor or Comms. I'm playing the game (and PvP especially) because I enjoy good competition.

Victories are much more satisfying when they're the come-from-behind type. Especially when you're really far behind. Those are the sweetest of the bunch. Eating 4/5 losses for that 1/5 come-from-behind win.

Reminds me The Shawshank Redemption. Poor Andy got taken over and over again by the Sisters, and as Red said, there's some types of people who just bend over and accept it. Nothing they can do about it anyways, right? By the time they've got you cornered in the Laundry room, it's a forgone conclusion...

Then there's the ones like Andy Dufrene (sp?).

Definetely an extreme situation, but at it's base it's the same. Some will fight till the bitter end, as long as theres a chance for success. Others will just roll over and cry about it when it starts looking grim.

Ch_Zero's Avatar


Ch_Zero
03.26.2012 , 12:29 PM | #228
Quote: Originally Posted by Bullwrath View Post
Nonsense! Don't quit the game OP! Just roll Imperial on Master Gnost-Dural.

This will improve my gaming experience considerably. . .since I play Republic.


I already have every piece of BM gear, I'm just collecting commendations for 1.2.

I doubt you would do well against a darkness assassin

Nicain's Avatar


Nicain
03.26.2012 , 12:36 PM | #229
Quote: Originally Posted by Pistols View Post
Getting "checked" does =/= "eventually get checkmated".

Regardless, the analogy is terrible.

Quitting a WZ before the game says "checkmate" is not the same as getting checkmated in chess (yes, played the game plenty). The difference between the two are glaring, even for the simpletons.
You fail at reading comprehension as you would have had to have read and understood everything I said, which you didn't, to connect the dots.

So you fail at chess and reading, yet you want us to think your opinion matters?

Draqsko's Avatar


Draqsko
03.26.2012 , 12:56 PM | #230
Quote: Originally Posted by Pistols View Post
Getting "checked" does =/= "eventually get checkmated".

Regardless, the analogy is terrible.

Quitting a WZ before the game says "checkmate" is not the same as getting checkmated in chess (yes, played the game plenty). The difference between the two are glaring, even for the simpletons.
Huge difference, "checkmate" in CW is when the score is 3x+5:x (i.e. 305:100, 155:50, etc.), not 2x:x like everyone has been posting. At 2x:x score in CW, you are not mathematically eliminated, therefore you should not quit, because there is always the chance the other side gets cocky, goes medal farming, goes AFK, turret guard(s) DC's from the server, etc. enabling you to pull out that 30 second 3 cap with 2 capping the rest of the game to pull out that 5,10,15 to 0 win. Been there, done that on PUGs that refused to roll over and die, and those are the hardest fought, most gratifying wins I've ever had.

You shouldn't deny yourself or anyone else the chance to snatch victory from the jaws of defeat, because only when the whole group never gives up is when you pull off those "miraculous" comebacks. They are only miraculous in the eyes of quitters, because never giving up from start to finish is the only way you will ever win sometimes.

As a side note, speeding up a loss does not equate to respawning into a new WZ faster. On my server, with 10-15 minute queues for WZs, just means you are spending that extra 3-5 minutes waiting for a new WZ. So you are not farming more valor or medals any faster than me, in fact I may get MORE medals and valor for not giving up, because i'm still scoring medals in those 3-5 minutes, getting 5 or 6 medals in a losing WZ, instead of just 3-4 medals. Meanwhile you are sitting in the queue doing nothing. Maybe that's why I have full level 40 pvp gear, and 1000 merc and wz comms at level 38 *ponder*